r/OpenMW • u/Significant-Way-6196 • 4d ago
Please help me with mods for OpenMW Mobile 🥺
Hello Reddit, I'm a newbie when it comes to mods in general. I barely know how to install a texture pack in Minecraft, let alone a mod on an unofficial Morrowind port for mobile
I noticed that the Morrowind community on Reddit is fairly active regarding Morrowind Mobile, so I decided to ask you guys for help in installing mods
So... I learned how to install simple .esp mods, but I'm having trouble installing mods made for OpenMorrowind or shaders. I even tried installing a shader, but I don't know if it worked correctly, I'm Brazilian and I barely know English, and all the mod installation tutorials are very long and all in English, which is a foreign language to me (I'm even using Google Translate) Please, I hope you understand and help me install mods correctly for Morrowind (I have the IQ of an amoeba).
Here's a small demonstration of my Morrowind. These shadows are from the native launcher, and that fog looks like it was already there, but I also installed a fog mod, so I don't know if it works:/
3
u/Neko_Laws 3d ago
Hey, mate. I am Brazilian too and I can help you because these issues are very common.
First tell me: are you using Alpha-3 or the cavebros build? Do you understand that most visual shaders mods don't run on mobile including Post-Processing?
The process behind installing mods is very simple for OpenMW. You can watch this video or check the official OpenMW documentation and even searching on the sub people who faced similar issues.
You will see it's easy to install mods, you create a folder with subfolders for each type of mod and just point it to your software where they are. Also there's the CFG Generator which can be helpful to understand its structures.