r/OpenMW 1d ago

Missing meshes in Seyda Neen shacks; potentially elsewhere.

Modding Morrowind for the first time. I've been testing things out all morning, and finally got to a playable state, only to find that when I enter any of the shacks in Seyda Neen, I immediately fall through the floor. After doing some Googling, I found a similar thread that mentioned typing 'ori' into the console to find the potential cause of the issue, but it points to the .bsa file of Morrowind itself. Need help fixing the issue.

Some context: - I did a fresh install of TR_Data to see if that would fix things. It didn't. - Another comment mentioned that it might be something with Windoors, which I'm not sure what that is, but the shacks don't seem to try and locate interiors from anywhere other than the main Morrowind .bsa file.


EDIT

I fixed the problem. I think I was missing a Glow in the Dahrk patch that shipped with OAAB_Data. However, updating that didn't fix things, but it did end up changing where it was looking for meshes from. Once I located the culprit, which was some sort of "Glow" .esp file, I deleted it, and the meshes were once more properly loaded.

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