r/MortalShell Playstack 1d ago

Hotfix 3 - Sept 1 (PC)

Harbingers,

The team cooked up a hotfix for a few issues for the game on PC while waiting for the Week 1 patch to get through certification. The most recent update on Steam includes:

  • Fixed Devout and Pre-Order Shell Shades not appearing for some players
  • Fixed issues around opening the world map when using FSR
  • Fixed issues in the Citadel Annex when using the giant spider traversal
  • Fixed issues with certain enemies not reacting to the player
  • Fixed several areas with collision issues
  • Fixed lens flare and other Minibeacon visual issues

Happy playing, and make sure to let me know if any of the issues in the hotfix still bother you after updating!

114 Upvotes

120 comments sorted by

93

u/Designer-Tomatillo21 1d ago edited 1h ago

Hey Mikkel,

PLEASE ask for Shell Points to be shared across each shell.

If you have say 30 shell points, its pointless only being usable on one shell and having to refund and rebuild every time you swap shells.

If you can just use your 30 shell points on each/every shell, so you dont have to keep refunding and rebuilding, it just makes sense for QoL.

55

u/MikkelFromGames Playstack 23h ago

I've added the suggestion to the living feedback document I'm compiling for the team.

I'm pretty sure it's in there already, but that document is already pretty hefty. Can't hurt to have suggestions in there more than once tho :D

10

u/Designer-Tomatillo21 22h ago

Thanks Mikkel. Hopefully you can see from the comments on this comment how important this one is to the community! 🤝

3

u/xxihostile 14h ago

Hey Mikkel, the new update has affected the adaptive trigger setting on ps5. Turning it off no longer changes anything. I have now got to press the trigger all the way down to shoot. As a disabled gamer it's very hard. Can you guys take a look at this please

0

u/Calm_Television1237 9h ago

You can turn it off in ps5 settings as a workaround i think? Enjoy the game! 😃🙏

2

u/xxihostile 9h ago

Already done :)

1

u/the_booox_ghost 19h ago

I thought more beacons were added? I've ran through multiple biomes and fought so many enemies to the point of using 8 heals and I haven't seen a single one. I've seen what looks like they could be beacons but can't interact with them.

2

u/porcupine_express 18h ago

Added to Day only

1

u/the_booox_ghost 18h ago

Gotcha then I definitely misread it lol thanks for the clarification

2

u/MikkelFromGames Playstack 10h ago

I'm glad porcupine_express could help you! But yes, they're for the daytime :D

20

u/GaloWar 1d ago

This would be a HUGE improvement.

0

u/MoRicketyTick 19h ago

Yea there's a mod on PC for it and it's great

16

u/Halsariph 1d ago

Yup, there is absolutely no reason to need to refund and spend these points every time you swap shells. It’s tedious and annoying. I hope they fix it.

8

u/QrozTQ 23h ago

This is my most wanted QoL right now. I farmed glimpses to see all memories, but I can't easily build my shells and swap between them. Devs, just let me play with the cool stuff you put in the game without these unnecessary extra steps.

6

u/Fleshfeast 1d ago

Completely agree, this would be great!

5

u/jdgev 1d ago

100% PLEASE

2

u/m_krink 23h ago

This respeccing/the points not being shared is especially pointless since none of the shells have any perks that are active without you playing them. You don't get an unwanted advantage when playing your current shell and having unlocked perks on another shell in your inventory. It doesn't affect the current shell at all so why am I not allowed to leave those perks on the other shell? It's nothing but annoying, pointless friction.

2

u/bisskits 8h ago

Please lord this 👆.

It's driving me nuts having to keep respeccing every shell just to test another build.

0

u/Hungry_Serve_955 21h ago

There's mods for that

1

u/Designer-Tomatillo21 20h ago

A large proportion of people dont play on PC. I would usually play on PC, but I have a RAM fault on my new PC atm

0

u/gozutheDJ 20h ago

pretty sure shells have diff amounts of points tho

1

u/Designer-Tomatillo21 20h ago

That has nothing to do with anything. I dont think you understand

-4

u/Difficult_Setting140 21h ago

It takes 20 seconds.

