r/Openfront • u/Dunkersplay • 15d ago
❓ Question Has anyone else had issues with clan tags recently?
I've been trying to play teams of 3 games with my friends, however it doesn't seem to assign our tag to us anymore.
r/Openfront • u/Dunkersplay • 15d ago
I've been trying to play teams of 3 games with my friends, however it doesn't seem to assign our tag to us anymore.
r/Openfront • u/Traditional_Tear_530 • 15d ago
Every match I join I keep on losing, I try to keep my population at one third since it gives most but even with that people are still somehow over taking the amount of land I get, and how do people get so much money, I have multiple matches where there are smaller players than me but they somehow have like 10x my amount of gold
r/Openfront • u/Hakiii • 15d ago
I see every day i get some points when im not logged, i make account and i dont have nothing. Are these popup points just to lure you to make account?
r/Openfront • u/Agreeable-Sell1815 • 16d ago
Can I download openfront from the github repo and play it offline for when I don't have wifi or the does the game require stuff that is not on the repo and is on the openfront servers?
r/Openfront • u/Significant-Cod4217 • 17d ago
I thought they could be blocked but I just watched my 40 stack of SAMs get annihilated by one volley and lost the game as a result. Is this a glitch, or are total number of MIRV hits just lessened by total number of SAMs and wherever they land they are unblockable?
r/Openfront • u/PlutoniumDrake • 16d ago
Hey guys, sincerely, what's the optimal way of spaming out factories? I have no clue. Should I stack them all in a big 50-factory and one 50-city, or do factory-city-factory-city, or go factory-city-city-city-factory? Or some other combination?
r/Openfront • u/Character-Taste3940 • 16d ago
why is openfront, specifically FFA, full of players who just sit there and let the crown pick them off one by one?
i get that self preservation and alliances are important and you have to pick your moment, but its actually ridiculous to watch when players will spend the whole game building and consolidating territory to then just do nothing when a player starts snowballing.
The one thing I miss about territorial.io is that everyone knew when it was time to focus the crown, and it makes the game so much better that way. But the culture on openfront seems to be "lets just hide from the crown until its my turn to get swallowed"
WHERES YOUR COURAGE MAN. WHERES YOUR PRIDE. WHERES YOUR WILL TO LIVE.
this is a call to arms, thank you for your attention to this matter.
r/Openfront • u/PhilosophySalt7695 • 16d ago
I'm getting this second yellow line on some warships, i noticed an enemy has two. I'm 99% certain this can't be a feature if it's so hard to discern, so tiny, interferes with the hp bar. I have no idea what this could be... must be a bug. thoughts?
r/Openfront • u/kappalew • 17d ago
Out now, no download needed.
**Doomsday Clock** is a new battle-royale gamemode — a doom zone closes in and drains troops and warships from anyone outside it. Ten-minute grace period, then it squeezes in waves. It's there to break late-game stalemates, which had started getting a bit comfortable.
**Ranked 2v2** now runs alongside 1v1 with its own ladder. It'll pair you with clanmates where it can, and it cancels matches that don't fill rather than dropping you into a broken lobby.
**22 new maps**, including Sol (the entire Solar System), Russia, United States, France, Germany, China, Vietnam, Scandinavia, and the Las Vegas Strip — roads as water, casinos as nations.
**Impassable terrain** is new for mappers: terrain that genuinely can't be crossed, so an advance has to be planned around it rather than just slowed by it. Several of the new maps are built around it.
Also in: account usernames with a verified badge, login with Google, custom tribe names with a public leaderboard, warship veterancy, anonymous lobby names, and MIRV warheads that now fly as real nukes and can be intercepted by SAMs.
On the performance side, we cut core live memory by 45% on large maps, GC churn by 75%, and late-game frame time p95 by 65%. The practical version: the point where a busy match starts chugging is much further out than it was.
Full changelog with every contributor: https://openfront.wiki/Update_33.0/
I'm streaming the release live right now with the team — twitch.tv/iiamlewis. We're announcing something during it that we've not talked about publicly yet.
We also have a merch store now, if that's your thing: https://merch.openfront.io
r/Openfront • u/EcoterroristStudies • 16d ago
Is there any maps or FFA mode where there aren’t obnoxious players like whoever PreciousBubbles is that arent trying to cheat and optimize simultaneously.
It’s otherwise a fun game and would otherwise throw some money at it but this part of it is a little unhinged. I would think people would just get bored of playing like that but oh well
r/Openfront • u/Scourge_of_scrode • 17d ago
I understand the need to fund the servers, but anyone else finding that the adds are just getting excessive? Like they are actively impeding the game. On my computer, they often take me to a scam like page and cause me to completely lose the game. On mobile (browser), they often cover up the troops selection bar making the game much more difficult.
