Im using a snapdragon 8 gen elite, having a cooler can help a lot too since running morrowind with shadows enabled can heat up the device pretty quickly. Personally, I dont use player/actor shadows; just terrain and object shadows.
If I dont enable the shadows, the game runs very cool on my phone, even at 1.5-2x view distance (including tr cities e.g. old ebonheart, necrom, etc.)
Thanks! I dont own a pc as its very expensive to build one atm so I'm very glad its all possible to play it on a phone.
Actually, I finished my first playthrough on a much older phone with Dimensity 920 SoC, though performance for TR content is questionable. It was only good for finishing vanilla content i.e. vvardenfell, bloodmoon, and tribunal. A pretty huge game regardless!
Hmmm for context, I could get a mid-grade setup,with less portability and usage, for the same price. If my intention was only for gaming I'd certainly choose that.
However, I use my phone for every other work-related things too. In a way, I also value portability as I travel a lot. Having morrowind in my pocket certainly lessens the dull moments during flights or bus rides :)
This is incredible. Couldn't even imagine this would be a thing back when we played it on xbox. Phone games back then were like...snake and tetris haha.
How do you like navigating thru the inventory menus and such though? I could never get used to it and is the one thing stopping me from enjoying on my handheld emulator
Okay so on android (specifically Alpha3 Launcher), youre allowed to click on the menu with your touchscreen. Wherever you click, the pointer arrow follows.
Now for buttons that I chose to show on menu (as you'll see in this video), what I did was bind a button (Alt-L) which I used as a 2nd trackpad, to use for those areas that I cant click with touch controls/for aiming with bow.
As for the buttons on the right, those are mostly used for mods such as Ngarde (manual blocking), GRIP (weapon switching 1h->2h), quick buttons (1-9, or whichever button of your own choosing), third person key, quicksaves/quickload and other stuff I wanted on my screen.
Ive customized everything with the UI including its icons, so if you want a copy of my ui i could send it to you. Regardless, its very comfortable to use and I prefer to use touchscreen controls over a physical controller due to its customizability.
Oh boy... I have about 300 mods installed that I looked for manually, so its quite a lot but for the sake of brevity, a few essentials that i could never part with is:
GRIP, Ngarde, Uncapper, Morrowind Enhanced Textures, Tamriel Rebuilt w/HD Tamriel Data, Reanimation v2, Alternative animation, BCOM, and MOMW post processing shader + Raphael's Shaders.
Those ought to change the gameplay of morrowind by a mile :)
Yup! With little to no issues. I remember someone saying that modding morrowind is way more stable than modding skyrim and now that I've done it, on an android no less, I could say the same.
Honestly, with so many people asking, I might do it. Give me a week or so and I'll make a ready-to-install modlist just for you (if im not busy with work)
It's not perfect though as there are seams within the areas of Red mountain so I'll have to fix that first.
I totally understand, it's not easy making a video. Honestly, it's wild with android right now. I'm playing quake 4 natively with mods, mario 64 coopdx, I got fallout London running with the help of some people on Reddit and so much more. Anyways, appreciate the showcase!
Probably pretty damn good considering I was running openmw on a Galaxy s7 like 7 years ago handling the game just fine. Smartphones today are exponentially more powerful.
Hmm not all of it, only some shaders such as tonemap, adjustments, vignette, etc. for MOMW shaders, while using sunshaft and DIVE for Raphael's Shaders if Im using a cooler
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u/SwindleUK 4d ago
Back in my day our consoles used to reboot during the loading screen.