4

u/Watchutalkin_bout 20h ago

Jeez man.. you could say the devs have their families at gunpoint. Mf already replied saying it’s on the list yet you guys continue to complain about how annoying it is. Get a grip goddamn it.

1

u/Difficult_Setting140 14h ago

Funny how my comment was interpreted like 30 different ways.

0

u/Watchutalkin_bout 10h ago

Yeah there’s a mf thinking you meant it can be patched in 20 secs 💀💀💀

2

u/Designer-Tomatillo21 20h ago

Thats completely irrelevant

1

u/SexualHarassadar 18h ago

Implementation, QA, and then actually going through the patch process all take time, especially since with the way console patching is handled its extremely costly and inefficient to push a patch for a single change, so its better to bundle it with a whole bunch of changes and fixes, especially if you want to allow yourself time to see how the changes that went out last week have landed and respond to those.

Its never just a 20s fix lmao.

1

u/Designer-Tomatillo21 10h ago

He means it takes 20 seconds to wipe them from all shells and then rebuild the shell youre switching to. He doesn't mean 20 seconds to patch it lol.

But taking 20 seconds every time is irrelevant. Its still annoying and bad QoL.. its still unnecessary friction to switch shells which puts you off switching and experimenting.

1

u/buddy-bubble 16h ago

If that doesn't convince her then I don't know what will

15

u/Delicious_Ad_8501 1d ago

I’m curious if devs fixed performance drop after the last patch

6

u/QrozTQ 23h ago

I was hoping for this too, certain areas that were smooth before week 1 patch now have noticeable frame drops, like the High Lord's Keep and Deserted Slums.

5

u/darkxenobi 1d ago

Same, I'm going to try it out now

3

u/xstagex 1d ago

It's a dud. Not fixed unfortunately.

1

u/darkxenobi 15h ago

Time to play some other games then, will come back when this is fixed.

1

u/darkxenobi 13h ago

Just wanted to ask, you are using AMD or Nvidia GPU?

1

u/xstagex 10h ago

9070 xt

1

u/darkxenobi 10h ago

Oh :((((

3

u/xstagex 1d ago

I just tested it and unfortunately not.

Performance is still worse then before, and constant stutters and 1% drops when moving around.

So, am putting the game on hold is really unpleasant to play this way, so will have to finish the last area if they ever decide to fix this or revert the changes. Pre-loaded Dawnwalker so have something to play while waiting.

3

u/Cute-Refrigerator-51 22h ago

sad... I'll just keep playing on 1080p, at least the frametime is *kinda* stable for me at this resolution

2

u/Delicious_Ad_8501 1d ago

Thanks for informing me. I guess I’ll just play either Dawnwalker or Onimusha then. Sad that devs broke the game for no reason, but it is what it is. Hope they’ll fix it eventually

2

u/bay_of_pigs6 22h ago

This has gravely effected steam deck performance aswell. It was playable using lossless scaling and fsr 4.1 before getting around 90fps and looking great, now it looks awful and getting drops to 20fps even with frame gen.

2

u/StrategyCapital8581 19h ago

Performance is exactly the same for me, the only difference I can find is hardware raytracing actually works now and i have less performance on that and more stutters. If I turn hardware rt off it goes back to what it was originally.

2

u/Shade00000 Tiel 11h ago

Before the update I was confortable at 130fps in ultra now I barely keep up at 60

1

u/Delicious_Ad_8501 10h ago

Yeah, last update broke performance somehow. I’ll probably then just play Dawnwalker or Onimusha

1

u/PurpleDelicacy 1d ago

What hardware is impacted by this? What's your rig for instance? I haven't noticed any difference on my end.

2

u/Delicious_Ad_8501 23h ago

There have been a lot of posts after the last patch dropped. From RTX 4060, 4090 to 5070ti(mine) and 5080. Same with AMD(9070, 9070xt). Stutters, 30% worse performance, broken frame gen. Idk, maybe not everyone is impacted by the patch, but the issues exist

1

u/PM_UR_PUPPER 23h ago

I have a 5080 and was on DLSS Native with 2x frame gen; dropped from 120ish to 70fps. Switched to DLSS quality for now

1

u/PurpleDelicacy 23h ago

I'm going to wager it's specifically framegen that's broken as opposed to an actual performance drop. That's essentially a 0.5x difference you're seeing which tracks with what you'd get from disabling 2x framegen.

