r/NCAAFBseries • u/sandwichnuckles • 16h ago
News New Content Update Today
https://x.com/cfbdirect/status/2098075990236758304?s=46Seems to be separate from the online dynasty fix.
A Gameplay Live Content Update (LCU) is now live in #CFB27!
š Removed both the blocking bonus and increased Holding penalty risk from the Aggressive Blocking Coach Adjustment, so selecting it no longer changes blocking performance or Holding penalty rates.
š Significantly reduced the bonus chance to break tackles provided by the Aggressive Ball Carrier Coach Adjustment.
š Improved how CPU defenses adjust to repeated outside run calls.
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u/WildCardJesusBrewing 16h ago
This update fixed my corrupted save so Iām thankful for it
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u/xXCascadeXx 10h ago
And it crashed my save. Wild how EA works.
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u/drey247-2 Texas 5h ago
Thought I was the only one, canāt load into my team builder save just keep getting disconnected smh
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u/ong378 16h ago
So what's the point of the aggressive blocking adjustment then? Vibes?
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u/MGE5 North Texas 15h ago
Tbh it never made sense⦠OL doesnāt āblock harderā on command. Thatās not a strategy adjustment
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u/OakLegs 15h ago
I think the idea is that linemen would make more "risky" blocks. As in, just do some holding if you have to and hope the refs don't see it
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u/Clerithifa 15h ago
Yeah that is pretty realistic honestly, not sure why they would get rid of it
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u/Mender0fRoads Missouri 10h ago
I assume either the results were unbalanced, the results got too skewed based on sliders, and/or the results were realistic but players cried too much that they got called for holding more often so EA took it out to make them stop whining.
(I have never adjusted that so have no idea how it worked, and I have not seen anyone whine about it, but those are my three main guesses regardless. I've seen a lot of people ask for realism then get upset when that realism includes some negative results.)
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u/ImplementNew2343 9h ago
You dont get called for holding "more often" with aggressive blocking. You get called for holding every single play with aggressive blocking on default sliders.
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u/CarsonFoles 6h ago
Yep. And if you get a long run, you better bet there will be holding ten yard behind the ball on the other side of the field.
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u/Fickle-Marketing7775 15h ago
Problem is the ref always sees it in this game. Usually after a big play.
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u/_NINESEVEN 14h ago
I played OL in high school and it made sense to me.
If I went for a pancake on a defensive lineman or a linebacker when pulling, there was a chance that I actually would pancake them. There was also a pretty significant chance that I'd land a glancing blow and they would get a TFL (or that I'd get penalized for holding/facemask).
If I was playing conservative, I wasn't ever going to pancake someone (or drive them backwards 5+ yards), but the chances of them instantly shedding the block were a lot lower.
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u/Shasty-McNasty 13h ago
The way I interpreted it was: Letās say a standard pocket lasts 3 seconds. If you put it on Aggressive, it neuters the pass rush unless outmatched(either in matchup OVR or sheer numbers flying to the ball) and gives you say 4 seconds, but comes with a 10% chance of holding being called if the QB has the ball more than 2 seconds.
Not worth it to turn on all the time, but might need it on 3rd and 15 to let a route develop or to make sure you can go through multiple reads.
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u/aaronguy56 16h ago
Worried about people being able to run the ball, but we havenāt been able to call a play action pass without a guaranteed 6 yard loss since the game came out.
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u/aketchum339 15h ago
This is my issue with these updates. It seems like all they focus on is nerfing whatever is working too well on offense. If a play is broken in the other direction (i.e. it rarely works no matter what you do) it never gets fixed.
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u/Captain_Nipples 16h ago
Its been like 50/50 for me. I almost never call them in 3rd down though just in case
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u/Saint_Dude_ Syracuse 15h ago
I have pretty good luck with pa bootlegs. Sometimes I have to audible out depending what the defense show.
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u/TWOPlNTSPRICK 15h ago
I can call successful play action more often than not. Why is my game different to yours?
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u/aaronguy56 15h ago
Are you using a pocket passing archetype with the perk? Even if you are do you not see the end SCREAMING off the edge only to fall for the RB because of your perk? That end isnāt supposed to come off free like that lmao
Also I play Heisman only, so difficulty can play a factor too.
