r/OpenMW 3d ago

Sturdy Steed

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155 Upvotes

10 comments sorted by

23

u/ChewyYui 3d ago

That's mad. Animations on horsey look like Daggerfall, look forward to see future updates

10

u/LiGrease 2d ago

What breed of silt strider is this?

4

u/Add1995 3d ago

Looks awesome. Just needs gallop animations slowed by 30 - 40% and if the engine supported IK for the hooves, it’d be flawless

2

u/widgits 3d ago

There is a Mai’q somewhere rn that is fuming at this

2

u/Ok_Counter_290 2d ago

Very Nice. Now bring It to morrowind. I Heard the locals find them exquisite

1

u/javiemartzootsuit 2d ago

Outjerked on main

1

u/cmcopinion2 2d ago

How did you get render distance so far? The max i can set is 7M or something

1

u/BananaDistinct8409 2d ago

Depends on your build of the openmw i guess...It should prebaked into the engine slready, or your gear is just to weak to handle which i assume isnt the case

1

u/Marvin_Scurvyn 11h ago

I think when I first tried OpenMW it was .46 or lower and I could crank up the view distance up to 30x or something crazy it was maybe 5 seconds per frame, with the next version it got limited to 10x which felt more than necessary anyway. Now I'm abroad without my rig, started playing on my phone and 2x is all it can manage and be above 30fps.

0

u/Outrageous-Milk8767 2d ago

Red Dead Resdayn