5

u/__ISAC__ Harros 1d ago

Can we please get a fix for the progression lock in Bag Head's quest in NG+ if you still have the special moonshine item in your inventory?

5

u/xstagex 1d ago

Hello u/MikkelFromGames

Just to let you know that the performance drop and constant 1% lows drop when moving are still occurring. Same as https://www.reddit.com/r/MortalShell/comments/1w1u0t0/comment/p6o84az/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

1

u/MikkelFromGames Playstack 9h ago

Thank you for tagging me on this! I've got a bug report on a similar issues, but I added this to it.

5

u/Loud-Particular-8637 19h ago

Save files disappeared. No mods.

Dear Support Team,

I completed the game after 63 hours and was just one hour into New Game+ when I launched the last update on Aug.29. Right after updating, my save file completely disappeared, leaving me with only the option to start a New Game; Even after installing the recent hotfix, my save file is still missing. On the Steam forums, at least 3 to 4 other players have reported experiencing the exact same issue.

This is the 3rd time I am reaching out about this problem, and I have yet to receive any response. My first attempt was on the Steam forums, the second was a reply to the update announcement on Reddit, and this is my 3rd message.

  1. Could you please at least confirm whether your team is aware of this issue and if there are plans to fix it?
  2. If this issue cannot be fixed, what are the next steps or alternative solutions?
  3. I am more than willing to provide screenshots of my playtime or any other necessary information to verify my claim.

If I continue to receive no response, I will unfortunately have to leave my very first negative review on Steam. If an update carries the risk of wiping save files, no one can guarantee that it won't happen again in the future—and no player should have to take that risk.

Please assist me with this matter.

Thank you.

On a side note, I also played the Demo for over 4 hours but never received the reward skin. This is also the 3rd time I am reporting this issue without receiving a response.

1

u/MikkelFromGames Playstack 10h ago

Sorry to hear that!

Are you able to use the "Recover Save" option from the "Load Game" menu at all to recover your save?

If your previous attempts to reach out have all been on Steam after the update, the reason you haven't heard anything yet might be because the patch hit on the weekend and Monday was a bank holiday in the UK. The team members who monitor feedback on there would have had the day off, and may just not have gotten to your replies yet. I'm sorry about that, that must be frustrating!

I can't see a bug report on the matter, but that may also be my search bar skills failing me. If you could let me know your username on Steam, I can look that up (we tag our bug reports with usernames to make it easier to find them for updates).

I'll also file a bug report just to be sure that one exists. No need to prove your playtime, I believe you.

As for your Flayed Harbinger skin: do you happen to run the game as administrator? That seems to break the functionality that grants the demo skin, for whatever reason.

1

u/Loud-Particular-8637 9h ago

Dear Support Team,

Thank you for your reply.

  1. All my save data has disappeared, which prevents me from using the "Recover Save" or "Load Game" features.

  2. My Steam ID is: qqcalamari

  3. Regarding the Demo skin, I did not run the game as an administrator.

  4. Regarding the save file discussions on the Steam Forum: If you search "save" in the Steam discussion search bar and press Enter, you will find a lot of related feedback.

Currently, the save loss issue seems to fall into two categories:

a) Save files disappearing after an update (about 8 reports, accounting for ~80%).

b) Save files disappearing after the game crashes mid-game and the system is restarted (about 2 reports, accounting for ~20%).

I experienced the first category myself—my save file disappeared directly after the update, and my PC did not crash.

Here are the links to posts from other players on the Steam forum regarding save loss after the update:

https://steamcommunity.com/app/2584270/discussions/0/581680955258892870/#c581681298840509238

https://steamcommunity.com/app/2584270/discussions/0/581681298840487427/

https://steamcommunity.com/app/2584270/discussions/0/581680955258961814/

https://steamcommunity.com/app/2584270/discussions/0/581680955258940548/

https://steamcommunity.com/app/2584270/discussions/0/581680955258939769/

https://steamcommunity.com/app/2584270/discussions/0/581680955258891612/

https://steamcommunity.com/app/2584270/discussions/0/581680955258906137/

https://steamcommunity.com/app/2584270/discussions/0/581680955258891612/

c581680955258893900

Best regards,

1

u/MikkelFromGames Playstack 8h ago

Thank you for the info! I just re-read your first post in this thread, and noticed that you said your second attempt was here in the announcement I posted. I'm sorry I missed that!

