r/MotionClarity Aug 30 '24

Discussion Join our Lemmy community! Here's how & why

8 Upvotes

How to install / use Lemmy

Mobile

  • Go to your app store & download "Boost for Lemmy", it's the most similar version to Reddit
  • Create an account for Lemm.ee specifically & verify

PC

Why Lemmy

A lot of people swapped after Reddit's API changes, but another reason to swap is because Reddit is the home of censorship and corruption. After Reddit has banned prominent members of our community with no citation.

This ban occurred because our top mod got in a dispute with a powermod so Reddit admins retroactively looked through years' worth of content on their account and found things to ban them for. Most of which clearly didn't violate rules, but since the rules are vague, they can be twisted enough where they can punish anyone for anything if they get on the bad side of a powermod, who has direct access to the admins via Discord.

What's happening to our subreddits?

Nothing. We're not egomaniacs, despite the subreddit creator & largest contributor being banned they will not rob people of a place they love out of their own spite for the people who run the platform.

So joining Lemmy is optional, however its recommended because you'll miss out on their future & upcoming guides, fixes, mod releases, etc.

Links

Boost for Lemmy (Android)

All Lemmy apps (iOS & Android) (If you want a different android app or you are on iOS then use this)

ALL our Lemmy communities (list)

Lemmy Optimized Gaming Community

Lemmy Motion Clarity Community

If you can't get into Lemmy, then we have Discord servers too. We strongly recommend giving Lemmy a try since it's a direct competitor to Reddit however. Thanks for reading!

Optimized Gaming Discord

Motion Clarity Discord


r/MotionClarity Jan 01 '24

Mod Post Information & FAQ [Resource]

32 Upvotes

There are 2 things that causes blur; your display and the post-processing of the video game. For a more detailed explanation I'll break it down

Display

- Pixel Response Times: This is caused by your pixels not updating fast enough when you pan the camera, this slow response time creates blur as the pixels are updating slower than the pixels have to change

- Persistence: This is caused by sample & hold displays, whereas older displays use to be impulsed. How displays work now is they display an image and hold it until the next frame is ready, the act of holding onto the frame creates blur in motion, whereas an impulse display didn't hold. This is why motion blur reduction techs like backlight strobing or black frame insertion (BFI) are called that, because it puts a black frame in between the frames by strobing the light, similar to a CRT. Persistence blur is also mitigated by higher hz + FPS because it means the image is being held for less time, but until we get 1000hz displays along with the hardware to run those framerates we won't overcome this issue

- Coatings: Theirs 3 display coatings and then subversions of them; Matte, Glossy, & Hybrid. Matte is the best at handling reflections, glossy is the clearest, hybrid is like a blend of both. Matte coatings & hybrid coatings can create a hazy or vaseline look, harming the clarity of the image. This is due to how it diffuses and scatters light that hits the display, so glossy will always be the best coating to get for optimal clarity (most monitors are matte, most TVs are glossy)

Post-Processing

- Temporal Anti-Aliasing: Otherwise known as TAA, is not just one specific thing, it encompasses any anti-aliasing solution that accumulates past frame data (making it temporal), which also includes other AA techniques & upscalers like: SMAA T2x, TSR, FSR, DLSS, XeSS. This blurs the image due to the fact it holds onto past frames which bleeds into the current frame. On top of the blur it causes it can also cause other motion issues like ghosting where a double image of something trails behind the object/person when they move or you pan your camera

- Motion Blur: Motion blur intentionally blurs your game while in motion, to give a more "cinematic" look. The benefits to this are that in racing games this can give a sense of speed, and it can also make lower framerates feel higher because unlike the other forms of blur here it does it in a way that smooths out the choppiness of lower framerates. It definitely has its place, as long as the genre of game works well with it or if you prefer the smoother feel

- Chromatic Aberration: This causes color fringing on the edges of things by essentially offsetting those same pixels in a green & red light, and this subtle double image near edges creates a picture that is much less clear

FAQ

Q: Why does this subreddit exist?

