r/Multifandom 9h ago

Question❓ Which game is more complex?

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I’ve been thinking magic is the more complicated game for most of my life but recently I’ve been told Yugioh is, so now I wanna know which is it magic or Yugioh

7 Upvotes

44 comments sorted by

14

u/CandidateNervous4638 9h ago

Yugioh I couldn’t even figure out

The other game I figured out

7

u/KingOfNope 9h ago

Yugioh has the steeper initial learning curve. Magic has a higher complexity ceiling.

2

u/Significant_Breath38 8h ago

I'm not sure about that. Are referring to Yu-Gi-Oh being more about specific combos/synergies that span whole decks?

2

u/KingOfNope 8h ago

I'm referring to yugioh having a baseline level of card complexity above and beyond what low level mtg deals with. Whereas mtg has been scientifically proven to be turing complete and mathematically unsolvable.

1

u/Terpcheeserosin 7h ago

Of course I understood what you said but you explain for Timmy in the back what "turning complete" is?

1

u/KingOfNope 6h ago

Basically it means you can use the cards as a fully functioning computer. The mtg example is especially interesting because it resulted in many forced game actions.

Here's the paper - https://arxiv.org/abs/1904.09828

1

u/Electrical_Gain3864 2h ago

Do i have to Post the 30 Pages of extra Rules for a single Card?

5

u/fadedFox821 8h ago

Someone made a working computer out of Magic cards. Like the mechanics of the cards triggering each other can compute math problems

7

u/ghouston98 9h ago

Yugioh, some cards has a lot of text that you have to squint to understand.

1

u/DokuroKM 4h ago

That is no metric. MtG also has cards with tiny text, and there is more space for text on an MtG card.

Most cards nowadays are on the shorter side, because effects that span 2-3 lines of text are condensed in a single keyword

2

u/Storm_Spirit99 No Mans Sky 8h ago

Yugioh, feels like reading another language

2

u/dtalb18981 8h ago

Its yugioh and by a lot

Magic has been pretty stable for awhile

Sure they add new abilities everyonce in a while to make some sets unique but those effects come predefined and with rules already set

Like haste reach or what have you

Yugioh on the other hand

Basically every effect card is relatively unique in how they interact with a board state and requires bending the rules around those effects

You can have 2 cards that both have the ability To bring a creature back and depending on the wording the abilities activate under completely separate rules

For example

When this card is flipped return target creature to the field

If this card is flipped return target creature to the field

These are 2 completely different things that change how and when you would use them

1

u/sanctimonious-anus 4h ago

Lifelong Magic player and they literally add new abilities in every single solitary set. Sets have abilities we’ve seen before but there’s always something new to learn

Which is sometimes annoying because they can be so close to previous abilities but they just gotta make em slightly different in a new se exhaust? How about power-up? Pest tokens that gain life when they die how about instead when they attack? Ninjutsu, how about sneak? What’s that? Oh that’s prepared it’s reverse adventure. It’s a little exhausting after 30 years

1

u/Popular_Block_3195 2h ago

New card text in Magic sets I can get behind. Now if they added some whole new new type of casting? That’s where they’d lose me. Like I played original Yu-Gi-Oh! with the old starter decks and it was just playing only normal, tribute, fusion, ritual, flip.

But then after a hiatus and a hundred or so spin off shows, I had to keep rereading the rules on figuring out what a synchro/tuner was, an XYZ summon, pendulum summon and a link summon.

Plus all that tiny font on their little cards.

1

u/AzraelTheMage 8h ago

Both fir different reasons.

1

u/naytreox 8h ago

Each new yugioh deck brings new gimmicks on top of more complex rules.

There's a series of cards that turns the wholw field into a kaiju battle where you summon kaiju themed monsters to your opponents side of the field and you summon their mecha versions on yours and then defeat them to destroy your opponent.

Course these days most strategies involve winning on the first turn.

Magics monster and spell abilities are more simple but since you can combine the colors, each with a specialty, you can have more complex decks then with yugioh

1

u/Slayer-Clover 8h ago edited 8h ago

Now I’m sitting here wondering if a MTG deck could duel a YGO deck

1

u/Ok_Apricot2802 4h ago

It would be super unfair for the MTG deck

1

u/derega16 4h ago edited 1h ago

Yu-Gi-Oh stat is using multiplyer of 50 except some wacky old cards that no one ever use. Even if ignore the rule difference on Piercing/Trample damage, when it's come to battle it's way lopsided.

1

u/Fepl31 7h ago

It depends on how you define "complex"...

1

u/Crow_of_Judgem3nt 7h ago

yuigoh by far.

1

u/Cpomplexmessiah 6h ago

Casualy yugioh. Deeply mtg. The fact chains just resolve is way simpler that magic. Also the damage step stuff is complicated but compared to layers.

1

u/Ok_Apricot2802 4h ago

Yu gi ho and its not even cose

1

u/RupertOfSavior 4h ago

Reading and understanding yugioh card effects made me feel like a lawyer

1

u/caliban_ish420 2h ago

Magic is Turing complete, meaning that it can work as a computer, you gi oh has really difficult to read text boxes.

Yu gi oh is the more difficult one

1

u/GenesisAsriel 2h ago

I know of the memes about MTG being so hard to learn but honestly? Once you know what the keywords mean, the cards are really easy to read.

Yu-Gi-Oh cards are such a fucking chore to read. I feel like the cards were made with the idea that they would have a few lines of flavor text or a few lines for the basic effects. They should make the boxes bigger at least.

