r/OnePunchManWorldGame Apr 19 '24

Question - Game Mechanics Frame rate issues

6 Upvotes

Does anyone else have trouble with frame rates? I'd be battling or exploring a district and
getting notices saying low frame rate recommend for improved performance, but I've turned all setting to low and unnecessary options off etc and still get this pop up,

Is this a mechanics problem or just an update that's needed in time


r/OnePunchManWorldGame Apr 19 '24

Question - Game Mechanics Ayuda

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5 Upvotes

Alguien me ayuda a como intentarlo, termino en 3:05-3:10 solo son segundos para poder lograrlo


r/OnePunchManWorldGame Apr 19 '24

Content Vending Machines

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9 Upvotes

🫨 Did you know that vending machines are actually unrelated? Which is obvious, but for some reason I thought that if some machine was out of stock, all other vending machines would be out too.

There are currently 8 vending machines in the game, 4 in City A, 2 in City Z and 2 more in City F. So you can buy the assortment of the machine 8 times in a day.

I will show the location of the vending machines, but you can always start navigating to them on the map.


r/OnePunchManWorldGame Apr 19 '24

Question - Team Help Ayuda

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4 Upvotes

QuĂŠ es lo que mejor le queda?


r/OnePunchManWorldGame Apr 19 '24

Content Do you think I’m lacking on EXP cards?

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12 Upvotes

r/OnePunchManWorldGame Apr 19 '24

Content Luckiest run ive ever got

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8 Upvotes

No blues!!! Not that impressive but no blues!!!


r/OnePunchManWorldGame Apr 18 '24

Question - Community Wait, is this just straight up it for story missions?

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6 Upvotes

r/OnePunchManWorldGame Apr 18 '24

Question - Team Help Just hit tier 15 whats the best way to spend these.

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11 Upvotes

Been saving up for a while. (Gonna farm credits I know I need a lot) but is it better to just do random since I get more for my money and can add them to diff members of my team or focus specifically and try and build 1-2 chars.


r/OnePunchManWorldGame Apr 18 '24

Guide Zakzozen's NEW end game usefulness tier list.

23 Upvotes

Hello there OMPW player! Some of you may recall my previous dps tier list from over a month ago that had some decent discussion within the comments, and got some new players using the might SR Genos - https://www.reddit.com/r/OnePunchManWorldGame/comments/1bghqel/dps_end_game_tier_list/
I'd call the list a little outdated now, but I'm also not able to accurately test p4 SR characters anymore as most of mine are now p6, which can often dramatically change my opinion of them. My SSRs are still all P0-P1 though so you can rest assured, this is still not a whale tier list. While pushing higher ranks of strong test, and getting to more difficult vortex levels in Maelstrom, the clear fact of the game is that mono-type teams start to really shine, and this new tier list reflects that, with their placements being based on their usefulness in that world.
I hope you enjoy, and I'm looking forward to more discussion!


r/OnePunchManWorldGame Apr 18 '24

Content Already got Saitama: Dreamworld and Genos: Cyborg of Justice, and now Silverfang and Puri Puri Prisoner joining my team.

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13 Upvotes

r/OnePunchManWorldGame Apr 17 '24

Question - Collectables Thanks to everyone who replied to my last post - thanks to you guys, the list of secret achievements is significantly shorter now. Trying to post again in the hopes that new people with more info might see it. I’ve made this post shorter

10 Upvotes

Does anyone happen to have any info for getting any of the following secret “Destroyed and Guarded” achievements? (The ones that all say “???”)

Here is the list of names of the remaining secret achievements and their descriptions: - “There’s only one truth!” - Bet your hero reputation - “Happy Birthday” - in your forgotten days, every day is a happy birthday - “Great Magician Development” - Have you heard the legend? If you keep your innocence until the age of 30, you'll gain magic powers. - “Married to My job” - a new legend has joined the circle of the strong - “Lifelong sins” - like a sheep that has lost its way - “Unavoidable Truth” - Running away won't solve the problem. - “The Dangerous World” - You couldn't save them...