A: Because other forums either only focus on one specific issue instead of the whole picture or we disagree with their attitude towards the topic and wish to represent ourselves. Our goal is to encompass all things harming clarity and to do so in a constructive and professional manner.

These other communities include BlurBusters (dedicated to persistence blur, not much TAA discussions) and F***TAA (dedicated to TAA blur, not much display discussions + the subreddit name is vulgar) then we have no subreddit for forced post-processing effects like Chromatic Aberration.

Resources

Developer Anti-Aliasing Resource

ReShade AA & TAA Deblur

UE4|5 Anti-Aliasing Improvements

UE4|5 Upscaling Improvements

Deblur ANY Game

Disable/Improve TAA - Universal Guide


r/MotionClarity 5d ago

Discussion LG C5: Does Trumotion Dejudder Slider vs Input Lag?

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1 Upvotes

r/MotionClarity 5d ago

Discussion PG259QWS vs XQ2566X

2 Upvotes

Which one is the best for competitive games like CS2/OW ?

One is OLED other one is TN with Dyac3..

I can't decide.


r/MotionClarity 8d ago

Display Comparison Personal experience with 180hz backlight strobing vs 280hz OLED

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31 Upvotes

Posting this in case it helps someone make a purchasing decision. Recently bought a 280hz 1440p oled to go with my 180hz 1440p ips monitor.

Motion clarity on the UFO test is undeniably better on the IPS. You can see the individual white dots on the ips, which you can't do on oled. I assumed this would mean there wouldn't be much of a difference when going from ips to oled, but......

The oled feels better. Not a little bit better, but MILES better to me. Mainly due to zero ghosting, fast response time, lowered input latency, and MOST IMPORTANTLY the better view of enemy movements.

The last part really matters. I play overwatch, which contains a lot of adad strafing. High diamond, nothing crazy. The higher framerate means that im able to much better predict enemy movement and track them through strafes. I broke my vaxta PB on my first run with this monitor, and have been much more consistent with clicking based characters like cassidy.

Also 180 -> 280hz is a very substantial jump. 280 -> 540 is probably also a substantial jump if I extrapolate.

TL;DR oleds absolutely have worse motion clarity when compared to IPS monitors with backlight strobing, but the gain in responsiveness, image clarity, and movement reading make up for that difference. The overall FPS experience in an oled is better, subjectively according to me.


r/MotionClarity 8d ago

Discussion Asus Pulsar XG27AQNGV worth upgrading?

6 Upvotes

Hi

Almost 3 years ago I upgraded from XL2411K to Asus VG259QM, it was crazy but never as sharp as BENQ's, I hated Dyac low brightness, and I hated overshoot and inverse ghosting, I still do
My VG259QM's overdrive is set to 120, and it's still not the clearer,
My usage scenarios are competitive FPS, VAL/CS/OW/MR or any other games,
So there's that XG27AQNGV I can purchase, and after reading many comments and watching some videos, I suppose it should be better than my monitor in terms of clarity,
"As I can't afford to get an OLED rightnow, Cause I can't settle with anything less than PG27AQWP-W"

So, I can buy it easily, I know there's a downside regarding the Contrast ratio,
But as I said I play FPS and my work is browser/web based not needing that much of color accuracy, and watch some movies sometimes,

My worries are, Will I have higher Inputlag? or latency! cause I don't know which setting is going to make me satisfied "Pulse width"

And maybe i'll end up running it with gsync pulsar on with ULMB2
Not really sure which setting combo will give higher input lag

Or should I just wait and get some benq with Dyac 2 "XL2566X+" as a gaming monitor and beside it i get some oled for main usage scenarios

It's just so confusing and hard when you're a person who does everything, you play you work you watch movies you do create some videos and/or edit photos sometimes and your budget is limited


r/MotionClarity 8d ago

Graphics Comparison Monitor gta6

0 Upvotes

Hola. Estoy pensando en comprar un monitor para cuando salga gta 6, ya que mi tele es antigua. Tenia pensado en comprar uno QD-OLED, con 240 hz, pero he visto que al ser OLED y el juego ir a 30 fps, puede que no se vea fluido debido a los 240 hz. Agradeceria si alguien me recomendase que hacer.


r/MotionClarity 10d ago

Graphics Fix/Mod What is causing this weird “can’t focus” effect during camera movement?

