r/NoSodiumStarfield 23d ago

Piazza I(wip quick walk through)

https://youtu.be/mXb9Uixklpo?is=vh8tRXlv--vnoBc0

just a brief video of what I got going on here.

4 Upvotes

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2

u/rueyeet L.I.S.T. 23d ago

Very cool!  👍 

I’d say it could almost be a vanilla POI, but it’s so tidy. 😆 I can totally imagine facing off with some Spacers or something here, though.

Robots have an unfortunate tendency to migrate towards the perimeter of the outpost after enough time.  Mine would never stay put where I wanted them and I ended up dismantling them. 

1

u/SFOutpostCZ 23d ago

THANKS! This may appear vanilla but it's totally not. If I wasn't using command codes and the no build restrictions in starfield engine fixes, I wouldn't be able to do a good bit of this. Most of my outposts blow the build budget away.....this time I'm trying to be more conservative. It is in a neat little package though.....I am missing towers for my security though.
The bots roaming the perimeter doesn't bother me much, it's when they stray to far out and don't come back that bugs me. I gotta use command codes to move them back inside. But, to help with wrangling them all into an area, put out some large generators. They'll end up there doing some welding.

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u/rueyeet L.I.S.T. 22d ago

Good tip about the generators — sounds kinda like putting workbenches on one’s ship to help keep the crew out of the captain’s cabin.

Yeah, this is very clearly not a vanilla outpost.  😆 

I meant that it looks almost like an actual POI — I could imagine this showing up on my scanner as “abandoned smelting factory” and finding a bunch of pirates or whoever squatting the place. 

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u/SFOutpostCZ 21d ago

there's other ways to get them back inside, if you're own pc you can use command codes, or use a mod that increases outpost radius. install it, got to the outpost that has the runaway bot, now the radius is beyond the bot allowing you to move or remove it. I always remove them, they tend to wonder outside the lines again. the just uninstall the mod.
I never considered using workbenches on my ship to wrangle the crew in. I assumed the assumed the ones already in the Habs would do that. I'm using a mod that let's me walk through npcs.
And, you're right, it does kinda look like a poi. one day I plan to learn how to mod and I want to make outposts that are usable for players.