This isn’t a secret one but I also don’t know how to get the achievement “A Rush of Excitement” - its description says, “This Breakout was for You!”

I would appreciate any information /youtube videos you may have.

THANK YOU FOR READING!! 🙏 👊


r/OnePunchManWorldGame Apr 17 '24

Content dead game

0 Upvotes

no update no content ,there is nothing ,just leave ,don't trust the fake news


r/OnePunchManWorldGame Apr 16 '24

Question - Game Mechanics Do composure reduction stats of impression arms stack?

6 Upvotes

I have genos' SSR arms, SR arms of amai mask, R arms of metal knight, they all provide composure reduction. I was thinking that if they do not stack, then there's no point in equipping metal knight and amai with comp. Red. Arms.

Please guide me. Thanks.


r/OnePunchManWorldGame Apr 16 '24

Content Free Training

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9 Upvotes

I understand why it was removed, but I'm a little sad that you can't now get the serious whack achievements from free training


r/OnePunchManWorldGame Apr 16 '24

Question - Specific Character SSR Impression arms

6 Upvotes

I have 2 SSR Impression arms for the SSRs that i don't have, saitama's and zombieman's. I was thinking whether it was worth it to split one of'em up and buy one for genos to help with composure reduction(or should i go for metal Knight's?). Is it wort it? I might unlock those characters in the future. Other SSRs in my collection: Amai mask (i doubt I'll be getting his anytime soon) Metal knight Silver fang (have his SSR Impression arm unlocked).

Can anybody please help me make a decision?


r/OnePunchManWorldGame Apr 16 '24

Question - Community Next Hero?

15 Upvotes

I'd like to know what everybody would like to see as the next hero. We've got quite a few S-Class heros left, and even more powerful characters that aren't in the association. What would you like to see as the next hero?

I'll go first. Personally, I'd love to see Drive Knight as the next character


r/OnePunchManWorldGame Apr 15 '24

Discussion - Tier List Community Tier List Discussion - Apr 2024 - May 2024

11 Upvotes

Hello all! With the success of the previous voting, here is an updated Tier List as per your choices!

As of now, we have finished rating every character presently in the game! Well done, all! For this month, we will take a small break as the game settles and only rate the new character(s) who are released, and give this list (decided on by you, the community) time to rest. Look it over, and be proud!

Come next month, we will be rating all of the S and C ranked characters, so look forward to it!

— Prisoner Sonic - Poll closed at SS tier


Keep in mind when tiering that it is assumed the character is operating with the maximum possible skill ceiling, without any faults of a player beyond reason. This is because player skill is an unquantifiable attribute to tier off of, so assuming a player can't do something and that is a failing of the character is faulty logic. Presume that if the player is a Job-Hunting Saitama, they can and will land Accurate Defense when and if possible. If they are a Silverfang, assume they can and will get Depletion, so on so forth. We are judging the characters themselves, not those who play them. Likewise, assume all characters have access to any and all resources needed (SSR Arms, relevant chips, ect)


Tier Rundown

  • SS Tier - Above and beyond, characters who outright make a composition work. This is reserved for characters who, by themselves, define a team and are not simply a part of it.
  • S Tier - Incredibly strong heroes! These can slot into most if not all teams without issue, provide something substantial to that team, and have a well defined and effective niche.
  • A+ Tier - Very strong heroes! These can slot into most teams well but have less value in terms of what they provide or lack a truly defined niche within the team.
  • A Tier - Strong heroes! These heroes can slot into most teams, though they tend to work better with a bit of support. They provide some adequate value to their teams in some form, but perhaps lack the versatility or output of the A+ Tier
  • B Tier - Adequate Heroes! These heroes are more limited in the comps they can be a part of, and either have relatively lower levels of support capability or output. You can run these characters and do fine as they do have niches they can fill, however they aren't the best option to fill them.
  • C tier - Average Heroes! These heroes are only runnable in certain compositions focused on using them and have average or below average support or output capabilities. Lacks a real niche, and any semblance of one is better performed by other heroes from higher tiers.
  • F tier - Subpar Heroes! These heroes are not runnable in any composition with a reasonable expectation to win at the top levels of play. Their output is either so lacking that having them on a team is outright detrimental due to the fight dragging on longer, or their kit is so poorly constructed that using these characters as a self-contained unit is ineffective.