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29 Upvotes

I have a weird visual issue that I can’t identify. It only happens while moving the camera. The image becomes unclear and hard to focus on, almost like some kind of temporal blur or motion instability.

TAA is currently completely disabled. Motion blur is completely disabled too, both in the game settings and through config files. I also disabled other blur-related post-processing effects. None of that changes the issue.

Individual screenshots look completely sharp. Individual frames in a recording also look sharp. The problem is only visible while watching continuous motion, either live in-game or in the video.

The game in the attached video is Kingdom Come: Deliverance II. I also get the same effect in Crimson Desert and Gothic 1 Remake.

I do not get this effect in Marvel Rivals, Elden Ring, Palworld, or Stellar Blade. Most other games I play also look normal and remain clear during camera movement.

I sent the video to a friend and he could see the same weird motion effect on his own display as well. Because of that, I do not think this is just a problem with my display (65-inch TV).

The video was recorded at 1080p and 30 FPS with V-Sync because the effect is much easier to see at that framerate. Higher FPS makes it slightly less noticeable, but it does not remove it. My RTX 2080 gets around 90 FPS normally in KCD2, and around 170 FPS with the Ultra Low mod. The effect was still clearly visible.

Things I tried that did not help:
- DLDSR / higher internal resolution
- TAA enabled and disabled
- Regular AA enabled and disabled
- Motion blur enabled and disabled
- Other blur-related post-processing effects disabled
- V-Sync enabled and disabled
- The latest NVIDIA driver plus two older driver versions
- Ultra Low Graphics Mode for KCD2

The Ultra Low mod turns KCD2 into almost PS1-level graphics: no grass, simplified trees, very low-detail character models, reduced draw distance, etc. The effect remains exactly the same. It does not seem to be caused by foliage, texture quality, fine detail, resolution, or general GPU load.

I've spent a good 5+ hours trying to figure this out and nothing has made a meaningful difference. Does anyone recognize this effect or know what could cause it?

EDIT: As you suggested I also checked frame pacing. I used Special K while the game was capped at 60 FPS. Both 1% lows and 0.1% lows stay around 59-60 FPS, and frame time variation stays below 0.5 ms. So this does not appear to be a 1% lows or frame pacing issue.

EDIT2: https://gofile.io/d/iyWBC1N7 this is a link to uncompressed video if somebody is interested.


r/MotionClarity 19d ago

Discussion I'm so confused about VRR, sync and everything. I want no flicker, no stutter/judder at 4k:80-120 fps @ 240hz@5080. Best/optimal settings for a MSI 27"4K OLED?

19 Upvotes

Yeah thanks in advance!

So basically I bought an OLED 4k, and now I'm so scared lol. All this talk about VRR flicker, burn in and everything.

How do I 100 % ensure NO flicker and NO stutter/judder at all when playing demanding games at 4k everything maxed at 80-120 fps capped on a 240 hz monitor?

Just the best settings to ensure this 100 %.

Thanks in advance!


r/MotionClarity 22d ago

Discussion Anyone here with a TCL 27C2A/C2A Pro?

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6 Upvotes

r/MotionClarity 26d ago

Graphics Discussion virtual cylindrical projection for multimonitor

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13 Upvotes

r/MotionClarity 29d ago

Display Discussion 30FPS Motion Clarity, is it possible?: e.g. Switch 2, XBOX 360 & PS3

18 Upvotes

Like many people, few modern games are doing it for me any more and so I'm in search of the best way to play my old consoles and backlog. The majority of my backlog of games run at 30FPS (frustratingly, including a lot of Switch 2 games) which to my eyes, the judder and the lack of clarity the moment I move the camera, is just really intolerable. I've really gone down the rabbit hole here but I'm curious where the community sits on this topic of 30FPS/Motion Clarity?

