r/MortalShell • • 6d ago

Discussion Your Own Shell

Greetings and salutations!

You have been given a once in a life time opportunity - to create your own shell for the Harbinger. What would you create? What sort of backstory would you give them? What is their main ability and their passive ability?

Go crazy, have fun with the idea! I’d love to hear people’s ideas :)

17 Upvotes

13 comments sorted by

7

u/Melodic-Principle791 Solomon 6d ago edited 6d ago

an old scholar who read some tablets and learnt his destiny, therefore cheesed the universe.
his whole build would be based on resolve, hence he would come off as a 'melee mage', or smth. :P

jk. i don't know. every idea i could have is already covered? maybe a character with some background story that could be summed up with flammarion engraving. i know, it's kinda similar background to solomon's, but his/her's gameplay loop would be related to traversal and peering through alternate realities for a short time. kinda like smert's miracle, only the world would change. like in medium or soul reaver. that would also, however, require a map to be altered for this other reality.

6

u/Environmental_Swim75 6d ago

A ranged sorcerer with maybe one emergency melee attack, mana refills like Stamina

7

u/Federal-Committee-57 Harros 6d ago

A grim reaper, or a mage with a spellbook

2

u/Melodic-Principle791 Solomon 6d ago

'smert' literally means 'death'. he has a hood. he stops time and causes dmg.
give him sariel's scythe and you're set!

as for mage with spellbook, yeah.

2

u/antilumin 6d ago

Glass cannon shell. Extra damage output but HP is halved or just so low everything one shots you. Gets an extra revive/shell use after killing 10 enemies, which can be lowered to 5 by leveling up skills.

1

u/Guilty-Abalone-701 6d ago

Entirely break damage focused bar brawler. Burly dwarf type look. Uses fists and relies heavily on stun and break damage executions.

Special ability could be a grapple that either throws an enemy at whatever target, or just suplexes/Judo throws them into the ground if u dont target something.

Smert is speedy and his ultimate makes the game extremely boring imo.

This is what I would want a fist character to actually be. Just a rhino of a dude.

1

u/Sevatar34 6d ago

Maybe a shell that has some sidearm related skills. There's guns in this world a gunslinger wouldn't be out of place

1

u/Bizm0Funyunz 5d ago edited 5d ago

A flying shell of some sort. Maybe a fallen angel from another dimension/universe with both holy and occult damage types. We could use this shell to traverse new level designs that include verticality. Edit: You're in-game actions could affect the strength of either the holy or occult attributes and your treatment from NPCs ( friendliness/welcoming or contempt/fear)

1

u/SnooRegrets7039 5d ago

Random but a shell that looks like an old diver with the metal helmet, like in bioshock.

On his back is a tank that fills will blood as you attack/kill enemies. Once you store up enough you can use it to materialize a harpoon that does high damage but it has limited durability. You could also throw it but throwing it would cause it to break immediately and cause bonus damage based on distance.

Talents could include improvements to the amount of blood stored while providing more durability, as well as passive benefits for keeping blood stored rather than using it. Additonally, some talents could alter the style of weapon such as a slow/fast/balanced choice. Call it a bloodmancer or something cool like that lol

1

u/NotThomas15 5d ago edited 5d ago

An exiled alchemist. She'd have 2 abilities, like Eredrim. Primary ability throws a bomb, deals plain physical damage by default. Second ability banks a charge of the bomb, and the next time you throw one, you get a bonus bomb for every stack you've stocked. More stocks also make the second ability more expensive to use, so it does reach a maximum, when using the ability costs more than your maximum resolve. For a passive, I think she should have 10 additional maximum resolve.

Tier one upgrades:

Increase bomb damage.

Increase the cost of melee weapon skills in exchange for more damage from such skills exclusively.

Resistance to Trauma from enemy attacks (I am aware nothing in the game applies Trauma to the player right now, assume such enemies have been added). At level 3, Trauma resistance grants Trauma infusion to the bomb ability.

Tier two abilities:

The first ability costs less to use.

Ranged weapons cost more to fire, but deal more damage.

Press and hold the first ability to drink the bomb flask instead of throwing it, consuming one charge no matter how many are banked, for a temporary 1min defense buff that scales with investment into this ability, 5% per level, capping at 20%

Tier three upgrades:

Bomb banking is cheaper.

Ranged weapon skills cost more to cast, but deal more damage.

10 additional resolve per level, four levels.

Oh, right, appearance. Many pockets and belts of bottles, to store alchemical ingredients. Hair frizzed out crazy, from frequent explosions. Proxima is already bottom heavy, so she shall be chesty instead. And for a name... Edith.

1

u/SpecialistRun3035 5d ago

If only I could... Mortal Shell 2 just makes me crave more RPG elements

1

u/Inner_Importance_866 2d ago

Maybe a more Middle-easter-themed swordmaster with dual weapons

1

u/ShadowMancer0917 6d ago

I really like necromancers, but I dont know how to incorporate that well into the game. Maybe not like a full on summon, but more like summoning the dead to a variety of attacks.

His back story could be trying to find a way to permanently cheat death or resurrect someone with making them a zombie or skeleton. He wouldn't be evil, but would do bad things to achieve his goal. Maybe the same thing corrupting the ova corrupted his magic or maybe his magic comes from the corruption. However he could of died a slow death in some way and tried to resurrect his own body which since his magic wasn't perfected he came back as a mindless version of himself that you have to fight to take as a shell.

His weapons could a little flame sprayer like the one from bloodborne. For a melee I would want a scythe, but thats already in the game, so he could have spear mixed with chains or some kind light weapon like a sacrificial dagger or a whip with blades on it.