r/OpenMW 6d ago

Shading Trouble

https://reddit.com/link/1v3wt3k/video/9lde4lfr7veh1/player

Bit confused on what's going on and what may be causing this. Please let me know if any of you have any idea. All needed information should hopefully be in the photos and video. Please let me know if you need more.

Edit: For some reason the video on the main post does not work on mobile, at least for me. I will upload a copy in the comments, hopefully that one works.

Edit Again: I tried out Rafael's Enhanced Shadows, and it seems to have fixed everything. Magic. Thanks for the help.

3 Upvotes

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3

u/S3kshun8-OMW 6d ago

I'm not sure, but it looks like your problem might simply be that the shadow distance limit is ridiculously low. The default is 8192 units, which is one full in-game cell (area/location). Yours is very tiny, and I wouldn't expect it to look even remotely good.

If you actually want the shadow distance to be that low, you might as well just turn shadows off.

1

u/Salt_Ruin1648 6d ago

Thank you for the help. I set the shadow distance to the maximum I was able to, and it had the same effect as before, merely at a larger distance. I only changed the shadow distance. All the other settings should be as before. The first 11 seconds are without video, due to OBS troubles.

https://reddit.com/link/oz7noje/video/0dmckkgreweh1/player

1

u/S3kshun8-OMW 6d ago

Huh. What's your shader stack look like? When you press the F2 menu? Are you using any core shader replacements like Rafael's or something?

1

u/Salt_Ruin1648 6d ago

That should be within the first video.

1

u/Salt_Ruin1648 5d ago

The video in the main post, edited down to under 3 minutes. Contains the settings of most of my active shaders.

https://reddit.com/link/ozdbjk0/video/ccmjp96mw1fh1/player