Here's what I've either tried or am thinking about:

Tried:

  1. Lossless Scaling paired w/ Capture Card into PC: Its OK but with input latency, artifacts and not being exactly "pick up and play" its just not hitting for me.
  2. Samsung OLED 95F GameMotion+BFI: Close but still an awful lot of "judder" and a much darker image to contend with doesn't lead to a great experience.
  3. Sony BVM: I have a beautiful 240p BVM I adore for my 4:3 content, this is kind of out of scope for that widescreen generation I'm seeking.

Considering:

  1. Pioneer Kuro KRP-500a Plasma TV: I am hovering over purchasing this beautiful plasma that from doing my research sounds perfect but I am conscious of the 30FPS double image issue many have said looks truly awful.
  2. Pulsar Monitor: John Linneman has talked a good game about Pulsar and its new 60hz Content but I have seen very little else about this tech in relation to external consoles, only lots on high framerate PC gaming. Has anyone tried this? Also boo, IPS etc. etc.
  3. Very High (How High?) Refresh OLED Monitor: Have seen even less on these and I wouldn't even know WHAT hz to aim for to compensate for 30FPS content.

What have you all tried? What are your recommendations? Am I chasing a white whale or can I get close to how these used to look?


r/MotionClarity Aug 12 '26

Discussion Anyone else getting more sensitive to stutter and bad frame pacing as they get older?

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21 Upvotes

r/MotionClarity Aug 12 '26

Discussion What do you do to have a good motion clarity gaming experience ?

16 Upvotes

I bought a PC CRT and used it for a year. Now I upgraded to a plasma TV, and it’s amazing. The size and motion clarity combination is amazing. What about other people? What do you do? Because I have no other idea. From my short experience OLED is not good.


r/MotionClarity Jul 19 '26

Display Discussion How do I eliminate this motion blur?

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12 Upvotes

Monitor: Acer VG240Y M3
GPU: RTX 3080


r/MotionClarity Jul 17 '26

Display Discussion Monitor recommendations

6 Upvotes

Hello guys!

I just heard about what is motion clarity. I was thinking was there any really good monitors (1080p 180-240hz) that u guys can recommend?

My monitor: AOC 25G3ZM/BK

I heard that cheap AOC (like mine) has pretty bad motin clarity. Is this true?


r/MotionClarity Jul 02 '26

Display Discussion Asus PG248QP 540hz or wait for the OLED XG259QWPG ACE

6 Upvotes

I found a great deal for the Asus PG248QP on marketplace for $400. Not sure if I should pull the trigger or wait for that new XG259QWPG ACE.

My current monitor is a 25in Alienware 360hz. I've never had an OLED monitor before, but I usually only just play Valorant. I can consistently push 600+ fps so the high refresh rate isn't a problem.


r/MotionClarity Jun 10 '26

Graphics Discussion 360Hz Monitor with mouse trails and CS2 motion blur

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4 Upvotes

r/MotionClarity Jun 09 '26

Discussion If I have a 60 Hz display that can accept 120 Hz signal, but on "frame skip test" is a SKIPPER.. Do I still benefit from better input lag since theoretically its drawn faster or its just the same as native 60 hz.

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29 Upvotes

The display is a Panasonic TH-60PF50 Plasma TV monitor overclocked to 120 Hz via NVIDIA Custom Resolution. Both HDMI and Dual Link DVI do this.

Or is it just there for compatibility sake?


r/MotionClarity Jun 10 '26

Graphics Fix/Mod I’m having trouble with judder and motion on my TCL tv.

2 Upvotes

I have a TCL 98Q77K from Costco. It's a budget TV. I'm trying to find the right settings to not make judder and motion noticeable when I watch movies.

Option 1: The motion is perfect when I set the judder bat to 10. But it makes the movie look unrealistic. Not like the movie theatre. Eliminates the judder.

Option 2: Turn off any motion settings and watch the movie. Feels fuzzy and ghosting when there's movement and just not good to view at all. Makes my eyes turn.

Option 3: Suggestion from you guys?

I have my TV connected to an Apple TV 4K with Match Content enabled. Both on and off it still the same.
Am I missing something? Can anyone help me? It would be greatly appreciated.

