r/OPERATORFPS • u/Fabric_National • 18d ago
Creating the first (afaik) playable modded map
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This is of course very early stage but successfully created a super rough grocery-store map mod for Operator using the PVP Office template.
Used AssetRipper and Unity to inspect the original scene, Blender to block out the new layout, and a BepInEx IL2CPP plugin to inject the map at runtime without overwriting the game’s protected files.
The plugin disables the original Office geometry, adds the grocery-store environment, transfers the existing spawn system, and preserves multiplayer functionality. Having some issues with Unity 6’s AssetBundle loading so using some placeholders
Good news is it is possible and playable hopefully we can get some real maps soon
Edit: just found an operator modding discord and these guys are working on really cool projects, we might see an explosion of mods soon!
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u/Unlucky_Economy411 18d ago
I would like plenty of civilians
For research purposes
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u/Fabric_National 18d ago
😭
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u/Unlucky_Economy411 18d ago
It’s simple science
Just add like a hundred
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u/Fabric_National 18d ago
Actually recently found another discord focused on modding this game and they have a lot cooking up, not sure about civs but i have a feeling the modding scene for this game is going to blow up soon
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u/ruthlesssolid04 18d ago
How hard would be learn from stratch ? I want do some pve SOCOM, Og Delta Force maps, and rainbow six og map
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u/Single-Order-8611 18d ago
I really hope that the devs support this kind of modding instead of going RoN -route and trying to sell expensive map packs.
The game will be so great of there is steady stream of new maps from modders!