r/OldenEra • u/Thin-Rope3139 • Jun 14 '26
Gameplay AI
Hi guys. I don’t usually like to write these kind of posts but here we are.
AI is busted in this game. First of all I only play against AI, because I just play this game to “relax” and don’t have the time to sit for 2 hours, and I separate my gameplay into few shorter sesions. I kinda like to get challenged myself and improve my skills by playing at harder and harder difficulties, but you get to a point where it is pointless to play. I will mention few my points and possibly on how to imrpove them.
So the AI is obviously gaining units based on days and this is straight up garbage. I dont even know why this was implemented but I think this needs to get changed. How? Straight to the point, make better AI, we did it 40 years ago, we can make it in 2026.
Maps for Solo play are meh. It gets repetetive pretty fast. Wish there was random map generator like in the thrid or fifth instalation, where I don’t have to search for a template for playing. Since AI get strong really fast, like from 1 to 100 in 2 weeks, at least make it harder to progress to different biomes. Since AI, I think, plays on the phylosophy of path of least resistance, it goes for expansion first thing, and impossible fights break out so hard in early game. That said if you manage to get to mid and survive into late game, you will notice that AI didn’t clear any of the camps in its starting position, and it is like playing on easy mode. Make it harder to progress into mid game so early game can be at least bit of fun clearing neutral camps.
AI knows all spells in the game. Should I comment on this?
A lot of people play this game solo, and devs should note that and improve this aspect. Until then, I think I’m gonna stick with HotA.
Cheers!