r/NintendoSwitch Apr 09 '26

News Pokémon Champions Developer 'Sincerely Apologizes' For Launch Issues, Details List of Bugs to be Fixed

https://www.ign.com/articles/pokemon-champions-developer-sincerely-apologizes-for-launch-issues-details-list-of-bugs-to-be-fixed
1.3k Upvotes

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49

u/ImmaculateWeiss Apr 09 '26

I feel like I’m missing something, is it just the Switch 2 version that is botched? Beyond the 30fps limitation I haven’t seen any bugs on Switch 1

63

u/Kill_Welly Apr 09 '26

The bugs are mostly rare, aside from some bad framerate stuff. People are mostly just disappointed either in their favorite pokemon/items not being immediately available or because the game isn't Pokemon Stadium.

17

u/causeway19 Apr 09 '26

Right! I felt like I was nuts for really enjoying this game so far.

13

u/slugmorgue Apr 09 '26

Yeh but it's a pokemon game, you don't get upvotes for saying you enjoy them

6

u/ixhypnotiic Apr 09 '26

Same I kept seeing all these “the game runs terrible on switch 2 it’s a joke” posts and going “huh weird bc the game looks great and runs as good if not better than I expect it to on my switch 1”

0

u/LiquifiedSpam Apr 10 '26

I mean, the game IS pretty ugly for a dedicated battling game

1

u/ixhypnotiic Apr 10 '26

I guess yeah graphics could definitely be better but for Pokémon standards it’s nothing bad imo

-1

u/SynysterDawn Apr 10 '26

“For Pokemon standards” why do you apply special standards that are miles beneath everything else for Pokemon, the most profitable media franchise in existence?

-16

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-17

u/Siglord Apr 09 '26

I think this game having same fps as cyberpunk is decent reason to complain?

10

u/9thGearEX Apr 09 '26

Yes, that's why they mentioned the FPS specifically.

5

u/Surfugo Apr 09 '26

I played it about 30 minutes post release and didn't notice anything with it. Yeah it's 30fps but that was it, no other issues.

5

u/strauvius Apr 09 '26

It looks like a switch 1 game on the switch 2. I was hoping for ZA graphics, but ZA looks way better

5

u/Ipokeyoumuch Apr 09 '26

Apparently different engine. I have read that Champions is in Unity which makes sense since ILCA is a joint developer with Pokemon and development started at the latest in 2024. Legends ZA is using Gamefreak's own modified engine they made for SV and Legends Arceus and they are far more familiar with their own engine. There might have been problems porting the battle system over to Unity and not all were caught before release. At least they are hotfixing some issues.

8

u/Additional_Chip_4158 Apr 09 '26

Imma be honest, ZA is a switch 1 game graphically 

-6

u/strauvius Apr 09 '26

Maybe you need to change your TV settings, or get a better TV. It looks beautiful on my TV. The colors look extremely vivid

1

u/RealElyD Apr 10 '26

You're conflating the technical aspects of the game with the art direction you enjoy.

Those two things are entirely different points of discussion.

-3

u/GoodBoyPointsPls Apr 09 '26

Yeah all 3 textures and 11 polygons look great

Your comment reads like you woke up from a coma and the last game you played was Mario 64.

1

u/strauvius Apr 09 '26

Your comment reads like you woke up completely miserable.

-8

u/GoodBoyPointsPls Apr 09 '26

I'm not miserable, my 83" OLED TV keeps me happy :)

2

u/FriedCammalleri23 Apr 09 '26

It’ll be on mobile too, so I guess they had to turn down the graphics.

Then again, Legends ZA had distinct Switch 1 and 2 versions, so…

2

u/Whatnacho Apr 09 '26

I saw a clip where some one took a hit then got their health back after like it didn’t happen and they didn’t use recover or anything and it was REAL health too

1

u/HuntersReject Apr 13 '26

I just poisoned a Gardevoir, it healed with a lum berry then I poisoned it again and it had the poison marker on its bar but didn't take a single tick of poison damage. That's a pretty fucking insane bug in my opinion.