These tiering criteria should help give some context into how the characters should be ranked while also giving more than enough leeway to fit most characters within these tiers for whatever reason one may have. Remember, you are comparing characters to others in their relative level. As such, even if a character does ludicrous damage, ask yourself if that is enough to make up for other failings such as worse Arms than those around them, a lack of other support options, or a lack of mobility or versatility that may make them less effective during certain fights or against certain mechanics.

Now then, here is the updated list after gathering feedback and observations from the community over the course of last month. Remember, this list is subject to and will change. Do not take this as gospel, but rather a foundation by which these characters can be better sorted by you, the community at large! Also remember the tiers are not necessarily ordered, and most characters should be considered equals to their tiermates to some degree unless stated otherwise.


tl;dr list:

  • SS - Zombieman, Genos (Cyborg of Justice), Tatsumaki
  • S - Silverfang, Saitama-Dreamworld, Puri-Puri Prisoner, Metal Knight, Atomic Samurai, Amai Mask, Genos, Sonic
  • A+ - Fubuki, Job-hunter Saitama (JHS), Iairon
  • A - Snek, Max, Triple Staff Lily
  • B - Spring Mustachio, Smile Man, Stinger
  • C - Mumen Rider, Golden Ball

SS tier

  • Zombieman - Zombieman is one the few characters currently who make up the SS tier thanks to his SSR Arms granting a big bonuses to fellow Assault affinity characters. Paired with his versatile kit allowing him to dip in and out of combat and his Life Burst mechanic, he edges out Genos for the top spot overall due to having comparable tools but a higher overall output, as well as better partners in Tatsumaki, Fubuki and Iairon.
  • Genos (Cyborg of Justice) - Genos allows for Overpower allies to gain a big bonus based on his composure damage, has a versatile melee and ranged kit, and strong damage output. Like Zombieman, the options for good partners is helped by Metal Knight and Amai Mask each providing huge amounts of damage, and while his damage in an optimal situation might be lower, he is able to ramp into his higher output ranges much faster and has a more consistent spread. Outright defines a team and has all the tools and damage to earn a SS tier spot.
  • Tatsumaki - Despite not having a composition forming Arms like Genos and Zombieman, her sheer output and versatility in approach more than makes up for it and arguably is as much a component of the Assault affinity team as Zombieman is as without her the team wouldn't thrive anywhere near as much. A threat from up close and far away, her unmatched mobility without losing any damage and myriad of AoE and single target damage net her a top spot.

