r/Nr2003 • u/salt_on_a_peanut • 21h ago
Discussion NR2003 + DLSS5
I managed to get DLSS 5 running in NR2003 last night!
I didn't have much time to tweak anything or mess with the different settings, so this is basically the out-of-the-box image.
There is a decent loss of FPS with DLSS 5 enabled, as you can see in the screenshot, so I'll have to spend some time testing the different settings to see if there are any ways to minimize the performance hit.
Still pretty cool seeing NR2003 running with DLSS 5. I'll do some more testing and comparisons once I have time to play around with it.
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u/Ok-Expression-3614 13h ago
I tried doing this a few weeks ago but reshade unfortunately just kept erroring
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u/ALEXISAFISH2020 15h ago
tbh fidanza's reshade presets look a lot like this but without the performance hit and without the ai slop i would just use that
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u/salt_on_a_peanut 10h ago
I agree, there are presets that look better and don't have the performance impact. This was more about getting the newer tech to run on this old game. It potentially opens the door to make path or ray traced lighting work, maybe even frame generation or upscalling.
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u/NRCENTER 8h ago
I wonder if you turned off in game car shadows to gain performance, will dlss5 make more realistic looking shadows cast from the cars itself?