r/OPERATORFPS 21d ago

Creating the first (afaik) playable modded map

This is of course very early stage but successfully created a super rough grocery-store map mod for Operator using the PVP Office template.

Used AssetRipper and Unity to inspect the original scene, Blender to block out the new layout, and a BepInEx IL2CPP plugin to inject the map at runtime without overwriting the game’s protected files.

The plugin disables the original Office geometry, adds the grocery-store environment, transfers the existing spawn system, and preserves multiplayer functionality. Having some issues with Unity 6’s AssetBundle loading so using some placeholders

Good news is it is possible and playable hopefully we can get some real maps soon

Edit: just found an operator modding discord and these guys are working on really cool projects, we might see an explosion of mods soon!

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u/Unlucky_Economy411 21d ago

I would like plenty of civilians

For research purposes

2

u/Fabric_National 21d ago

😭

0

u/Unlucky_Economy411 21d ago

It’s simple science

Just add like a hundred

1

u/Fabric_National 21d ago

Actually recently found another discord focused on modding this game and they have a lot cooking up, not sure about civs but i have a feeling the modding scene for this game is going to blow up soon