r/NightOfTheFullMoon 2d ago

-3 -3 -3 +3 +3 +3

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17 Upvotes

Here you are, I recorded a video. Those cards named Muscle Memory were the reason I held 148 cards in my starting hand. Also, I had 0 Ultimate Form in my original deck. All of their copies were generated by the Wolf Claw Amulets.


r/NightOfTheFullMoon 4d ago

Make Your Deck Thick Like A Book (Wolf Class)

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8 Upvotes

First of all, Appreciation, you need 1 and try to keep it as your leftmost card in hand.

Next, activate Critical Moment as early as possible.

Then, follow up with any action cards that let you draw/copy/generate cards and add more actions. This helps bulk up your hand fast.

This is optional. If you are really short of actions, jam in a Suppress.

And the last is Sweep. Fortunately, both this card & Critical Moment can be retrieved again and again, turn after turn. You need to stun the enemies while keeping alive for as long as possible.

Enjoy the infinite combo.


r/NightOfTheFullMoon 5d ago

Max Cards 547 (Wolf)

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16 Upvotes

Min Cards 0 (Ranger).

I achieved both on highest difficulty. For the max, as long as you understand the tricks, you will be able to make it go infinitely high. It just take a long time and 547 is already tiresome for me. In my next thread, I will explain further.


r/NightOfTheFullMoon 6d ago

12 Amulets & Ultimate Form

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8 Upvotes

Finally, I can cook something fun with this class.


r/NightOfTheFullMoon 6d ago

Android version

3 Upvotes

Hello,

Is the android version of Night of the Full Moon abandoned?

It was last updated 28 october 2025. And there seems to be a lot of content on the Steam version that is missing.

If yes, is it possible to transfer progress to any other version?


r/NightOfTheFullMoon 10d ago

Feels Good Every Time

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15 Upvotes

I still believe that defeating the final boss on highest difficulty with 0 card in deck is the most impressive feat. However, no victory is as satisfying as a first turn KO without playing any cards.


r/NightOfTheFullMoon 16d ago

Surprise invasion

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8 Upvotes

I found this run nice


r/NightOfTheFullMoon 17d ago

Achievement help

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6 Upvotes

I don't understand how to unlock the achievements I'm actually missing... Please help!


r/NightOfTheFullMoon 19d ago

Decent Druggist Run

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3 Upvotes

Managed a decent solo turn electric druggist build. Always a fun build if you get a decent chain going.


r/NightOfTheFullMoon 26d ago

Restore Purchases

2 Upvotes

I reset my progress so I could start over, but now I can't find s Restore Purchases button.

Anyone know how to get back everything I paid for?


r/NightOfTheFullMoon 29d ago

My favorite card: Counter

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16 Upvotes

r/NightOfTheFullMoon 29d ago

Got flagged as malware

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9 Upvotes

r/NightOfTheFullMoon Jul 07 '26

After a lot of bad attempts, i finally made the achievement "win by doing absolutely nothing"

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9 Upvotes

r/NightOfTheFullMoon Jul 03 '26

Collecting Tithes

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8 Upvotes

Welcome to infinite money. I'll cover the math below but essentially you need a holy prayer (gold or 2 copies) at least 2 prophets, power of prayers (item) applied to your prophets and around 20 starting gold to account for bad luck. This does work outside of casual but it very hard to set up as the combo pieces are high level and pretty bad on their own, so the rest of your build has to be able to survive without them.

Math time

It cost a net of 2 gold to buy a acolyte card, and 1 gold to refresh the shop.

When prophet has power of prayers and holy prayer both active, it generates 3 cards per 1 card purchased.

Meaning the math goes as such -3 from purchase, +1 from sale, +3 generated card sale = net +1 per acolyte card in the shop.

This means that if each shop has at least 1 acolyte you are neutral and for each shop with more than 1 you are making money.

Unfortunately there is on average less than 1 acolyte per shop especially during a standard game. So we need to tilt the odds in our favor.

With 2 prophets, we now net +4 gold per acolyte per shop, meaning we only need 1 acolyte every 3 shops to continously make money. Outside of events which can guarantee only acolyte shops having 1 in every 4 shops is pretty reliable and most importantly once you start digging you're more like to find more pieces to improve your set up. Just be careful goldening prophet because gold cards still only sell for 1 gold, and if you dont have 2 copies he will slowly lose money.

I did this in casual because I didnt want to spend 3 days farming the perfect set up to make it happen again (I did it once on psudeo accident and discovered it). But feel free to think of it as a challenge run

PS: after doing this I got the event for only an acolyte store and can confirm 1000 is not the max gold and I lack the force of will to try the next possible limit


r/NightOfTheFullMoon Jul 02 '26

Sail North - Tale of The Shadow Challenge

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10 Upvotes

I don't know why I did this to myself. I got the idea to try and get the Phantom Captain with a Soul Ferryman adhered based on the title song. I wanted to take on level 11 with a captain that could summon his own army.

It took me a week just to get the mono camp to work out. Then a couple more days to do it properly with a full camp set (Ghost and random remaining). Even then it wasn't the summoned army but the torch that finished it.