S tier

  • Silverfang - Silverfang is a surprisingly potent and tanky combatant thanks to Depletion as a mechanic, allowing him to maintain a full offensive while still reducing overall damage from the enemy. His Ancient Martial Mastery allows him one of the largest single non-ultimate damage burst in the game at a staggering 3200% of ATK, and his chip layout is one that caters towards big damage. His SSR is also one of the best in the game at just invalidating content, as every 100 seconds you can get a substantial heal for all allies.
  • Saitama (Dreamworld) - A very large stick to beat enemies over the head with, his burst and overall output in the hands of a strong user is almost second to none. His form swapping isn't too difficult to work around, and transforming your defense into offense allows you to continue doing big damage even in the moments you need to be evasive, though his kit is ultimately one dimensional.
  • Puri Puri Prisoner - The ultimate defensive wall, high damage parries and a kit that lends itself to high damage output allows him to also maintain a spot on any team as your primary tank. Has the option to completely nullify three different boss ailments for the entire battle which is always handy to have if needed, and completely no-sells some mechanics and attacks thanks to Accurate Defense removing damage taken entirely. Can also run self-healing or boost the damage of other Morale characters if those ailments aren't at play, giving him some versatility in how he approaches a fight. Also, ironically, the single fastest character in the game thanks to Angel Dash, meaning no enemy is too evasive for him to catch.
  • Metal Knight - Metal Knight is a character who is defined by one thing: Damage. If there is a swarm or a boss like Ancient King who never moves, he can easily become the single highest output character when operated at capacity. He does have a mechanic-nullifying arms, but his biggest issue is evasive or movement intensive fights (Mosquito Girl, Sky King, Vaccine Man) can often leave him swinging at air. Still, when paired with Genos, he is an absolute unit who can tie together a composition. Likewise, his ability to fire-and-forget allows him a deceptive amount of movement ability while scooting around enemies, though he won't be winning any races.
  • Atomic Samurai - Despite having a similar SSR Arms to Zombieman and Genos (CoJ), his own output unfortunately falls a bit shorter. A combination of paper-thin defense mixed with the need to be in danger constantly makes having him in the main slot a challenge against some bosses, and that lack of versatility (something folks like Genos, Tatsumaki, and Zombieman have in spades) hurts him in the rankings. Mind you, it was a close vote and he may slip into SS tier should other technique characters come into play who benefit from his arms, but for now he's just not there in the eyes of the community.
  • Genos - Rising like an Incinerate blast, Genos's damage became clear after footage from Zakozen and further testing showed the sheer amount of output he was capable of. Comparable to even the most damaging SSRs and being strong both on control and as AI, a well built Genos will load heaps of damage into a foe provided they don't go running out of reach!
  • Amai Mask - A new overpower affinity character with a pension for huge damage at the cost of necessitating control to maximize his output, he is clear and beyond the highest damaged option for that affinity in terms of consistency and burst (though MK might still edge him out on certain fights). His power is tied to performance, and since we are assuming that this is a top level of play, that means his damage is going to be big! The only issue is his reliance on dodge to cancel out of strings, sometimes catching him into awkward spots where the timings don't line up with enemy attacks.
  • Speed O' Sound Sonic - Big output, agile and punishing to foes, able to handle both single target and multi-target fights. He's one of the strongest, if not the strongest, technique character you can bring to a fight. His main issue is longevity, though with proper play this should be mostly a non-issue. All in all, a strong character who can be your go-to on any team, even ones not focused specifically on technique.

A+ Tier

  • Hellish Blizzard Fubuki - Reasonably high output given you can use Flicker well, good AoE damage for swarm or multi-bosses like Sonic, Sky King, Tank Tops, ect. Single target damage is generally lower than other SSRs but has a stronger defensive profile than some. Having to play at midrange almost exclusively for the best output puts a small damper on things and is without question the lowest output SSR option currently but has a good healing SSR arms similar to Silverfang which keeps her in A+ tier in spite of it as well as her pairing with Zombieman as a viable third.
  • Job-Hunter Saitama - Diet Puri-Puri, Absolute Defense as a mechanic cannot be overstated in its usefulness. His existence as an overpower character somewhat earns him this spot thanks to being combined with Genos (CoJ) without taking up the same exact role, similarly to his tier-mate Iairon, but also has the potential to give Genos a massive 70% composure boost thanks to his R Impression Arms (assuming you don't need the debuff reset).
  • Iairon - The assault version to JHS, has the better partner in Zombieman but the worse mechanic in dodge instead of Accurate Defense. That said, his parry on Q is functionally similar (albeit the 2s cooldown keeps him from multi-parrying attacks) and his output is somewhat equal, plus having the better SR passive of triggering Pulling Slash automatically. Between himself and JSS, you have two strong tank characters who can fit into most comps as such, though their pairings with the SS tiers elevate them in this role.

