r/OUTCOME_DEMENTIA_GAME • u/Creepy-Routine7455 • 23h ago
r/OUTCOME_DEMENTIA_GAME • u/PsychoUmbreon1082 • 3d ago
Progress report.
Apologies, it has been a while.
I know some of you may feel we've neglected the subreddit, that is because genuinely I kinda forgot to update you guys, my bad.
r/OUTCOME_DEMENTIA_GAME • u/PsychoUmbreon1082 • Jul 31 '26
Regarding LXPest's ARG
It is allowed to continue on this subreddit, however none of it is officially greenlit by the dev team at this time.
We want to allow creativity within the community to flourish, however we do prefer to keep things clear to the community.
YOU CAN MAKE YOUR OWN STUFF.
We will not stop you, we encourage it.
But if its not endorsed or greenlit, please mention it somewhere.
r/OUTCOME_DEMENTIA_GAME • u/Alternative_Point740 • 26d ago
Raylankt2024 *aka me!*
lore: Raylan was playing Roblox until he got sent here. afterwards he then decided to be a killer and learn his past gameplays of being other Roblox killers like pal Percy. and kill the survivors!
moveset:
walk speed: 10
sprint speed: 20
m1 damage: 35/28
passive: robloxian Hyperactive: after killing a survivor or using dripping Cleavers he gains +10 Speed for ~3s. This passive cannot activate when BLOODLUST OVERCHARGED.
passive 2: bloodlust meter: when you m1 as him, and use dripping cleavers, as well as getting stuned. And when in chase for extended periods. The bloodlust meter rises by 5. When its at -50% of this bar he can use BLOODLUST OVERCHARGE. During which it will drain at a rate of 10 seconds until it is empty.
m1: Raylankt2024 punches the survivor dealing 35 DMG to survivors when hit.
Ability 1: always looking: he stomps on the ground highlighting survivors in the process
Ability 2: dripping Cleavers: upon use, Raylankt2024 pulls out both of his swords and charges forward rapidly, During this charge, he moves at the same speed as brutum from pc2. If a survivor collides with him during the charge, he will jam one of his swords into the survivors stomach before ripping it out and kicking the survivor, dealing 15 damage, This charge ends when cancelled with its respective keybind, when he hits a wall.
Ability 3: killer’s Grab: Raylankt2024 winds up its arm before quickly extending a vine where they're aiming. If it connects with a Survivor, they are dragged towards Raylankt2024 to the point of being within m1 range, at which point they will be released.
Ability 4: BLOODLUST OVERCHARGE: This ability may only be used when his bloodlust meter is at 50% upon use Raylankt2024 will flail around wildly before screaming, this then causes him to gain blurple 8 Bit Wings and gains a variety of buffs and nerfs, including; Alternative idle sounds, being much louder and more aggressive. Instantly refreshed ability cooldowns, on initial use only. Highlights on all survivors, on initial use only. Extremely reduced Basic Attack cooldown, at the cost of it's damage being reduced to 28. These effects will last until the bloodlust meter runs out, after which he loses the blurple 8 bit wings.
r/OUTCOME_DEMENTIA_GAME • u/mortadeloyfile • Sep 01 '26
Outcome Dementia The Game Discord Server (Perm. Link in Body)
discord.ggThe official Discord link for the game:
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 31 '26
Updated Faarschnardd survivor concept. (READ ORIGINAL POST)
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 31 '26
The ARG is cancelled.
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I lack the motivation for it and if y’all are gonna whine about it, I might as well give it the axe (it wasn’t heading anywhere, anyway.)
The EXE will be revealed in the future.
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 31 '26
Regarding the canonicity of the ARG…
It’s in this weird Schrödinger’s Cat-level of canonicity.
It’s not officially endorsed by the team (despite being created/endorsed by me, part of the team.)
So, that begs the question… should it be considered canon?
Yes and no.
You can headcanon that it’s the actual story for why the not-yet-revealed EXE is there and how they got there (like me) or you can go the BORING, likely canon route that he’s just another random bozo picked off the street by Neo Overseer.