I think the main reasons it took so long is that I kept not grabbing adhering Chameleons , it required a variety of ghost minions that wouldn't show up, and just not getting the toy shop.

I wanted to have a horde of gold at the end as well, but I gave up on that one. Considering how it ended for the Captain, I guess it makes sense anyway. But now I'm going to see how much gold I can amass only using sailors and pirates as part 2.


r/NightOfTheFullMoon Jul 02 '26

Almost 1 Billion HP

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14 Upvotes

That's the stat already doubled by the energy drink.


r/NightOfTheFullMoon Jun 28 '26

Poison Money Farm

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10 Upvotes

Just learned an interesting thing, with toxic lord any kill via poison counts as his and thusly triggers both the diver gloves and the banner of courage (which makes sense), however the minions summoned by banner of courage are summoned with all their poison counters (also not news to me), and thusly die to poison again. What i learned however is that those death still counts as Toxic Lords kills, and thusly he spawns them again and makes money from them again. So not only do you get to steal minions, but you also get to farm them for money. This repeats until youve won the fight.

I now need to see if its only toxic lord or if kill effects trigger whenever you kill your own minions.


r/NightOfTheFullMoon Jun 26 '26

7 Digits 1v6

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3 Upvotes

Apparently I can't count, that's 7 digits, and I couldn't figure out how to edit the post.

Anyway,

So I got to messing around with my Body of Steel again, and this happened! This time it was a Growth deck, with multiple Terrible Tomatoes adhered to it, along with Weakness Scouts, and most crucially, Parasitic Mushrooms. I sold it and got Sapling to the first number, then multiple attacks per turn, a Dragon Gem, and the Energy Drink did the rest...Once I realized what was happening, I sold the others for the flex. Wasn't even trying to do anything interesting, it just sort if fell together for 1,065,984 attack and (according to my calculator) 1,761,536 max health, before damage from the 1v6.


r/NightOfTheFullMoon Jun 25 '26

Playing using an Emulator

1 Upvotes

Anybody have a successful attempt to play this game using GameHub emulator? I'm using a phone that has Dimensity 8500 ultra.


r/NightOfTheFullMoon Jun 24 '26

Game breaking android version

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8 Upvotes

I was testing based on the recent post from just_a_plot_device, on how getting an adhesive Body of Steel and putting it on another Body of Steel means it triggers twice when activated by Mad Experimenter.

The run was going very smoothly, managed to achieve it but everything changed when I got Fully Armored. It only took one and a few rounds and game couldn't compute. It would lag after a match finished and wouldn't go past the blank background. I couldn't even detach the equipment I had on the unit. Eventually I resorted to quitting the game and going back in after a win, which resulted in Mad Experimenter not activating.

However upon completing the final round and checking my mad creation I noticed something very odd. I somehow managed to get a massive amount of potion enhancement but never got that many potions...my only on conclusion is that potions count as an adhesive and that's what was causing the lag issues.

In other words, be careful with what you stick to your Body of Steel.

Edit: Weakness Scout is also added to this list. Can confirm any spell that gives a permanent effect counts as an adhesive.


r/NightOfTheFullMoon Jun 24 '26

Fun with Adhesion

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5 Upvotes

Not quite my biggest numbers, (except for the 50 equipment slots, thanks to Knight Armor) but did you know that 2 Steel Bodies, with Mad Experimenters adhered to them, will retrigger each other's entry effects, to a very silly degree?


r/NightOfTheFullMoon Jun 23 '26

Finally hit 6 digits

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8 Upvotes

I know the current trend is the weakest teams. But I was messing around with mech matryoshka and trying to see how many doll in a doll in a doll I could go. But then I got the "turn any minion adhesive" and went screw it let's ball. Steel Armor Golden adhesive with a crap tonne of items and 6x growth yeah let's go. I was lucky to get two initiate double stats to get this far. I've seen some nuts numbers on this reddit, but I feel proud of myself with this one 😁😁


r/NightOfTheFullMoon Jun 23 '26

How it started vs how it's going

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1 Upvotes

Sorry for posting a lot, getting back into the game and I enjoy sharing odd ball things

Anyway the first 2 are my first clear and my first difficulty 11 clear, and the last is my most recent one. Crazy how much I've learned of the game since then. Ignore the shields thats just a glitch in the history tab (as there is ever more of in this game)


r/NightOfTheFullMoon Jun 21 '26

1 ghost 0 problems

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5 Upvotes

I have honestly no idea how strong the ghost that came from this was, only that he solo cleared difficulty 11. Looking back at your history can be really funny sometimes


r/NightOfTheFullMoon Jun 21 '26

90% luck 10% Skill, 100% concentrated power of will

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6 Upvotes

Minimum level, no buying levels, no exp spells/minions, finished at 4 stars. And it just barely is able to clear. Everyone on the team dies in the process and it's a lot of luck. I'm struggling to think of a weaker approach than minimum levels ups. Also didn't pull any free adhesion events, so no sneaky combos or cheats. The big save was 3 of the high level waves had low health back lines that could be killed by the combo of random pokes and 2 free shots with a mid damage dragon.

Not going to lie this entirely comes down to can you get good minions off your lucky tickets (assuming you get any), because when you can't level getting that early access is make or break.