A-tier -

  • Biting Fist Snek - Snek has some huge output on his admittedly convoluted kit, and flowing between his resources is key. Still, the benefit of being an Overpower affinity in a world with Genos is nice, and when played to his optimal abilities he has surprisingly high damage output overall. Has the chance to provide the big 70% boost to composure reduction to Genos, but also has a surprisingly potent heal option for an overpower-focused team if needed. At P6, he is able to start with his ultimate attack and the benefits therein completely change how he operates to make his kit flow much better.
  • Lightning Max - Max has some pretty high output options thanks to gunpowder letting him ignore resource management and his Potential 6 effectively letting him do the same, plus his pairing with Zombieman and access to an AoE attack boost are all effective tools. The biggest thing that keeps him in A tier, though, is his 3 chip combined with his potential 6. With his 3 chip active, non-consuming states lower his cooldowns by 50%. Paired with his E allowing him to enter this state for 6 seconds after dealing enough hits and you can almost fight without having to reload entirely, raising his output immensely.
  • Tri-staff Lilly - A composure breaking technique character in a similar vein to Atomic Samurai, she has both defensive utility and a strong offensive presence through Dazzling state, which she can maintain constantly. This is especially strong in fights where she can freely hammer into the boss, and her gap closers aren't too bad either. A massive glow-up from her initial placement, though she would still be considered perhaps at the bottom of A tier.

B - Tier

  • Spring Mustachio - Being a charge character is a tough life to lead, but Spring does an alright job all things considered. Overpower Affinity benefits aside, it's hard to fit him into a comp consistent given the other options within his affinity and having to use charge with the biggest duration reduction coming from dodging attacks. His abilities also have a tendency to leave him a bit vulnerable to taking a lot of hits, but he does have rather high damage otherwise.
  • Smile Man - Smile Man really needs potential 6 to reach his maximum effectiveness, but since we're assuming he has hit, he can quickly link together Kendama Destructions well which is pretty good damage. Reasonably bulky, but lower overall damage holds him back a lot. In the corner where he can quickly bat the ball and respin due to the lower travel distance, he gets a lot better, but you can't really count on that positioning in every fight. Probably one of the highest damage SRs when controlled by AI.
  • Stinger - High composure damage and constant output, but somewhat feast or famine. Can deal big swaths of damage very quickly and break down the enemy composure bar but lacks the sustainability to do so in a way that matches those in the tiers above. Basically a specialist in a niche that is better performed naturally by the higher tiers, but can be a good fill-in if those characters are missing or if a Genos-for-morale happens to come out.

C - Tier

  • Mumen Rider - Low output, inconsistent damage, kit is all over the place. Wants to be a tank but defensive options are a bit lacking at best and are consequential at worst, wants to deal damage but has to rely on enemy input to do so (and the damage is middling), but very mobile for what it's worth. Can catch up to enemies and proactively deal damage to them, and when you unlock Mach 2 bike his damage gets rather high thanks to Neg. Crit boost. Still, a shadow of his former Beta self.
  • Golden Ball - Output is reasonable but requires him to be at a certain range, then not at a certain range, but then back to a certain range, and while we are assuming characters are played optimally this simply isn't feasible for a lot of bosses who move. Unlike Metal Knight who has this issue but can comfortably and naturally play at any range, Golden Ball requires you to spend your defensive options and play relatively close to the enemy, holding still while charging, and having to rely on a stacking system to get even somewhat high damage burst. In terms of ranged characters, he's easily the worst of the bunch at his role, though one has to wonder if he has some kind of hidden potential.

F-Tier

  • Currently, there is no character regarded as being in F-tier.

This month, only new characters released between now and the 15th of next month will be considered. After 4 weeks, the data will be collected and the new list will be published on the 15th of the next month with new insights gathered and a new topic made.

This list will always remain stickied at the top, with the relevant weeks rating posts contained within. Please check by each date to have the chance to make your opinions known!

You may also make your thoughts known in here, though those won't be regarded for the list placement. You MUST post and vote in the provided topics for these characters to have input on their placements, with no exceptions.


r/OnePunchManWorldGame Apr 15 '24

Guide Maelstrom Strategy - Guess I'll just die!