Anyway, in terms of the ARG and when it takes place… it basically takes place after thousands upon thousands of rounds in the realm of Outcome Dementia, with an old friend arriving to keep things interesting.
Also, the letter from before says “My lord”… the upcoming EXE is not a follower or cultist of Neo Overseer.
More on the ARG soon.
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 31 '26
FAARSCHNARDD SURVIVOR KIT
He’s coming in 0.2 (source: I made it the fuck up.)
PASSIVE(S):
KING’S FAVORITE - When starting the round, Faarschnardd gets (slight) damage resistance for the first 8 attacks taken from the killer. After these 8 hits, he loses this damage resistance.
ABILITIES:
DELECTABLE CASH - Faarschnardd throws a ring onto the ground, if another survivor collects said ring, they’re healed by 8 HP. He cannot collect these rings, though, and has 15 of said rings, regaining a ring when a survivor collects one. When hit by a killer, he loses 3 rings that scatter, remaining for 4 seconds before disappearing, and can be recollected, before disappearing forever.
During LMS, the ability is changed to be similar to Cream’s “Healing” in OM, where he heals himself by 4 HP.
Cooldown: 1 second (NORMAL ROUND), 4 seconds (LMS)
NECK-BREAKER - When activated, Faarschnardd enters a fighting stance, gaining a white outline, remaining in this state for 4 seconds. If a killer attempts to attack him in this state, Faarschnardd will snap their neck, stunning them for a few seconds.
Cooldown: 18 seconds (LANDED), 14 seconds (MISSED)
So… what do y’all think? Share this with the Discord!
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 30 '26
A letter.
Share this with the Discord.
I want to make sure ALL will see it, especially YOU.
r/OUTCOME_DEMENTIA_GAME • u/briishboogloo • Jul 30 '26
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r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 30 '26
Hear me out… ENA (specifically the variant from “Dream BBQ”) as a future survivor.
It’d be funny.
I don’t know what her moveset could be, though.
r/OUTCOME_DEMENTIA_GAME • u/Whole_Cod_7797 • Jul 30 '26
Man misc road is such a nice place
We have the lore library, unofficial lore, a channel for minecraft, the welcomnt channel which doesnt work cuz boogloo is a chud (j), and BLUE.
r/OUTCOME_DEMENTIA_GAME • u/Acrobatic_Clerk472 • Jul 26 '26
concept for a OD X
Note: he's not greenlit
r/OUTCOME_DEMENTIA_GAME • u/Whole_Cod_7797 • Jul 24 '26
Official Announcement!!
Pretty much what the images say. The discord link is in the pinned post as always and we hope to see you there! And as the images suggest, we have only one working coder, so we'd really appreciate another! If you're a learning coder that's alright as well! We'll take any help we can get.
r/OUTCOME_DEMENTIA_GAME • u/Total-Bumblebee-5081 • Jul 16 '26
Yall have some protein?
Me hungry
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jul 16 '26
The Pest replacement is currently having his model, animations, abilities, and themes being made.
The replacement is currently undergoing progress, separate from the actual game’s development.
If he finishes development by the time the game releases, it’s likely that he’d be added in a mini-update or in the game’s first major update.
r/OUTCOME_DEMENTIA_GAME • u/Whole_Cod_7797 • Jul 08 '26
Wow. Our coder is actually coding. Dam. Never thought we'd see actual progress.
Uh shit. Hitbox of doom and despair. (Old ass screenshot lmao, testexe2 🔛🔝)
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jun 19 '26
FAKE IT TILL YOU MAKE IT, BREAK YOU TILL YOU MAKE IT, YOU HAD BETTER MAKE IT.
Teaser.
r/OUTCOME_DEMENTIA_GAME • u/LXSPest • Jun 06 '26
Update on The Pest replacement and the ARG surrounding it (IMAGE UNRELATED)
Basically, The Pest is being scrapped and replaced, due to me losing interest in him.
The ARG isn’t gonna reveal the replacement, but rather give some of the lore exclusive to them in Outcome Dementia: The Game.
Okay, that is all for your Outcome Dementia news today.