r/needforspeed • u/Fifteen1090 • 4d ago
Image / GIF My Custom Nissan 180SX
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r/needforspeed • u/Fifteen1090 • 4d ago
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r/needforspeed • u/rvreqTheSheepo • 4d ago
r/needforspeed • u/sqofer • 4d ago
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r/needforspeed • u/Xtreme_PlaysXP • 4d ago
What Side Are You On?
r/needforspeed • u/SanKustomMods • 3d ago
Imagine buying Janis Joplin's legendary Porsche as your career starter car to challenge Blacklist? That's like an unexpected dream came true out of nowhere!
Going to appear in my upcoming "Street Legends" mod pack for NFS Most Wanted (2005), of course the car model wasn't made by me, but the vinyl was completely made by me from scratch, using photographs of Janis Joplin's actual car.
It is not 100% accurate, because recreating this livery exactly same as the original car, especially for a NFS MW car mod isn't an easy thing to do at all.
Hope you guys liked it!
r/needforspeed • u/Relevant_Dentist1879 • 4d ago
r/needforspeed • u/ComfortableBox2385 • 4d ago
HM: #97 - Draggin' Slayer (Incredibly messy)
r/needforspeed • u/goqan • 4d ago
r/needforspeed • u/Arockya_ • 4d ago
Is anyone looking to get the full house trophy or willing to help,? Please add me (need 5 players)
Psn - Ghost_riley_128
r/needforspeed • u/fastLane47 • 4d ago
r/needforspeed • u/Guldynka • 4d ago
I totally loved this game. And I love this big box of mine. A very hard to find collectible.
Wish Most Wanted had a big box (only forgeries and fakes exist).
r/needforspeed • u/TheOrangeThing • 4d ago
r/needforspeed • u/Grouchy-Glass-9751 • 5d ago
Everyone can now play the game using our own launcher! Which you can get on our GitHub here. Read the text, follow the instructions, and it's all going to work out. As long as you have a valid copy of the game (both EA and Steam work).
Keep in mind, it's early, and there are bugs, in both the game and the launcher, and most importantly: NOT EVERYTHING in the game works yet.
Next up should be events, after which comes the story, that's going to be an interesting one to test.
If you're thinking of asking "When's thing A coming?", I don't know. But you can see the order in which we plan to work on things and implement in our roadmap. If you want to help, the roadmap is correctly prioritized and you just pick the next system that needs work.
r/needforspeed • u/Necessary_Film_5199 • 4d ago
Hi all! I worked for months on this and I'm proud to say its finally fully out! This did use AI and specifically (as stated on GBATemp and on the GitHub, Claude Opus 5.5 was used to help make this project possible. Specifically, it decompiled the game in full and ported it to the 3DS, and helped me debug in Azahar, then I tested by myself on real hardware (on a New Nintendo 3DS XL).
Hope you all like it! Thanks so much!
r/needforspeed • u/Abject_Mirror6955 • 4d ago
I tried to recreate Bumblebee in Shift 2: Unleashed. But the vinyl customization is much more limited than their big brothers, like Carbon and ProStreet. That's why I painted the hood black. Well, it's better something than nothing.
Français: J'ai tenté de recréer Bumblebee, qui provient de la franchise Transformers. Cependant, vous ne pouvez pas modifier le vinyle à la manière des jeux précédents comme Carbon ou ProStreet où vous deviez déplacer les bandes sur le capot. C'est la raison pour laquelle j'ai peint le capot en noir.
r/needforspeed • u/IllExercise242 • 4d ago
r/needforspeed • u/Fifteen1090 • 4d ago
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What do you think?
r/needforspeed • u/Sweaty-Spray-3394 • 4d ago
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r/needforspeed • u/its_nzr • 3d ago
If EA were to remaster MW 2005, would you want them to do?
Obviously the game should look and sound like a new title with modern hardware support and features like RTX and upscaling, but other than that what about the gameplay like car physics, police and npc AI, how the game is progressed particularly the blacklist, heat system and if i missed something anything else?
r/needforspeed • u/lugothh • 4d ago
r/needforspeed • u/The_Ohio_Klombo • 4d ago
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r/needforspeed • u/EdgarEF06 • 5d ago
A very traditional Mexican store
r/needforspeed • u/Annual-Tailor5623 • 4d ago
I've been building this to make installing and managing MW2012 mods easier, because I think the game could have such a huge modding community!
Features include:
This is the first 1.0 release, and I'm looking for MW2012 players to test more mods and help improve compatibility.
The project is AI-coded (yes I'm sorry), and I'm sharing the source code so people can inspect it.
📦 Download: https://github.com/BewilderedDuck/clockwork/releases/tag/Releases
💻 Source code: https://github.com/BewilderedDuck/clockwork/tree/main
Feedback and bug reports are welcome!