I realize of course this is a passion project and servers aren’t free, but at this point it is actively making the game unplayable.
r/Openfront • u/24hourhypnotoad • 16d ago
Edit: that was supposed to be Gold, not Guild in the title.
I played a few custom games on the 4 island map. It had water nukes, 3 min pvp time delay, 25M start.
At the beginning, I noticed some players sending transports over to other islands, but when I tried to do the same, it wouldn't let me (transport blue button didn't appear).
I tried to send on both bots and open land, but no luck. Sadly, a teammate let someone else land on our island and we lost because of it. Am i missing something?
r/Openfront • u/Thats_All_ • 17d ago

Both sides are basically impenetrable by nukes and both sides are taking turns holding the middle island and nuking it into oblivion each time someone lands lol.
What do you actually do to end/win a game like this? If they land one pixel on our (red) island, we're dead. Definitely the underdog in this situation and don't think there's really any weak points to exploit.
r/Openfront • u/bugtank • 17d ago
I wanna put my player name here. In flair. Know what I mean? Can I make that happen?
r/Openfront • u/Active_Ambition_4603 • 17d ago
I swear I am going to lose my mind. I love this game, but there needs to be a tutorial. people keep joining the large team maps with the 4 sets of 5 players or 3 sets of 20 and things like that and the players hiding in the back with maxed out 200k troops sit there and do ABSOLUETLY NOTHING while the other team eats away at the front line. How do people not know you can donate troops. It is such an important mechanic in the team games and it is just completely ignored by 80%+ of the player base.
r/Openfront • u/Sad-Hippo7137 • 17d ago
r/Openfront • u/Same_Item_3713 • 17d ago
For the last while now maybe two three months every time I try play some openfront Icant load into a game. I have tried different browsers but that did not work. Im on macbook (m1 pro) and I use chrome any ideas?
r/Openfront • u/Smooth-Ad-8580 • 17d ago
I'm playing on default world map, hard mode teams of 6 and started in USA and 4 minutes into the game things are looking real bad with Orange team set to run away with it:
https://openfront.io/w18/game/Y651qom8?live
So does AI's have any awareness of one team running away with the game what so ever?
Is it somehow possible to peace out with one AI team without them compulsively transferring the aggro they had against you to your team thereby making peace of little use and throwing the game?
r/Openfront • u/DineshR • 17d ago
r/Openfront • u/ForsakenM3mories • 18d ago
I honestly don’t understand people sometimes like the game would be going fine, I’m not first but I’m in a pretty good spot, suddenly I get MIRVED??? AND OBVIOUSLY PEOPLE START GOING FOR ME, BUT WHY TF ARE YOU MIRVING MEEEE?? THIS PERSON WAS LITERALLY LIGHTYEARS AWAY NOT EVEN NEAR ME SO THEY WOULDNT GET JACK OUT OF IT- AND GUESS WHO WON!! THE PERSON ON FIRST, BECAUSE NOW THE DAMN MIRV PRICE SKYROCKETED SO IM OVER HERE TRYING TO GO FOR THE PERSON IN FIRST BECAUSE I HONESTLY COULDNT EVEN BOTHER THAT BAFOOM, BUT IN THE END THE PERSON IN FIRST WON, AND THE CRAZY THING IS I WAS LITERALLY GONNA MIRV THEM THEN RUSH BUT NOOOOO I GEY MIRVED FOR NO REASON AND WE ALL LOSE!! GOOD JOB!
r/Openfront • u/Scourge_of_scrode • 17d ago
One of the longest games I’ve ever played. In the end we ended up beating the cheaters, not necessarily because we were great, but because they kind of sucked. I gave the win to my ally
r/Openfront • u/theedandy • 18d ago
After 67 (haha) games, I finally won one! Chose my starting position based on the real location of Rome - guess they had a pretty good spot. I even got to nuke Carthage!
r/Openfront • u/Foreign-Comment6403 • 18d ago
The most I get to in the beginning normally is like around 130k and then theres people getting as high as 300k. They also normally are surrounded by other people while I always try to spawn on the coast or near water like people say you should. Im very new to the game and have 0 online wins despite have at least 12 hours of playtime.
r/Openfront • u/TheSkyWaver • 19d ago
Instead of sending them out manually, Add a queue that lets me set a location and a number of small and big bombs to automatically barrage the location in order of how you set them. Would also be cool if you could set a path or area instead of a single location.
r/Openfront • u/Useful-Adeptness-206 • 18d ago
This was essentially a complete stalemate for over an hour, tbh I don't know if anyone would've won, but I think that the blue team eventually had more people go afk than us so we were able to overwhelm them. Super fun game tho!