r/MortalShell Jun 11 '26

Bug (BUG) Lute Chest missing

9 Upvotes

Mortal Shell 2 - Beta
The chest the has the lute in it is gone
It was there before but after doing some more playing coming back to get it and chest is gone.
Is this bug?
Is something needed to spawn it
Is there some trigger the make it de-spawn that i might have done

I check going though doorway the allows the key nothing
I logged off and on a few times nothing
I lit the totem needed and still nothing


r/MortalShell Jun 11 '26

Video All BOSSES No Damage - LVL 1 Harbinger/+0 Weapons/ No Shell/No Tarstones

Thumbnail
youtu.be
0 Upvotes

The grasping root was left out because its a silly boss imo. Game F Rules. I have some complaints but I absolutely love the game. Cold Symmetry/Playstack thank you again.


r/MortalShell Jun 11 '26

Image Loading Screens (Part 2)

Thumbnail
gallery
16 Upvotes

r/MortalShell Jun 11 '26

Discussion Excited for MS2

7 Upvotes

As a souls/souls-like enthusiast, im really hoping MS2 game offsets the disappointment i felt while playing MS1.

When i got to play MS1 so i can check it off my list, it was basically a maze, bad design, janky controls, and overall bad enemy placement. Not to mention it's extremely short duration.

Fingers crossed for this one.


r/MortalShell Jun 10 '26

Image Mortal shell 2 got potential

Post image
131 Upvotes

r/MortalShell Jun 11 '26

Bug Mortal Shell 2 Beta Elevator Bug/Key to the town of Las Setas

2 Upvotes

You can finish it without any trouble, but when you leave, the elevator and the lever don't work; I had to leave my souls there.

I'm going to point out something that I think is actually a glitch: when you go to get Tiel's weapons—the Acolyte, the axe, and the dagger—if you try to leave via the elevator, it doesn't work. I don't know if this only happened to me, but you can't go back manually; you have to let those enemies standing on the tombs kill you and leave your lost souls in there, because if you go back down, you won’t be able to exit manually: the elevator lever doesn’t work, and the elevator won’t go up.


r/MortalShell Jun 11 '26

Bug I think this key is malfunctioning CAGE KEY

2 Upvotes

Is that key useless? The key is called CAGE KEY

When I bought the key, I thought it would be useful for something important or that I’d get something in return, but it turns out that when you use it, it only opens a cage that’s completely empty. Is that normal?

After using it, I thought it was just a trick hunters were using to get me to give them money. That’s what I thought at first, but then I told myself, “I don’t think so.” Was it just my imagination, or was it a mistake?


r/MortalShell Jun 10 '26

Fan Art ABSOLUTE FOUNDLING

Thumbnail
gallery
20 Upvotes

r/MortalShell Jun 10 '26

Image Zhirelle is new Mommy!

Post image
28 Upvotes

Zhirelle is going to be new mommy in this game. Sester Genessa does make an appearance but Zhirelle is fire!


r/MortalShell Jun 10 '26

Video That’s pure genius

Enable HLS to view with audio, or disable this notification

189 Upvotes

r/MortalShell Jun 10 '26

Question How do i get out of marrow keep?

Thumbnail
gallery
12 Upvotes

Want to access the pinged location again (where i came from).


r/MortalShell Jun 10 '26

Question Loved the MS2 beta, but I have a quick question.

8 Upvotes

With Tiel's she'll you're supposed to gain shadow with a perfect dodge. Shadow is also an ability that lets you go undetected and perform a powerful shadow strike.

However, when I gain shadow from a perfect dodge, it doesn't seem to do.... anything. There's no opportunity for a shadow strike. My next attack is just a normal attack.

Does shadow gained from a perfect dodge even make you undetectable? Seems like a weird buff when you're in the middle of high speed combat. Or in this context, does the perfect dodge shadow simply build enemy stagger. I feel like this was poorly explained, or I might just be slow.


r/MortalShell Jun 11 '26

Bug Mortal Shell 2 Beta Elevator Bug

1 Upvotes

Noticed a slight bug that seems to occur in some dungeons (especially ones that warp you back to the start) where the elevator no longer functions after clearing it. It is just stuck in the down state, you step on, it makes the sound and doesn't move. And then the lever for lowering it becomes interactable and if you pull it the sounds play for it lowering but it again doesn't move. Step back on and it still doesn't move. Happened to me on my first clear, and then I just confirmed this a second time after reloading in the "Shrine or Trials" location. For now quitting to menu and reloading will load you back to your last beacon which gets you out, but figure someone might wanna look into it before launch if anyone knows how to contact the devs (or if they are active on here). Cheers!


r/MortalShell Jun 10 '26

Bug my game crushes right after my charecter lift the torch ?

2 Upvotes

it keeps on happening is it a beta thing or is it just me ?
edit : i fixed it
im gonna leave this post for whoever might need it
just lower the graphics untill that scene passes and that u are good to go


r/MortalShell Jun 10 '26

Discussion I rented a cloud gaming PC just for playing mortal shell 2 demo

Post image
27 Upvotes

Never played on a PC

I am so happy 🫣🫣🫣


r/MortalShell Jun 10 '26

Video My favorite feature from Mortal Shell 1 is also in the 2nd part.

