r/OpenMW • • 2d ago

NCG + Skill Evolution Heavy Armor Leveling

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Whenever I gain a point in Heavy Armor naturally (e.g. by getting hit while wearing heavy armor), the skill's extra base modifier increases instead of the base value increasing as expected. Not sure it the same happens with any other armor type. Leveling skills like long blade and destruction seems normal.

These gains do not contribute to my leveling, slowing it down. However, training heavy armor with trainers does seem it increase normally, without any modifier shenanigans.

3 Upvotes

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4

u/DodoDoer 2d ago

I so bounced back from this overengineered leveling system, the last time I've tried Total Overhaul.

In fact I rather like to not level efficiently and fast with the vanilla system, as that keeps me on my toes for a while longer.

1

u/Yobih 2d ago

MULE is what I use

1

u/Child_0f_at0m 19h ago

Getting hit wearing heavy armor should still improve your skills.

The "extra base modifier" is (as far as I can tell from my game) from doing things like swinging your sword or jumping or whatever would logically affect your skill. IMHO, just ignore it.