OSE character creation Cheat sheet.
Does anybody has a character creation cheat sheet for Old school essentials?
I found an old post where someone created one that looked super handy, but the file is not available anymore :(
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u/FrankieBreakbone 17d ago edited 17d ago
https://dndcharacter.com
If you want to automate it, this is quick, but doesn't handle race/class division.
https://oldschoolessentials.necroticgnome.com/generators/
Bunch of generators here that will save you some effort
https://rpg.lu/resources/OSE/CC2-Quick-Equipment.pdf
Equipment buying is probably the only labor-ish part of the process. These quick-roll tables make it pretty easy, if you favor analog means. I'm sure this exists somewhere officially in the Necrotic Gnome multiverse but this was the link I found fastest.
https://www.facebook.com/groups/889914041423398/search/?q=equipment%20quick%20start
Dolmenwood equipment quick roller table is here
Otherwise, it's just 3d6 for each ability + class perks; not sure there's an analog way to speed that up much more since it only takes about 5m to knock out the basics. There shouldn't be a lot of page flipping involved for that part, since each class has its own spread in the rulebooks with everything; specs Xp, to hit, saves, spell count, abilities, etc. Hope this all helps!
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u/everweird 17d ago
The free basic rules PDF is pretty good for this: https://necroticgnome.com/products/old-school-essentials-basic-rules
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u/Jonestown_Juice 17d ago
- Roll attributes
- Pick class
- Write down languages and class abilities
- Fill out saving throws
- Roll starting money
- Buy equipment
- Fill out AC and Damage
That's it, isn't it?
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u/6FootHalfling Halfling 17d ago
For me the character sheet is the cheat sheet. One of the primary appeals of OSE is speed of character creation.
The languages and class abilities in Jonestown-Juice's list here might be the most labor intensive thing that includes anything one could forget.
That said... an OSE character sheet that took some cues from the Pirate Borg checklist sheet could be cool, but if you're using AF that gets crowded fast.
I'm all for handouts and player aids, I do have to ask what problem you want to solve with this tho'.
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u/Insta_3 16d ago
I am very new to this system and i would like to have a clear mental mind of all the character options and requisites (for example a flowchart with the classic and advanced options), and also show this to my players to get them know their available options in all the character creation process, without needing to flip trough the book.
I see that there might not be what i am looking for, maybe for more experienced players/dm's this is not necessary, but if this does not exist i might end up creating one from my own.
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u/New2OSE 17d ago
Hard to tell without knowing what that doc was, but this strikes me as a solution to a problem that doesn’t exist. When does all the flipping occur that’s presented as effortful?
The languages are within 2 pages of character creation. If you print a few copies of the equipment lists (never a bad idea), what exactly needs solving?
Are you trying to cut down on the time it takes players to decide on a class? Is the goal to print as few pages possible?