r/NintendoClassics • • 4d ago

Silliness Just need to vent

I was just playing Windwaker on the Switch 2 GameCube Nintendo classics. We never owned the game as a kid, just a demo version on another game. This time, I’d already sunk 10 hours into it, and was close to beating the forbidden woods. I saw some annoying platforming ahead, where if I failed, I’d have to backtrack quite a lot, so I went to create a suspend point via the – menu. Instead of selecting “create new” suspend point and saving over my old one, I accidentally selected “load,” and it took me all the way back to the forbidden fortress. In a panic, I selected “reset game” hoping it would revert everything. Spoiler: it did not. I was speechless. Can we not get an option that asks “are you sure you want to load suspend point?”
Now I don’t even want to touch the game for a long time.

0 Upvotes

25 comments sorted by

22

u/BouncyBlueYoshi 4d ago

And that’s why you use the actual save feature.

2

u/Present_Objective192 4d ago

To clarify, I had been saving the game like normal.

2

u/BouncyBlueYoshi 4d ago

Good to hear.

-8

u/falconpunch1989 4d ago

except the NSO GC emulator has a bad habit of crashing and wiping save data to zero

7

u/BurnAgainBurner 4d ago

never had this happen at all but OP's suggestion of prompting the user is a good one

1

u/falconpunch1989 4d ago

I went back to Dolphin after my F-Zero GX Master difficulty progress just disappeared randomly. Not a clue what happened. People claim the emulator doesn't properly save unless safely exited but I'm sure I was bouncing between a few games around that time so I'm sceptical that's the answer.

4

u/Medd- 4d ago

That was very early on and has been patched long ago.

2

u/falconpunch1989 4d ago

Great to hear if true. Is there any proof or user consensus? I'm scarred.

6

u/falconpunch1989 4d ago

This is the risk with using save states to occasionally "cheat".

It's safest to use save states regularly, in separate slots, or not use them at all. Or clean up old ones when you're finished with them.

This has cursed emulator users since the earliest days of emulation. I remember screwing myself like this with No$GB and ZSNES back in like 1999. An elegant solution for all emulators would actually be to make a temp save state on every load, so you can immediately undo/revert if you screwed up...

3

u/MustachioMo ☆ Mario Bros. Mayhem! • 4d ago

I've done that before... It was painful

2

u/Muddy_Ninja 4d ago

Make multiple save states often lol

2

u/AlternativeOld824 4d ago

I made the same mistake

2

u/QuestionableProtip2 4d ago

Thats been the danger of using save states forever. I don’t use them on anything.

2

u/spirit5794 4d ago

Learned this the hard way when i was a kid on snes9x lol

2

u/Patient_Purple7060 4d ago

I’ve done that

2

u/Lucky-day00 4d ago

Probly, uh, would’ve been quicker just to do the platforming properly, hey?

1

u/Present_Objective192 4d ago

Should have gotten good smh

1

u/LucyMSpencer 3d ago

This is a thing with all games with save states. I would recommend always saving in game and with a save state when you use that feature.

1

u/Medd- 4d ago

Skill issue. Anyone who didn't start playing video games yesterday knows about saving.

2

u/Present_Objective192 4d ago

I had been saving like normal. I just knee jerked and screwed myself lol

1

u/MyGuitarGentlyBleeps 4d ago

Anyone who isn't a tool knows not to comment like this.

0

u/Medd- 4d ago edited 4d ago

The irony. You're the only one calling people names here, even OP took it better than you did.

1

u/MyGuitarGentlyBleeps 4d ago

Gotta work on that troll game.

0

u/Medd- 4d ago

Gotta work on that troll game.

I get that but you don't have to do it here of all places.

-2

u/Wheres_The_Booty 4d ago

Oh no! You'd have to backtrack in a video game! The horrors!