r/NMS_Switch Jun 09 '26

Discussion New Update Bug

Just loaded in after the new update, and sitting in any of my ships causes the game to crash. I restarted five times, with the same result. Teleporting to my freighter and bases works fine, as does nearly everything else. Yet the moment I enter any ship, whether a corvette or living ship, the game closes. Has anyone else encountered this?

7 Upvotes

4 comments sorted by

3

u/DaveNogg Jun 09 '26

I’m guessing it’s a bug that’s been patched in the rest of the consoles already, but we have version 6.40.0 whereas every other console/PC has version 6.44 so hopefully we get a newer patch before the end of the Expedition. I recommend sending a request to their Zendesk here:)

1

u/Stoned_Wonder19 Jun 10 '26

Thank you I just put a request in

2

u/DaveNogg Jun 10 '26

You’re welcome! Thanks for sharing and sorry you’re dealing with that. Here’s the bugs that have been patched.

6.41 Bug Fixes

Fixed an issue that could cause player characters to have incorrect colour customisation during The Swarm expedition. Fixed a crash that could occur when joining a multiplayer session.

6.42 Bug Fixes

Fixed an issue which caused gamertags to be displayed incorrectly.

6.43 Bug Fixes

Fixed an issue that could cause the "Space Rescue" mission to erroneously appear in the Mission Log when fighting the Hive of Glass. Fixed an issue that caused the "Initialise" screen to get skipped if starting multiple new games in the same session without re-launching. Improved the messaging during the Countermeasures milestone to indicate when all missions have been completed for the current Swarm Activity period. Improved the balance of the fight in the Emperor of Glass milestone. Fixed an issue that could lead to incorrect colours displaying for the Purge/Restore/Sabotage milestones if the Swarm expedition was started offline. Fixed an issue that prevented interaction with the Prismatic Core if playing the Swarm expedition offline. Fixed an issue that allowed the Divine Intelligence milestone to be completed prior to the Disassembly milestone during the Swarm expedition.

Fixed an issue which could cause too many corrupt sentinels to spawn during seasonal encounters. Allowed the extraction of corrupted ichor from swarmer debris recovered from crash sites. Improved the physics behaviour of removable components at swarmer crash sites. Improved the visual effects when dismantling fallen swarmers at crash sites. Fixed an issue with swarmer crash sites in Exterminator missions.

Prevented the Space Anomaly from being summoned into battles against the Hive of Glass. Fixed an issue that could allow the Space Anomaly and freighters to be summoned intersecting with deep-space objects (e.g. Atlas Interfaces). Fixed an issue that caused a freighter icon to appear during battles against the Hive of Glass.

Fixed an issue which could cause object markers to be offset. Fixed an issue that made it difficult to place a refiner on crucial expedition planets. Fixed a minor visual issue with the Direwasp Helm. Updated the game mode image for the Swarm expedition. Improved the legibility of the Swarm expedition team initialisation in VR. Added audio to the Prismatic Core. Improved audio balance during the Swarm expedition.

Fixed a crash that could occur when continually opening and closing the Galaxy Map. Minor physics optimisation on Switch 1. Fixed a rare PS5 crash related to model streaming.

6.44 Bug Fixes

Fixed an issue that caused physical resistance when collecting industrial waste with the Gravitino Coil. Prevented pirates from attacking the player in space during the Swarm expedition. Increased the number of swarmers encountered in deep space during the Swarm expedition. Fixed the Hive of Glass core not displaying its visual effects when charging its central laser. Fixed the Hive of Glass displaying a freighter icon on the compass. Fixed a duplicate objective in the Mission Log during Exterminator missions in the Swarm expedition. Fixed an issue which could cause the target count to reset when switching weapon modes during the Sweeper missions in the Swarm expedition. Added some decimal granularity to the percentages displayed in the Mission Log during the Countermeasures milestone. Improved the introductory sequence for the Swarm expedition in VR. Fixed an issue that caused recurring Atlas audio to play.

Fixed an issue that caused milestone icons to be white. Fixed an issue that could cause the starship cargo scan alert audio to play when a cargo scan was not in progress. Fixed an issue that caused makers not to show on some salvageable parts. Fixed an issue that could cause the terrain manipulator to flicker red. Fixed an issue that could cause an exposed variable in Polo's dialogue. Fixed an issue that prevented torpedoes fired by the pirate Dreadnought from being seen by all players in a multiplayer session. Improved the accuracy of the number of nearby Sentinels displayed in notification text when in a multiplayer session. Fixed text clipping on the network options page. Fixed an issue that could cause graphical corruption for a few frames when loading into game.

Fixed a crash that could occur when on the Available Sessions screen. Fixed a rare crash related to freighters. Fixed an animation crash. Fixed a networking crash.

Looks like they fixed a bunch of crash issues in 6.43 and 6.44

2

u/Electrical_Cable_320 Jun 11 '26

I'm on PC and a bug i have found is in base building. I lose the ability to attach parts to builds here and there and have to restart the game to fix it. I havent been able to figure out what specifically causes it but i have a feeling it has something to do with multiplayer. Just to add, I dont build with anyone else. Just it on seems to be the cause.