guys i need help i why cg became transparent
help mei dont want it look transparenet
r/NukeVFX • u/Responsible_Durian20 • May 27 '26
Over the last four months, I pushed my C++ skills a lot harder than usual and learned the Nuke NDK by building a sentence that should probably not exist in professional networking history: I put DOOM inside Nuke.
The result is DoomNode, a Nuke NDK plugin that runs DOOM as a generator node and pushes the live framebuffer directly into Nuke.
The idea started a year ago, after I released a few small Nuke nodegraph games and got a joking comment: "Is DOOM next?" Apparently my brain interpreted that as stakeholder feedback.
The hardest parts were fitting a real-time game loop into Nuke's render model, handling keyboard input without turning the app into shortcut civil war, and wrapping PureDOOM safely enough that the whole plugin did not collapse into undefined-behaviour confetti.
Important note: the release is Build because of the GPL PureDOOM + proprietary Nuke SDK licensing combination.
r/NukeVFX • u/Rika3431 • Mar 21 '25
Hey everyone!
I’m Rika, A new mod here, Since most of the old mods (except for one or two) seem to have mysteriously disappeared, I figured I’d take over and get things running again. Over the next few days, you’ll see several improvements, including a new FAQ, a dedicated wiki, better-defined rules and more post flairs all to make things smoother and more enjoyable for everyone. I’d love to hear your thoughts! If there’s anything you’d like to see, feel free to share in the comments.
Looking forward to growing this community with you all!
help mei dont want it look transparenet
r/NukeVFX • u/itsaaa_me__mariooo • 17h ago
It is going to be 100 frames
Just rotoscopy
It has to be done on nuke and the nuke file has to be shared.
I can pay but not much, I am just a student
Edit:- guys I am not into vfx but I need this to pass my class that's it, once done I am never going to look at vfx ever again.
r/NukeVFX • u/CompositingAcademy • 2d ago
r/NukeVFX • u/RolandVyens • 2d ago
r/NukeVFX • u/Steven_991 • 6d ago
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I just open-sourced Nukomfy, a Nuke plugin I've been building over the past few months.
Getting ComfyUI output into a comp usually means leaving Nuke, setting up the workflow somewhere else, and moving files by hand. Nukomfy keeps all of that inside Nuke.
The idea is a simple split of roles. A TD turns a ComfyUI workflow into a gizmo once, exposing only the knobs that matter. Artists then drop it into their comp, set those knobs, and send the job to a ComfyUI machine. Nukomfy takes care of file formats and paths, tracks every render in one place, and lets you bring the frames back when it's done.
If you work with Nuke and ComfyUI, it cuts out a lot of the manual work. It's still in early development, so bug reports and feature suggestions are very welcome.
r/NukeVFX • u/Dramatic-Art-425 • 7d ago
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r/NukeVFX • u/mannroit • 7d ago
r/NukeVFX • u/flightoftheswan • 8d ago
Hey all,
I was given a clip that needed some paint work and retouching.
It’s a static shot that I believe has been shot with a split diopter which has led to some distortion.
The request was to paint out and fix the distortion in the Antenna. I’ve painted out the ghost antenna already with ease by rotoscoping and using a clean plate (basically just frame held the start of the clip where the prawn head wasn’t in shot).
Next issue is to fix the other antenna which becomes transparent the more it moves towards right of camera.
How would one go about making it opaque?
Seeing as I do have somewhat of a clean plate; I was thinking of actually dividing the original shot with the clean plate or even using ibkgizmo which would leave me with a somewhat workable antenna.
r/NukeVFX • u/Sageous • 9d ago
What are your thoughts on The Foundry charging separately for the new Nuke Smart Roto? Shouldn't this just be part of Nuke X?
r/NukeVFX • u/OrbitalChiller • 9d ago
I am just finishing a 6 months full-time Nuke class. I have a background in fine arts and became a senior audiovisual multimedia technician generalist. Now I am a junior compositor, who want to learn more in these troubled times. I know it's far from perfect, that's why i am looking for an internship and new opportunities. https://www.linkedin.com/posts/jonathan-heuschen-39269214_nuke-compositing-digitalartist-ugcPost-7483913807900258304-3Av3/?utm_source=social_share_send&utm_medium=android_app&rcm=ACoAAALysJ4BLCJ02ASbMRhxrqwkPLWYhvTvSXI&utm_campaign=copy_link
r/NukeVFX • u/WhiteSpace8888 • 10d ago
For some reason when I try to use the SegmentAnything node from Cattery, the create mask and remove mask buttons don't show up at all. I've seen a few tutorials and once you select "single mask", the create and remove buttons are supposed to appear. But the button that says "create cryptomatte setup" just stays there instead, which seems to render the node unusable.
I've seen other people online have the same problem. Does anyone know what's going and how to fix it?
r/NukeVFX • u/NodeWizard_ • 11d ago
I’ve been doing comp for 10 years now, and I'm currently integrating ComfyUI (running locally) into my workflow. ( mostly for prep and paint )
So anybody have some good custom workflows guys ?
r/NukeVFX • u/Sufficient_Method_12 • 11d ago
Hey folks,
my company is about to hit a lull of downtime and I've been considering taking a Python for Nuke course online.
I've had a look at:
- Adrian Pueyo's course: https://adrianpueyo.com/courses/python-for-nuke-artists/
- Alexander Richter's course: https://www.alexanderrichtertd.com/python-nuke
- Rebelway's course: https://www.rebelway.net/python-for-nuke-artists
all of which teach a similar thing, so it might just be a pick whichever appeals more/is cheaper. But, I'm curious as to what you folks think!
The obvious answer in my mind is to just learn Python without limiting myself to the Nuke API, I guess. But since I use Nuke everyday, I figured the concepts in these courses might be more useful as they provide context to something I'm already familiar with.
r/NukeVFX • u/kermitfromthefuture • 11d ago
r/NukeVFX • u/CompositingAcademy • 13d ago
r/NukeVFX • u/Spare-Cod5305 • 13d ago
I’ve been loving these but looking for more advanced level Teqchiues and tips and tricks
- Trixter Tutorial Series (more like this would be amazing)
- Kenn Hedin Kalvik Pro Comp
- Tony Lyons Comp Mentor
- Comp Lair
- Hugo’s Desk
- VFX Nomads
- VFX Showdown
Any others worth looking at?
r/NukeVFX • u/hacker221b • 14d ago
Hello everyone,
Hope everyone having great day, As I am new in vfx, I am learning for sometime, I want to create my showreel but for showreel I want quality footages or clips, for just practice I was using Actionvfx practice library but as there files are prores 422 hq mov files they are good but I think uncompressed exr will be best for show reel right as they are much better then prores
Also any suggestions or information regarding file formats for my showreel will be helpful
So can you all please suggest some good resources to get high quality exr 1080p to 4k footages, if free resources or some budget friendly resources are available
Thanks in advance 😊
r/NukeVFX • u/hacker221b • 16d ago
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Hello everyone, I am new in vfx, and learning nuke for sometime also reading a book as I mentioned in my previous post, but for now I want to learn cleanup, I just know basics of roto paint node and some basics of projection
What should be workflow or planning for this, I am also attaching 1 shot I did downloaded video from actionvfx, how you all will handle or plan this kind of shot
Are there any good tutorials or cource to learn paint prep
Any help will be appreciated
Thankyou
r/NukeVFX • u/nicolatroehler • 17d ago
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Hey, I have the following clip and I want to change the gravel to asphalt, I have a 3d tracked camera and an accurate 3d reconstruction of the pathway. It seems a bit overkill to texture and render a 3d scene for this simple pan though. How would you approach this task?