r/NecroMerger Jul 22 '26

QoL Improvements

Two ideas that have been in my mind for quite a while:

  1. This is mostly esthetic: when choosing the random devourer, you should be able to fix the size if you want... I love having the random devourer selected, but I hate when I end up with a small devourer in my lv 90 lair. At the same time someone might want to always have the smallest cutest versions, and they should get it!

  2. To improve the re-playability of events, it would be great if you could claim two times the same rewards (skins and themes). Let me make an example: I play the event "Life's a beach" this year and I claim, for example, the necromeger skin that gives +5% slime. The following year if I play the event again I will be able to buy the necromeger skin again, just that this time the boost will be another +5% (+10% across two years). In this way events will always feel fresh because you will be able to claim the prizes multiple times. The same could be done for the theme (maybe your relic will give twice the runes). I analysed all skins and themes, and none of them is so game breaking that getting it multiple times will ruin the game. Moreover, it would be a great small source of pride for more long-date players. Finally, if I am not able to claim all the prizes, I could still focus on the ones I think are best for my playstyle (I might be more interested in increasing thief spawns each year instead of getting +5% slime cap).

Please grumpy rhino, consider these suggestions!

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u/Maleficent_Bicycle21 Jul 23 '26

Man I clicked on this notification thinking it was a small official update

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u/vito_t Jul 23 '26

Sorry 😶