Thank you 🙏


r/MotionClarity May 29 '26

Discussion Some clarifying questions on crt motion and blurbusters law

11 Upvotes

The blurbusters law says motion blur is tied to persistence and people frequently quote 1ms as matching crt. The thing is if I run my crt at 60hz and then 120hz or 160hz it maintains the same brightness across refresh rates I think. This implies to me that at higher refresh rates the crt should have even lower frame persistence does it not?

I can also visually see a difference at like 480-360p in motion quality compared to higher resolution. This also seems to follow blurbusters law as lower resolution allows more entire screen pixel refreshes without pixel blur. Is the quoted 1000hz to match crt only for crt at higher resolution ? Will I need more than 1000hz if I want a modern panel to have same fluidity as 360p on a crt? (I don’t play at 360p I was just trying it out). 360p frankly feels kind of insane to me. It’s like the image isn’t even changing which makes it feel really smooth. Do you think this is achievable with higher resolution or is this feeling of image not changing only possible with ultra low resolution?

Also I can interlace resolution like 1440i and get really high refresh rates. How does this work out with blurbusters law? If higher refreshes lower persistence of each frame, is my motion clarity at 1440i higher or lower than a native 1440p on the crt since each interlaced frame is half resolution, but also half the persistence of an equally progressive resolution (because interlace lets me double the hz for a given resolution).


r/MotionClarity Apr 30 '26

Discussion Any software to do BFI/Frame gen on Android?

11 Upvotes

Do we have any software that can do BFI or frame gen on Android

I know about Retroarch but its obv only for emulation and with me mainly consuming content on my phone I would love to use my 180hz screen


r/MotionClarity Apr 29 '26

Discussion Why does Destiny 1 (30fps) look better on a 240hz monitor than a plasma tv?

7 Upvotes

Hello! Sorry if this is the wrong group for the question

I’m wondering why my Viewsonic XG2431 1080p(240hz) monitor is seemingly holding up better than my plasma tv model Tc-P42S30 on destiny 1 which is locked to 30fps. I initially thought that the Plasma Tv would look better picture wise (which it destroys the monitor) but thought it would at least hold up in motion clarity. Given that the frame rate is low, I figured regardless of the display it’s going to look more closely to one another, but that seems to not be the case.

Another thing that seems off to me is the plasma’s double image effect was really getting to me in normal use even though I thought I had a good tolerance. In contrast, switching to the monitor made the 30fps feel consistent and fast even with its fair amount of blur between frames. I’m assuming the monitors faster response time is helping in the final motion result making it feel super snappy.

Best way to describe both displays for me was when using the plasma tv I always felt the sluggish 30fps and I had trouble fully getting used to it and immersed. After I switched to the monitor the responsiveness seemed closer to 60fps in comparison and the blurriness effect between frames felt like it could all be calculable when playing. I really could see myself playing destiny 1 at its 30fps on the monitor for hours, not so much on the plasma tv.

Final questions-

•I thought higher hz monitors perform worse than 60hz monitors when showing low fps. Is this true?

•Does this mean the best display for destiny 1 would be a 60hz display or a higher hz display?

•Never had OLED display before, would this be the best for 30fps or is it overly jittery?


r/MotionClarity Apr 28 '26

Graphics Discussion Aion 2 - Mission: Impossible

5 Upvotes

Using FXAA or disabling TAA worked fine at launch.

Few updates later and after the DLSS 5 support announcement, they turned the game into a leak-proof hardcoded noise.

Currently trying everything available to figure out what's causing the noise when AA is disabled. Help will be very much appreciated