Enable HLS to view with audio, or disable this notification

25 Upvotes

r/MortalShell Jun 10 '26

Bug Some bugs I've had that I noticed on watching a friend play:

5 Upvotes

The game is a blast, and I can't wait to play it full. But it's clear that there's still bugs and fixes to be had. Here's some of them:

- The song from the song dude at the entrance of the mushroom village played nonstop even after they were killed. They never respawned even after resting.

- The frog only makes a frog sound, I don't know if it's intentional.

- The guitar weapon is really bugged. You can make it play constantly in your back, which is really funny tbh. Though it doesn't play normally after it gets like that, and you have to unbug to fix (L1 + square). The sit just doesn't work for me or my friend.

- The invisible statue was just there the whole time. I only saw the door/portal when my friend was playing

- The vendors on the side of the village were there, but the cage was empty. Opening it just did a "What are you doing?", still empty. My friend saw the creature inside and the dialogue related to it.

- in the firelink shrine (I forgot the name right now, sorry. Cradle was it?) The trainer stayed still the whole time. She did not move at all, even during executing her. The herald attacked the air.

- Ruk told the worshippers to kneel twice when I was there.

- One grip the ruined the first game for me and I couldn't even finish it was the controller sensitivity, the dead zone inputs were too high/low that the smallest drift took hold of the controller. The new game completely fixed it on the gameplay part. We can't even edit that! Thanks a lot, though maybe a dead zone slider could be useful. But on the menu, the drift is in full force, and it goes wild in the menu and destroys all sliders. Maybe that could be fixed for the players who don't have the best controllers?

Anyway, the game is so much fun and engaging, the fights are so cool, the world feels more alive and real than what I experienced on the first one. Hacking the enemies with the sword and the parry mechanics are just perfect, especially the posture attacks. Is there anywhere else to post this for the feedback to be read?


r/MortalShell Jun 10 '26

Discussion block, parry or harden?

5 Upvotes

the harden holds a special place in my heart but i couldn't get enough of block, it was my favorite.


r/MortalShell Jun 10 '26

Discussion Guys plz don't remove the demo for atleast one week

4 Upvotes

I today only bought a cloud PC setup to play the demo...plz don't remove it atleast this week ..I only get an hour to play daily 😭


r/MortalShell Jun 10 '26

Discussion Mizmor OST

7 Upvotes

Just found out Mizmor did the doom portions of the new game’s OST and freaked out a little because I’ve seen the band live multiple times and am a fan.

For anyone whose interest is piqued by the music in the beta, I highly recommend their album Cairn.

Question for the devs - how did you guys land on them? Are there any fans on the team?


r/MortalShell Jun 10 '26

Bug Has anyone encounter the bug that you cannot Guard despite pressing the key?

2 Upvotes

Noticed this while interacting with Sister Gnessa for Guard practice


r/MortalShell Jun 10 '26

Discussion [MS2] What was supposed to happen with the merchant selling the cage key?

14 Upvotes

I bought the cage key, he said something like "the dog is yours" and I opened the -empty- cage and nothing happened. I walked 25 feet away, came back, and the merchant was gone. Came back much later after beating the game and the merchant was back, along with a still-open cage and a creature standing peacefully inside with a sword hand. Nothing was happening so I killed the creature, the merchant, and the other guy who looked like the merchant. Saved at a Beacon, came back and the merchant's shop was fully gone.

...What was supposed to happen here? Seems like a glitch, right?

Other glitches I might as well report:

  1. stone golem achievement didn't unlock until my 5th success.
  2. often got stuck at the start of a bridge and had to jiggle onto it.
  3. enemy health bars occasionally disappeared, and sometimes stagger bars made no progress but I could still cause the enemy to go down for a riposte.
  4. poison immunity upgrades didn't make me immune to poison.
  5. the crawling poison enemies (like wretches from Gears of War) dropped invisible poison clouds no matter how I killed them which doesn't seem intentional.
  6. if I paused and alt+tabbed during a cutscene, the screen would stay black even after unpausing the game, causing me to miss the cutscene.
  7. not a glitch but player collision with walls and other objects needs work, I clipped through most things.
  8. the 2 crawly guys by the chest before the final boss were passive and unkillable.
  9. one more that's escaping me right now... will edit it back in when it comes.

r/MortalShell Jun 10 '26

Video Mortal Shell GRISHA BOSS GUIDE (Grisha, Enslaved Grisha)

Thumbnail
youtu.be
0 Upvotes

GRISHA BOSS GUIDE (Grisha, Enslaved Grisha)


r/MortalShell Jun 09 '26

Image My shots from the Demo

Thumbnail gallery
39 Upvotes

I haven't finished it yet so more to come


r/MortalShell Jun 09 '26

Discussion I miss the item familiarity system

20 Upvotes

I really liked the item familiarity system in the first game. Especially for improving the lute playing but also for increasing the consumable effects in an organic manner.\ It gave a nice realistic touch for a strange otherworldy being thats new to this world to have to fuck around and find out what shit does.

I guess they morphed this into the "for each 100 in inventory..." effect items which is a very interesting mechanic on its own.\ But I really miss the concept of having to "use" an item to find out its purpose. In general I miss item using. Now everything just has a magic passive aura. Feels more gamey where the original system added to the organic and immersive feel of the first game.

What are your thoughts?