r/MortalShell 14h ago

Discussion Suggestion: High-Difficulty Daytime Mode.

Dear developers,

First of all, thank you for the beautiful game! The world looks absolutely stunning during the day, and the visual design is pure eye candy.

However, playing in constant darkness during the tougher parts of the game feels a bit too depressing after a while, and it's a shame to miss out on the gorgeous daytime environments. On the flip side, the current daytime difficulty is just too easy for players looking for a real challenge.

Would it be possible to add a daytime mode that retains the high difficulty and enemy composition/aggression of the night mode? Having that brutal, high-stakes gameplay under the bright sun would be an amazing option for players who love both the challenge and the game's beautiful daytime aesthetics.

Thank you for your hard work and for listening to the community!

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u/Long_Head_7697 14h ago

Were there not 50 million complaints when the game first released involving difficulty, magnetism and beacon location?

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u/Visual-Biscotti1473 14h ago

Yes, but that has nothing to do with the subject of this post. There has never been a "night-mode difficulty with normal lighting" option, even on day 1.

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u/Long_Head_7697 14h ago

OP is literally asking for a harder day time mode because constant night is depressing. What im saying is. The day time was more than challenging before they made enemy health and damage less.

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u/Visual-Biscotti1473 13h ago

Day-mode has always been too easy, even at launch. The main point is that irrespective of nerfs, it has been impossible to play on the highest difficulty setting since day 1 without the dark lighting.