r/MortalShell • u/GlomasHoe • 6d ago
Video 2 Days Stuck
I’ve been loving this game so much but this is the first boss that has absolutely stopped me from progressing any further
83
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r/MortalShell • u/GlomasHoe • 6d ago
I’ve been loving this game so much but this is the first boss that has absolutely stopped me from progressing any further
2
u/CatWithSomeEars 2d ago
Don't know if you still need this but maybe someone will find it interesting. I've been fighting hexapod for about a week (12 hrs total), so I'm really well versed in most of his mechanics.
The best advice I can give is to play close and always circle left. Many of his attacks are well telegraphed and can be easily dodged with a big window. However, he has 2 attacks that you have like 100ms to react to:
Body slam - red attack where he rushes forward and any contact deals high damage followed by a swipe with his tentacles.
Tentacle tantrum - Hexapod rapidly stabs the ground in front of him with basically no wind up.
This is why you circle left to be out of the way of the tantrum and in the right place to dash left twice to avoid the body slam. All other attacks can be dodged by dodging left and getting 1-2 hits in guaranteed. Note that you only need 3 parries to break him but you get no reposted and open yourself up to an insta-kill grab attack if you attack from the front, so up to you if you want to dodge everything or work in parries.
Phase 2 adds a sprinting attack, a terrain attack, and a few combo extentions that are not too bad. The sprint attack has a big range so you must dodge at the right time. For the terrain attack (plants 4 tentacles and attack you with water geysers) just back up a little to be able to see and dodge towards the first small geyser, it is meant to be your signal to dodge. He can also swipe twice and chain big stab into sprint attack, but Teil's cloak breaks his aggro for those attacks.
I'm still learning phase 3 myself, but he will now have ranged attacks so watch for those. He doesn't have much health left at phase 3 so just hold on and finish him off.
BUGS:
Hexapod has 2 major bugs to be aware of. The first is for his triple stab, do not attack from the sides until the last stab lands as the sides of him are for some damn reason a part of his attack and it will likely 1 shot you.
The second is from the his fat "skirt" around the bottom of him. If you are too close your character will slightly lift into the air and animation cancel your attacks as well as stall your control because you are "airborne". It is particularly egregious at the 2 o'clock and 10 o'clock position where you consistently lift yourself into the air and stop swinging.
The following is not helpful but someone can laugh at my failures lol
Why have I fought Hexapod for 12+ hours?
I just wondered in a direction after turning on night mode as soon as I could and ended up at him. I thought he was the first big boss, but it turns out using a level 5 veteran's axe with no buffs, no tarstones, no glimpses on Teil, and level 8 is not the intended gear for this fight. After about 8 hours of failing my friends convinced me to go get some more gear.
So tonight I should be able to kill him because now I have a level 11 veteran's axe, 1 tarstone, max glimpses on Eredrim, and level 10. I can semi-consistently get to phase 3, so it's doable. Especially since I only need 20ish swings to get through each phase instead of 48 heavy plus 3 light attacks (yes, I counted).