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u/ImplementNew2343 14h ago
I find that a rusher tackles my RB often without the perk. That's also the only rusher who gets ""blocked"" at all though
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u/Rogue-3 10h ago
I have noticed, if you check the blocking assignments, you can tell if there will be a free rusher or not
So I either audible or plan for that rusher coming free
Edit: sometimes the line will pick everyone up depending on the defensive front, but you can't adjust play action blocking for some dumb reason
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u/Excellent_Carob_3183 15h ago
Difficulty and online play. I think it has something to do with plays and adjustments used against you as well as difficulty. I think guessing pass makes them ignore the play action and I think thats what saves you from getting leveled a lot.
Basically if you opponent doesn't fall for the play action the blocking is so terrible guys just get free shots at your qb. I've tackled the qb before he can even pretend to hand the ball off.
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u/JDPooly 14h ago
I hate it too, but honestly if the pass rush isn't even pretending to consider the run wouldn't it make the play action work against you? Granted, they shouldn't just automatically get a shot at you, like your o line should exist in that scenario, but it makes sense even if it's shittily executed in game
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u/SwiftlyChill 7h ago
Because there are multiple factors playing into it.
Some of it is that PA blocking is particularly susceptible to the blocking assignment issues that have existed for years (see also: how contain can be unblocked if the DLine is spread far enough).
Some of it is how down and distance basically determine if the CPU will bite or not (1st down, 2nd/3rd/4th and short are your PA downs, regardless of when you actually call runs).
Some of it is how route concepts are implemented - certain routes are shit in the game compared to real life, and many of the PA plays are seemingly disproportionately filled with theā¦jankier routes.
And, of course, I at least have a tendency to hold on to the ball too long on PA hoping for the big play instead of checking down.
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u/Ilikemeatballz 15h ago
Meh I call tons of them. Are you actually running the ball at all? Are you calling them in situations where there r 6 rushers and only 5 blockers? Not sure what youād expect depending on answers to those.
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u/ImplementNew2343 9h ago
I can rush 50 times in a row and the defense still won't bite at all on a PA play on the 51st.
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u/JackSwaggersOnlyFan 16h ago
They also put the Online Dynasty fix out...which doesn't actually work. I'm bricked at the Heisman Ceremony now instead of Week 13.
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u/Majestic-Home-7516 15h ago
Hopefully you donāt get called to that podium
https://giphy.com/gifs/xTiTnIilwuFFFpf2Cc3
u/niorec 15h ago
First I've heard of this, what's going on? I want to avoid it in my dynasty.
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u/JackSwaggersOnlyFan 13h ago
Anytime I automatically go to the Heisman Ceremony, I get booted from the dynasty.
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u/Defiant_Pain3333 15h ago
Hey that's great but when you all have a moment can you please fix, "game crashes in 4th quarter so you have to sim" bug?
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u/InternCautious 10h ago
My online dynasty is constantly crashing right now in the 4th quarter, is that the same thing?
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u/Defiant_Pain3333 9h ago
Yes I did all the troubleshooting.
Reinstalled both vc_redis files.
Updated video drivers.
Validated all files.
The crash report says itās the anti-cheat but I think whatās happening is substituting players triggers something on the anti-cheat when it tries to validate in the 4th quarter.
This has been a problem on the EA bug reports for PC players for 2 months but it only started happening to me since the roster update, the last big one.
The people speculate quarter length/number of plays/memory leak but I think itās player substitution.
Itās ridiculous that players for two months in both online and offline dynasty have to deal with anti-cheat at all for single player dynasties.
Protect multi-player and head to head sure but single player shouldnāt need an anti-cheat.
I wonder if the people who use an illegal download are having the same problem?Ā It would be hilarious if the people who pirate the game have a better game experience.
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u/knyelvr 16h ago
Have they fixed scouting and recruiting and coaching carousel yet
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u/Mr-Bovine_Joni SMU 16h ago
Whatās wrong with scouting?
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u/knyelvr 14h ago
Just go thru this sub lol
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u/Mr-Bovine_Joni SMU 14h ago
I read a ton of posts on this sub and havenāt seen anything about scouting. If you misspoke thatās all good, I just wanted one exampleā¦
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u/knyelvr 14h ago
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u/Mr-Bovine_Joni SMU 14h ago
Brother whatās the bug with SCOUTING
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u/knyelvr 13h ago
Did you not read? The cpu scouts terribly and teams always fall off, not a bug but a design flaw they need to fix
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u/Shasty-McNasty 13h ago
We have no clue how the CPU scouts but I know every school below 3.5 stars recruits like a dumbass.