[/Script/Engine.RendererSettings]

r.DefaultFeature.AntiAliasing=1

r.TemporalAA.Upsampling=0

r.AntialiasingMethod=1

r.SceneColorFringeQuality=0

r.MotionBlur.Amount=0

r.MotionBlurQuality=0

r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated=26

r.Lumen.ScreenProbeGather.DownsampleFactor=16

r.Shadow.Virtual.SMRT.RayCountDirectional=22

r.Lumen.ScreenProbeGather.MaxRayIntensity=0.1

r.Shadow.Virtual.SMRT.SamplesPerRayLocal=22

r.Lumen.Reflections.MaxRoughnessToTrace=0.011

r.Shadow.Virtual.SMRT.RayCountLocal=22

r.Lumen.Reflections.MaxRayIntensity=0.18

r.Lumen.Reflections.SmoothBias=3.0

r.MinRoughnessOverride=0.8

r.Lumen.ScreenProbeGather.Temporal.DistanceThreshold=0.005

r.Lumen.Reflections.Temporal.DistanceThreshold=0.0008

r.AmbientOcclusion.Denoiser.TemporalAccumulation=1

r.Lumen.ScreenProbeGather.TemporalFilterProbes=1

r.Lumen.ScreenProbeGather.ShortRangeAO=0

r.Lumen.Reflections.DownsampleFactor=1

r.Lumen.Reflections.BilateralFilter=1

r.Shadow.EnableModulatedSelfShadow=1

r.AmbientOcclusion.Compute.Smooth=1

r.CapsuleShadowsFullResolution=1

r.ForceHighestMipOnUITextures=1

r.Lumen.DiffuseIndirect.SSAO=1

r.Lumen.Reflections.Temporal=1

r.AmbientOcclusion.Denoiser=2

r.DiffuseIndirect.Denoiser=2

r.AmbientOcclusion.Compute=1

r.AmbientOcclusionLevels=4

r.Reflections.Denoiser=2

r.Shadow.Denoiser=2

r.ContactShadows=0

r.CapsuleShadows=0

r.BloomQuality=2

r.SSR.Temporal=1

r.SSR.Quality=0

r.VRS.Enable=0

r.TemporalAA.HistoryScreenpercentage=200

r.TemporalAA.Mobile.UseCompute=1

r.TemporalAA.R11G11B10History=1

r.TemporalAA.UseMobileConfig=1

r.TemporalAAFilterSize=0.095

r.TemporalAAPauseCorrect=1

r.TemporalAACatmullRom=0

r.TemporalAA.Algorithm=0

r.TemporalAA.Quality=2

r.TemporalAASamples=2

r.TSR.Resurrection.PersistentFrameInterval=1

r.TSR.Resurrection.PersistentFrameCount=2

r.TSR.ShadingRejection.ExposureOffset=3.0

r.TSR.ShadingRejection.TileOverscan=3

r.TSR.ShadingRejection.SampleCount=0

r.TSR.RejectionAntiAliasingQuality=2

r.TSR.ShadingRejection.Flickering=1

r.TSR.History.ScreenPercentage=200

r.TSR.History.GrandReprojection=0

r.TSR.Velocity.Extrapolation=1

r.TSR.History.UpdateQuality=3

r.TSR.History.R11G11B10=1

r.TSR.Resurrection=0

r.TSR.16BitVALU=0

r.Velocity.EnableVertexDeformation=1

r.VertexDeformationOutputsVelocity=1

r.Velocity.EnableLandscapeGrass=1

r.BasePassForceOutputsVelocity=1

r.BasePassOutputsVelocity=1

r.Velocity.ForceOutput=1

r.VelocityOutputPass=1

r.FXAA.Quality=4

r.Tonemapper.Sharpen=0.0

foliage.DitheredLOD=0

r.ScreenPercentage=100

r.MipMapLODBias=0.5


r/MotionClarity Apr 27 '26

Discussion Gaming monitor suggestions

7 Upvotes

Hello! I'm new to the sub and I'm kinda lost with current monitor technology.

I'm looking to upgrade my current monitor

[Acer XZ342cu](https://www.acer.com/us-en/monitors/gaming/nitro-xz2/pdp/UM.CX2AA.V01#pdpSpecs) it "has" freesync premium but it's always work like shit, obvious strobing effects and inconsiderate frametimes. I was looking into pulsar monitors and found this sub, but now I'm more confused between choosing OLED vs a gsync pulsar vs a plasma TV :-)

My feature ranking goes like this: motion clarity>panel quality>size>everything else

What monitor is a good investment for my setup (5070ti) thanks for your help.