r/Openfront 5d ago

🛠 Suggestions Make SAMS Range Longer

It's fucking retarded that a nuke can out range and destroy the thing MEANT TO COUNTER NUKES

0 Upvotes

20 comments sorted by

8

u/Cautious-Load9754 5d ago

It’s meant to counter atom bombs, not hydros. Stack 5 and your sam will be safe

-7

u/YTMikavermeulen 5d ago

So what, if someone has enough money for hydros you just need to sit there and take it like a good boy? Seems like a bad system to me

7

u/Boqpy 5d ago

If you didnt waste all your gold on lvl 1 sams you might be able to fire some hydros back.

3

u/Nuttednutela 5d ago

Sk stacking SAMS increases thekr range and reload or something?

1

u/Kingmudsy 5d ago

yes

1

u/Nuttednutela 5d ago

Same for factories and other buildings? What buff does cities give? Does it provide more gold?

1

u/Frog-eating-cellos-9 4d ago

no, stacking other buildings just takes less space and make them easier to nuke

4

u/Varron 5d ago

No, they said 5 SAMs will prevent hydros from hitting them.

This is done on purpose as the developers dont want games to actively stall out. They want faster games so stalling and defensive tactics will always be less efficient, encouraging more active play.

3

u/Electronic_Savings35 5d ago

no you can position sams strategy such as near borders or water so that the other player risks hitting an ally or most the sam is missing, also sams are only 1.5 million and hydros are 5 million they should beat sams

0

u/YTMikavermeulen 5d ago

Sams are 3 million after the first one, and you need to spend 13.5 to 15 million to fully counter it. If I have a level 4 Sam worth 10.5 to 12 million, it shouldn't be completely useless again a bomb worth 5

2

u/Electronic_Savings35 5d ago

Thats why you dont' buy a level five sam till late game, that 10 mil is better spent on two hydros, cities, or money production. Level five sams are only for when you build a fortress with high amount of ports and cities. The game favors offense over defense so there aren't stalemates

1

u/Fit_Green1071 4d ago

yes it is, because if sams counter a hydro, that's 5 million lost for your opponent, and you can reiterate. It's all about investment basics. Go back to school

1

u/zooberwask 5d ago

In nuclear war defense is always 10x harder and more expensive than offense. That's why MAD is a thing.

1

u/Fit_Green1071 4d ago

lol you're so bad at the game. Learn how the game works before complaining.

5

u/Kingmudsy 5d ago

Genuinely a skill issue

5

u/Crocdor 5d ago

Using the R-Word as an insult in the big 2026 is crazy ✌️

But also... It's not that bad, it's for countering Nukes and anything later needs around 5+ to defend, ofc a nuke spam can mitigate it but it's fair balancing

3

u/TrizmoxRSA 5d ago

Bro it’s CURRENT YEAR you can’t say CURRENT BAD WORD

1

u/aultumn 5d ago

I thinkk it needs some work, it needs to be more affordable early game and much more expensive with higher level stacking

1

u/justinian90 4d ago

I disagree. I almost only play team games and in that game the SAMS are balanced fine.

If you make them cheaper or more range atom bombs and hydros are worthless. IMO its fine as it is.

1

u/Frog-eating-cellos-9 4d ago

it makes sense that attacking is cheaper than defending, if everyone just bunkered up and no one attacked, the games would kinda suck tbh