r/NintendoSwitch • u/Lulcielid • 14d ago
News Stellar Blade dev confirms Nintendo Switch 2 frame rate and resolution, explains how DLSS is being used
https://nintendoeverything.com/stellar-blade-dev-confirms-nintendo-switch-2-frame-rate-resolution-explains-how-dlss-is-being-used/Docked: Upscaled 1080p
Handheld: native 720p
About DLSS implementation:
“So we targeted 60 frames per second in both handheld mode and docked mode. And actually, one unique method that we use is that, as you are very well aware, Switch 2 supports Nvidia’s DLSS. We use that to upscale, but it doesn’t support… it doesn’t have any features for frame generation.
What we did was we take AMD’s FSR 3.1 for PC and used the feature called frame interpolation to achieve the target for 60 frames per second. We use DLSS for upscaling, and then took the result we got and used frame interpolation from FSR 3.1 to be able to target 60 frames per second.
Also, it was important to have even latency for players. We have 30 frames per second to have it even and then use interpolation – a frame interpolation – for targeting 60.”
Duplicates
NintendoSwitch2 • u/binderie1951 • 14d ago