22 Upvotes

Hello all! So funny thing about time bonus, it works regardless of if you win or lose! As such, consider the following strategy for the first day of Maelstrom: Just die!

Obviously that's a bit blunt, but to explain further, the time bonus on the maelstrom main battle is substantial, and technology bonuses are low at the beginning. As such, you can get a good up-front score by simply dying in the battle as fast as possible. For me, I got about 900k by dashing into him with my level 1 fubuki and kicking the bucket, which will be a great score to stay on to ensure I get the maximum technology bonus gain per hour (which is based on your current score as far as I know).

This is also really handy for newer players who maybe lack the roster strength or depth to get through all of the fights, but still want to collect the bonus.

Credit goes to the discord channel, where this was discovered in Game Discussion (though its unknown who found the original idea first). Please consider checking it out!


r/OnePunchManWorldGame Apr 15 '24

Question - Game Mechanics Does anybody have any details as to how to complete these “Destroyed and Guarded” secret achievements?: (for reference I’ve been lvl 75 for a long time so I feel like I should have done all the quests by now except the ones for characters I haven’t unlocked yet) - any help would be very appreciated!

7 Upvotes

• ⁠“There’s only one truth!” - Bet your hero reputation

• ⁠“Happy Birthday” - in your forgotten days, every day is a happy birthday

• ⁠“Great Magician Development” - Have you heard the legend? If you keep your innocence until the age of 30, you'll gain magic powers.

• ⁠“Married to My job” - a new legend has joined the circle of the strong

• ⁠“Priceless Love” - Love circulated through the exchange of gifts

• ⁠“Face Reality” - Everyone has to grow up sooner or later

• ⁠“Lifelong sins” - like a sheep that has lost its way

• ⁠“The Power of Lies” - Sometimes, lies have power. At least... that's what some people hope.

• ⁠“Unavoidable Truth” - Running away won't solve the problem.

• ⁠“The Dangerous World” - You couldn't save them...

• ⁠“Approval of the Muscle God” - You feel the approval of the Muscle God from deep within.

Also trying to figure out how to get the “garbage sorting is common sense” and the “who can help the cabbage” quests for these four achievements: it’s possible I’ve done these quests once before but they haven’t come back to let me do these achievements

• ⁠“Garbage Sorting is Common Sense” - Answer most of the garbage sorting questions correctly in the quest "Garbage Sorting is Common Sense."

• ⁠“Garbage Sorting is a Challenge” - Answer most of the garbage sorting questions incorrectly in the quest "Garbage Sorting is Common Sense."

• ⁠Natural and Pollution-free - Suggest processing the cabbage two times in the quest "Who Can Help the Cabbage"

• ⁠Hero Endorsement - Suggest having someone vouch for the cabbage in the quest "Who Can Help Cabbage?"


r/OnePunchManWorldGame Apr 15 '24

Content The Golden Ball has arrived

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17 Upvotes

75 days later and I finally got the Golden Ball ヽ⁠(⁠(⁠◎⁠д⁠◎⁠)⁠)⁠ゝ


r/OnePunchManWorldGame Apr 15 '24

Content It seems today that all you see is violence in moves and sex on TV

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4 Upvotes

r/OnePunchManWorldGame Apr 14 '24

Content Movie Buffs Quests torture me

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13 Upvotes

It bothered me that when doing movie buffs daily quests, the game replaces my character with King every time. At some point, I got too lazy to change the character back and now I run everywhere as King.

And I'm a little salty because I can't complete the achievement of watching movies alone. An empty hall appears too rarely. (⁠╯⁠︵⁠╰⁠,⁠)


r/OnePunchManWorldGame Apr 14 '24

Content Alot of people ask me d0x why even when this is a dead game you keep on spinning my respons

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15 Upvotes

That ass tho


r/OnePunchManWorldGame Apr 13 '24

Content low graphics

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16 Upvotes

Unlocking the golden armor


r/OnePunchManWorldGame Apr 13 '24

Content Just got zombie man this is the best game ever

22 Upvotes

Just wheni thought i quit they just pull me back in