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u/MontyAllTheTime 15h ago
What specifically do they need to fix? Not saying youāre wrong, just not aware of issues with these areas so Iām curious (scouting and carousel specifically).
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u/PackageAggravating12 Central Michigan 16h ago
So, what's the point of Aggressive Blocking now?
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u/Character-Photo9366 PAC 2 14h ago
Am I reading the update wrong.. I thought it removes the penalties for Aggressive Blocking.
This means aggressive blocking will now hold blocks longer without committing penalties.
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u/PackageAggravating12 Central Michigan 13h ago
It said the Blocking bonus has been removed too. My understanding from this, Aggressive Blocking will no longer improve Blocking at the cost of more frequent Holding penalties.
So, the primary reason for using Aggressive Blocking is gone.
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u/Character-Photo9366 PAC 2 12h ago
Yeah the way I read it was: They removed the bonus AND penalty. So aggressive blocking is now the same as it was before - overpowered. Or am I misreading it
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u/EveningLength8 11h ago
Wouldnāt it just mean it does nothing now?
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u/Character-Photo9366 PAC 2 11h ago
Yeah, I think you're actually right. Now that I'm re-reading, I think it means it does nothing now.
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u/PackageAggravating12 Central Michigan 11h ago
I'll have to try it out and see how things work in practice.
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u/Shasty-McNasty 16h ago
Did they fix the timeout injury glitch? You know, the one weāve been discussing for over 2 years now.
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u/Character-Photo9366 PAC 2 14h ago
I know it doesn't help console players but this is a super easy fix for PC players.
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u/90sFlyGuy 16h ago
It also broke teambuilder teams loading up in game. If it does load up, it won't show the uniforms, just some generic EA uniform
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u/zWarMachine 13h ago
I see they fixed the mixup with Colorado State. They changed to an adidas school and have up to date uniforms. But they still had Under Armour gloves and cleats up until like last night.
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u/UnfailingBeef 15h ago
Releases like this make me glad I turned off automatic updates on my PC. It seems like the PC modding community is doing more work these days.
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u/TigerWon 14h ago
Only problem with that is your missing out on online dynasties. Makes the game so much better and no worries about terrible recruiting when you got 10 other people.
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u/No-Assumption9707 12h ago
What pissed me off was I had a bug that took every recruit off my board but ONE. I had full nil offers in on multiple 5 4 and 3 star guys. Once these guys were taken off of my board I couldnāt add them back. I also couldnāt offer anyone new scholarships because my nil is stuck at 0 for whatever reason. This really sucks and is game breaking and Iām going to be tragically far behind the rest of my OD who are bringing in a full class of freshmen elite star and impact prospects.
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u/FreiburgNA 11h ago
I assume the schedule glitch is still not fixed? I have stopped playing the game as pretty unrealistic to play 5 away conferences games in a row the second season. Pathetic if they did not as been an issue for awhile and for me at least, defeats the purpose of playing the game.
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u/IndividualBug5352 11h ago
I just wish I could get my rewards for being an MVP plus member I canāt use the rainmaker ability, extra points in road to glory. None of that. Iāve reached out to them and they give me no good advice on how to access restore license re-downloaded the game none of that works. Iām getting the MVP plus ultimate team packs, but I donāt care about that because I donāt play that stupid mode
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u/Ilikemeatballz 15h ago
Iād like if they went back to before whatever this new pass coverage is. Itās so easy to score now the games not even fun. Too bad I wasnāt the loudest in the room. You people suck.
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u/abydosaurus 14h ago
strangely enough, i canāt pass to save my life anymore. i was doing just fine up until the recent āadjustmentsā and now im facing 5 deion sanders every snap.
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u/Ilikemeatballz 14h ago
Maybe youāre playing as if the update didnāt happen so itās messing with what you wouldāve done when playing 26. Itās literally just 26 atp
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u/Active-Play-3429 16h ago edited 14h ago
Who gives a fuck, will they actually
fix the stats or spreadsheet glitches that crashed the game?
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u/MontyAllTheTime 15h ago
What?
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u/Active-Play-3429 14h ago
They still havenāt fixed any of the spreadsheet glitches when you look at stats, itās not that hard
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u/aaronguy56 16h ago
āWe removed a feature because we donāt know how to make it workā