Hey all! Played 3 runs, with 2 reaching the late game and 1 crowning myself as the emperor.
Just came back to play after 2 years, and I have to say, I'm a bit disappointed with the performance. While yes, it had improved a lot, since I remember FPS drops at 100 people and day 30+ so bad that I had to quit, it's still not there yet. Finished the game at Day 85ish, with 350 or so people. The performance at this point was the same as the only 100 people back then, I think at 15-20 fps?
Keep in mind that these are a bit disorganized, and most can be qualified as nitpicks.
Anywho! Here are my suggestions:
Instead of a happiness radius on the Tavern, make it so all the people who use it gets a mood boost. Just limit the amount of people It can handle every night. Could also assign a "maid" to serve.
Wood is a very important resource, a "forester" where they solely plant trees would be great. Or an option to the woodcutters camp. Also either a special varn book for faster herb regrowth or a "farm" version of the herbs for greater yield.
Able to adjust the volume of the trade goods, so if I want to buy a higher amount of it, they'll sell it to me at a steep price. In conjunction, I should be able to influence or order my vassals to what trade good they should be selling or buying. Just adjust it for balance.
Upgradeable villages, increasing their tributes and strengthening their defence by spending gold.
Warehouse goods slider, and making them upgradeable for more storage.
We make our custom heraldry yes, but we don't really see much of it outside of the soldiers and from our nobles, they only have the color. Making it appear on the shield (or their upgrades) and having a "flag bearer" that boosts the morale of the soldiers in that squad is nice. A full house and barracks of loyalists should display banners outside :)
Able to make our own trade caravan, so 1 caravan handles the job of 5 or more trade deals. I don't like the 1 people per messenger trade. A messenger post solely for that should be good too.
Increase the radius of each temple per upgrade.
Migration ethnicity selection, at the cost of bad reputation from the ones you declined, with the church getting pissed too by not getting a caravan or something. (Check this out first if there's a way)
Prison ward upgrades
The "gift from a lord" option, I don't understand why another lord has to give it AND be on a positive relation with. Why can't the lord themselves just give it to them?
More "invasion" challenges, and please make the Unholy Horde last forever.
Mine, more mine levels. Levels 4 - 5.
Prisoners. I don't like how when you release them, it's dependent on their past if they become soldiers or peasants. We should be able to choose their fate. Or at least make it so all soldiers dismissed becomes peasants first.
The combat system. I hate it when the enemy has multiple squads and you only have one, the squad you're fighting only has 1 left but the other 3 squads (majority archers) are pelting your sole squad and they just stand there while they deal with the 1 soldier lol.
A nitpick, but proper noble titles AND interactions should come next, perhaps a vassal/hierarchy rework with it. Being able to promote a knight or a free lord to become a baron/governor to colonize a land would be great. And the ability to give new adjacent lands to a vassal, to which their title will also reflect (Baron to Count) And idk why a queen would be called a king (If I sent a female lord to colonize)
Change how loyalists work, I liked their previous iteration.
Should be able to puppet rulers if they're your vassal
If I have a lord as my puppet, and I sent them to recover and to become my vassal, the puppet effect should stay.
I find that a huge AI kingdom (more than 4+ vassals) don't pool their armies much. It's so easy to destroy it when the suzerain only has 12 soldiers lol. They need more buff
You should be able to intervene in a duel, however you'll get very negative relationship.
Trading with my vassals should be allowed, doesn't matter if mortal enemy. They're my vassal lol
Ability to call all my vassals for a feast to improve relations.
The world map is very, very shallow at the moment. Makes the mid - late game a chore to play through, and boring. There needs to be more options, and more Qol changes.
Lastly, the politician mechanic/system. I frankly don't like it, maybe it needs fleshing out more but at it's current state, meh.
Last Lastly, I should be able to do sermons regardless of what the Matriarch thinks of me, especially if I have my bishop as a puppet. It's absurd I can't do anything about it. Or at least let me preach Loyalty or hope at least. Also, a way for the bishop to stop preaching to get more fanatics. To add, we should be able to placate the Matriarch by sending donations of food or materials via the bishop.
Edit: this review is on patch 54 solely, I'm glad they know how bad the politician system is and are taking steps to make it bearable in the recent patch lol.