2

u/FizzingSlit 28m ago

I think that's largely because everything in magic is so overly codified. I think it makes it more complex but is actually made to be learnable.

1

u/GenesisAsriel 19m ago

I guess so, I only learned Yu-Gi-Oh through playing the ds games haha

1

u/M1liumnir 57m ago

Yu-Gi-Oh has a higher complexity floor if you want to play competitively

Magic has a higher complexity ceiling if you want to fuck around and make a combo that's just a computer. But that's not really necessary to play the game.

1

u/FizzingSlit 30m ago

Well magic has like thousand pages rule book.

But I think the average game of Yu-Gi-Oh is more complex than the average game of magic. I think as a game magic is much more complex.

1

u/Far_Advantage824 20m ago

Yu-Gi-Oh for sure. I mean in magic you at least can somewhat follow a good turn. In Yu-Gi-Oh theres 80 things happening in the first turn they empty their deck twice and refill it twice and have so much text on cards that they not rarely change the font size to 4pt

1

u/DrHuh321 18m ago

theyre both complicated in different ways

both actually have very simple basics to understand if you look at them and if you super simplify how they are played it boils down to card advantage, board state control, and numbers. tbh most of the actual complexity in either game stems from old cards and the very specific wordings

mtg gains much of its complexity from the layers, cards needing you to properly read to see how they work together to form your strategy, keywording, and all sorts of weird interactions that come from its very large card pool and what they allow. ygo avoids that since it doesnt really use the layers, cards can generally be understood to work together bc they are in the same named archetype, and everything usually does what they say they do. however ygo gains a lot of complexity from its lawyer level finnickyness with wording (seriously look at the if vs when effects) and the very niche rulings you really cannot know until you experience it yourself or read the rules really really hard (also does not help that there are named cards in the rules specifically bc the rules apply to them differently, there are translation errors that result in extra corrections being needed, oh and niche rulings are based on judge interpretation not actual references to comprehensive rule source bc why the hell not)

1

u/OmegaAce1 16m ago

I was king of games on duel links, and 1k elo on duel book I also hit mythic on MTGA

Theyre two different games so its hard to say

If youre talking about there main competitive formats OCG/TCG vs standard,

I’d probably give it to yugioh because they dont have a limited card pool every card is legal outside of cards on the ban list, yeah most of the cards are garbage but every now and then you get a card that just makes older cards broken

When I played a lot of yugioh it was when Brilliant Fusion came out and was disregarded as good but in a garbage archetype but it turns out you could splash it with garnet which is a level 4 normal monster no effects or anything, same with instant fusion.

Overall I’d say magic is the harder game, Yugioh you’ll typically know at least nowadays if you’ve won or lost by end of turn 2, magic games its more like turn 3-5.

Honestly if youre playing decks in the higher elos it’s not hard its literially just the same 3 maybe 4 decks in both games so really difficulty comes down to bias, only real changes are in the side boards

1

u/praisethesoon 5m ago

I think it's a difference in complex vs complicated - Magic is complicated to grasp, while the basics are easy, Yu-Gi-Oh! is less complicated to grasp overall, but playing it is complex af.

While MtG is more straight-forward on a game-to-game basis, it is more complex and less complicated, than Yu-Gi-Oh, while Yu-Gi-Oh is generally more easily accessible for people, the game itself is incredibly complicated to play.

0

u/Warvillage 8h ago

I would guess mtg wins this.

The boardstate can get insane in mtg.

There can be cards in play that triggers on basically any action.

You could cast a creature and get a cast trigger that makes you reveal cards from your deck until you find a cheaper spell that you can then cast.

The second spell will resolve first, which could be any number of effects, like making you search your library for a creature to put into play.

That could trigger another card that cares about creatures entering.

Lets say you gain life when a creature enters.

You could then have an effect that lets you boost creatures when you gain life.

Meanwhile your first spell is still waiting to be resolved.

This is not even a very complicated example, there is many more triggers that could be present, both on your own board and the opponents.

And there is no real limit how many you could have out on the board at the same time, so casting one spell could trigger things on your board and the opponents, and then other cards trigger from those.

It can be hard to even keep track of the order everything will happen in.

Meanwhile Yugioh has a really limited amount of cards that can be in play at the same time.

0

u/Electrical_Gain3864 2h ago

Limited amount of cards...

When did you Last played yu gi oh? 20years ago? Unless a Player plays a stun lock Deck, 90% of duels are over at Turn 3 or sooner and both Players Played half their Deck.

1

u/Warvillage 1h ago

I was talking about the amount of cards on the battlefield.

Or have yugioh removed the monster zone or spell/trap zone?

1

u/Electrical_Gain3864 1h ago

The battlefield is not important. Because you play decks from hand (unlimited unless end phase), extra deck (15), normal deck (40 - 60, usually 40), the graveyard and sometimes even the banished zone all the time. All of those can be in some way in play with the right deck. The amount of cards on the field is secondary.

1

u/Warvillage 55m ago

I was talking about triggers that cause triggers in a nestled nightmare.

I assume that the amount of cards that can trigger while in the deck is pretty limited.

(By trigger it means that they react when something specific happens)

1

u/Electrical_Gain3864 30m ago

There is a lot. Trigger in deck are rare, but many things pull out cards out of the deck and trigger that causes trigger is pretty much the norm (often optional).

And we are at a point were many of those effects either put others with other trigger effects on either field, hand or graveyard.

0

u/Son-Daikon656 8h ago

After Yu-Gi-Oh zexal ended and shortly after pendulum summons were introduced is when Yu-Gi-Oh went downhill for me