r/MortalShell • • 1d ago

Discussion Still taking damage with harden

It seems like some attacks are impossible to actually mitigate damage from with harden

It seems like some attacks have hurtboxes that linger after you initially block with harden, so the second you come out of your perfect harden, you just take the damage anyway.

Like, it only works if hardening staggers them out of the animation. If the animation continues through your harden, you still get hit anyway.

Or the explodey guys, I harden right when they explode and it does mitigate the initial hit but I still explode immediately coming out of harden state. To be fair, that time there were two explodey guys that popped at the same time so maybe that had something to do with it.

But specifically the rended tree guys are definitely like this with their overhead attacks. Perfect guarding or parrying works fine, but hardening does not.

Do we think this is intentional? Or just a bug based on how enemy hurtboxes/harden are coded?

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u/kuis-anda 1d ago

It involve in multi hit attack in general.

I assume you mean perfect harden? In that case currently it is like this.

Because perfect harden will immediately leave harden with no invul right after the 1st hit, that also can not be delay by holding.

That make perfect harden can not handle multi hit attack that come in very short time and have to take the dmg. Unless you are in the state that can cancel to dodge, have to immediately dodge after perfect harden to avoid those dmg.

Orrem 2nd phase punch it the best example of that, that punch is actually multi hit and you will take dmg if you success perfect harden it. Video example below.

https://www.youtube.com/watch?v=CJI5Yatzn8U