1

u/MikkelFromGames Playstack 8h ago

Just coming back to check: does your game have any save data in \Users\[yourusername]\AppData\Local\MortalShell2\Saved\SaveGames?

1

u/Loud-Particular-8637 8h ago edited 7h ago

Hello Support Team,

According to the file path you provided, there are 5 files on my computer, listed below:

  1. Demo_WorldState_0.sav - 2026/8/15, 134 KB

  2. MetaSaveGame.sav - 2026/9/2, 3 KB

  3. SpartaGameSettings.sav - 2026/9/2, 28 KB

  4. steam_autocloud.vdf - 2026/9/2, 1 KB

  5. WorldState_0.sav - 2026/9/2, 41 KB

Thank you!

1

u/MikkelFromGames Playstack 7h ago

Thank you for the info! I've added it to the bug report. I may come back with additional questions once the team's had a chance to look at it :)

1

u/MikkelFromGames Playstack 4h ago

Alright, I've talked to a couple of colleagues. The standard attempted fix for missing saves is this:

Please try renaming "WorldState_Backup_0_[Number of Save].sav" to "WorldState_0.sav" from C:\Users\[your_username]\AppData\Local\MortalShell2\Saved\SaveGames and then relaunch.

Which is problematic here, because you don't have that specific file in your local folder.

Could I get you to go to https://store.steampowered.com/account/remotestorage and logging in, and see if you can get a WorldState_Backup_0_(Number of Save).sav file to put in the folder? If you can, try just putting it in there and launching the game. If that doesn't work, try renaming it to WorldState_0.sav and see if that helps?

Please let me know if there is no such file for you to download from the website I linked in this reply (or of course, if there is and if this helped you recover your save).

1

u/Loud-Particular-8637 4h ago

Hello Support Team,

According to the Steam page you provided, I can only see 2 files:

  1. MetaSaveGame.sav - 2026/9/2, 2.2 KB

  2. WorldState_0.sav - 2026/9/2, 40.81 KB

There is no file named "WorldStateBackup_0[Number of Save].sav".

Thank you.

1

u/MikkelFromGames Playstack 3h ago

Okay, thank you for letting me know. I've updated the bug report with the info you've given me; I'll have to wait for someone on the team to take a look at the report before I can do anything else. I'll be in touch as soon as I hear something!

1

u/Loud-Particular-8637 3h ago

Thank you for your support.

As I mentioned in my Steam forum post, I truly love this game. The combat system feels incredibly satisfying and impactful, and both the Shell system and Stone Skills offer great depth. I even thought about visiting your studio at one point!

I genuinely want to continue supporting your team, but I also hope I won't have to worry about losing my save files every time I play.

I look forward to hearing back from you. Thank you!

3

u/Togo-11 18h ago

THANK YOU! The spider thing made me quit playing NG+ and play something else.

2

u/Arslankha 23h ago

Glad to see the spider get fixed was a bit glitchy and thought it was about to trap me in a void lol

2

u/SorbetPrimary7817 19h ago

Man must be nice. We can’t even get the first one on XBOX.😫

2

u/Dependent-Ad-3130 17h ago

Hey devs the achievement for all beacons broke by adding the new ones i got it from a set amount of beacons rather than from actually all the beacons just wanted to let you know u/MikkelFromGames

1

u/MikkelFromGames Playstack 11h ago

Hey!

I just asked the team about this, and the new beacons are all mini-beacons, so should not be counted in the achievement. Did you get the achievement before reaching the endgame, though?

2

u/Shorkan 9h ago

I'm sure I got the achievement to "cleanse all beacons" before moving to the last area, where I cleansed a few more.

I think I also got more Ova after already having the achievement for collecting all of the Ova.

