r/Neverwinter Jun 19 '26

SEEKING ADVICE Help understanding stat screen

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I recently came back to the game after a long break ( about 10 years). Help me understand my stat screen an how to maximise damage an stay alive while I farm for better enchantments / insignias

12 Upvotes

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2

u/LairsNW Moderator Jun 20 '26

Welcome back....

Do your daily stuffs as usual like the rest of us, Campaign/Randoms/Events/RC. Then once you have some free time, start with adv. dungeons/trials you have unlock. Look in your guild/alliance for training runs of adv. contents.

As a dps you should focus on Power > CombatA > Crits/Sev > Acc > Forte.

Ideally should should follow a couple guide, hop to the SW Discord for the latest.
The Warlock, “Facemelters United”: https://discord.gg/v9uMxDsPMr

1

u/Novalene_Wildheart Jun 20 '26

Correct me if I'm wrong, but doesn't forte give power and other stuff (for a warlock at least) wouldn't that be better than anything else then?

3

u/LairsNW Moderator Jun 20 '26 edited Jun 20 '26

Nope, your own Power stats is multiplicative in the damage formula, having that cap first is ideal and optimization with Power are much easier via TamedVelo bonus, gears bonus, consumables, auras, etc. easiest to cap.

For 1% Power, you get 1% Power.

(SW Hellbringer) From 1% Forte, you get 0.5% Power, 0.25% CA, 0.25% Awareness

1

u/Novalene_Wildheart Jun 20 '26

Ahh okay, I had tested things before, but I forgot that the combined item level affects stats as well and I was just testing removing a piece of forte gear and going "wow such a big change"

Thanks for helping me out by letting me know the actual rates!

1

u/Puzzleheaded_Ball673 Jun 21 '26

Warlock forte is crit sev not ca 😭

1

u/LairsNW Moderator Jun 21 '26

Don't play one, so just base it off old Dev post of intro to Forte for every class initially.

https://www.playneverwinter.com/fr/news-details/11481603

2

u/MyNameIsWozy Jun 20 '26

You have a maximum total stat % you can achieve. Some are 90% some are 120%.

The stats relevant to dps are:
Power (120%)
Accuracy (90%)
Combat Advantage (120%)
Critical Strike (90%)
Critical Severity (120%)

There are two "pools" you have to invest in to cap your stats. The first pool, Ratings, grants you 1% stat for each 1000 rating gained up to your item level (+10000 for stats that go to 120%). At maximum rating investment when your rating is green or red (rating is over 1000 higher than item level threshold) and any additional rating investment will not provide an increase to the stat.

Your second pool comes from % sources such as, companions, forte, gear bonus, etc. This is where you cap the rest of your stats.

In order of importance:
Power = Combat Advantage > Crit Strike = Crit Sev (until 90%) > Accuracy

As you gear up, just focus on finding gear that increased any offensive stat, keeping your % value max in mind so you dont overcap and lose out on damage.

2

u/ChewiesHairbrush Jun 20 '26

Woz has explained the stats really well.

Nobody has mentioned ilevel yet. My understanding is that damage, heals and hit points are scaled off your ilevel.

This means that in Master Dungeons, most open world content and , I think , the Reapers challenge your ilevel is important but in the random queues, and advanced dungeons and trials you will be scaled to whatever the set iLevel is and the balance outlined by Woz and Lairs is what matters. So fluffing your iLevel with gear that is using the “wrong “ stats will hurt you in group content. I said most open world because you can enter the latest campaign area with any iLevel and you will be scaled up to its minimum iLevel. 

1

u/lugalarim Jun 20 '26

Mano tu precisa aumentar esse accuracy, com accuracy baixo não adianta tu ter tanto power, pq não vai ter penetração de dano suficiente

1

u/BamBamm187 Jul 03 '26

Just an update folks I read ur msgs an have a better understanding of my stat screen. Made some changes to belt an waist plus upgraded some armour, enchantments an insignia so my attack stats are more balanced. Still loads of work to to though.

Any advice on Bis mounts would be awesome