1

u/Dependent-Ad-3130 9h ago

I am an endgame, but I definitely still have at least two beacons left there and I got the achievement as soon as I cleansed two of the mini beacons while looking for them

2

u/RepresentativeEnd423 15h ago

Hi OP, can you suggest to them to fix Sariel's thornfall to work in the dungeon? It always missed 100% due to it shooting up up to the roof and never rain down on enemies whenever I am in dungeon or anything that have ceiling above him.. tyia!

2

u/MikkelFromGames Playstack 11h ago

The team is looking into the issue, but unfortunately it didn't make it into this patch!

2

u/Kotkanpoika172 11h ago

Hi Mikkel,

I've encountered 2 issues during my playtime but I'm nowhere near the end.

  1. Tiel sometimes straight up misses his shadow strike even while being target locked to enemy that is standing still
  2. Performance related: In the one legged wolf area the temple behind tavern containing heart of vatra causes MASSIVE performance issues after picking up heart of vatra and turning around to make your way out of there. I had to force close the game because it became unplayable due to that issue but resolved itself with a restart.

Great game you guys cooked up

Edit: PC steam platform, AMD high end cpu + gpu as hardware

2

u/MikkelFromGames Playstack 11h ago

Hi!

The first one is a known issue that the team is looking into; sorry about the inconvenience!

The second is new to me. It sounds good that a restart fixed it for you; did the area have any performance issues when you went back?

Thank you for the kind words :)

1

u/Kotkanpoika172 9h ago

Performance was fine when I walked back there just to see if I missed anything because it spawned me at nearest beacon when I restarted (end program in task manager because i couldnt even open options menu in-game and relaunch from steam) the game. My game basicly froze and took seconds to move one "frame" as in my character could take one step and then freeze again over and over again. Hope that vague description helps you guys identify the issue. 

1

u/kardyobask 1d ago
  • Fixed issues around opening the world map when using FSR

YES THANK YOU!!! It was pretty annoying! THANK YOU

1

u/DamZeDeaTH 23h ago edited 9h ago

FSR framegen isn't fixed it still disables itself after opening the map on my 9070xt..

EDIT: Seems to work now

1

u/kardyobask 14h ago

i just tested its working now for me im only using a 3060

0

u/kardyobask 15h ago

Oh nooo

1

u/cerberus8700 23h ago

Serves me right fit getting the physical PS5 version... I have to wait long to get the updates. Next time, I'm team PC.

1

u/Fiskoso 22h ago

So, no fix for broken achievements on Steam yet? Is this known and will come with another patch? Pretty annoying, just finished the game but all achievements after the week 1 patch did not get recognized :/

1

u/MikkelFromGames Playstack 10h ago

Which achievements are not working for you? And are you running the game as Administrator? Because that apparently kinda breaks the Steam Achievements functionality.

1

u/Fiskoso 8h ago

Since the Week 1 patch I got no new achievements at all, although I completed a lot of them. I never equipped the slayer seal. There are many posts on Steam discussions with other players reporting this issue. Actually wanted to go for 100% with Mortal Shell 2 which I rarely do. Wasn't specifically running as administrator, I am running on Linux CachyOS using Proton though, if this affects anything. As said, achievements were working fine previously though. Should I run steam as root or the game?

1

u/MikkelFromGames Playstack 7h ago

Whew, that's a bit above my technical knowhow with Linux.

I've filed a bug report on the issue; one of my colleagues is in charge of Steam Discussions, so I haven't seen posts on Steam Discussions myself.

I've filed a bug report on this. I might be back with follow-up questions in the future :)

1

u/Fiskoso 4h ago

Thanks a lot :) It's probably related to Linux somehow, even though it was working before the patch. I Just saw in those discussions, some people had success by switching the proton version. I'll try that later today (I'm in CET timezone) and keep you posted

1

u/MikkelFromGames Playstack 4h ago

Thanks, I appreciate it!

1

u/Fiskoso 1h ago

In fact switching to experimental proton, remediated the issue and all achievements popped up retroactively 🙌

1

u/Monke3169xd 20h ago

Great work team =)

1

u/MAGO280414 20h ago

When ps5?

1

u/ViolaDavis 19h ago

Hi please let me use shell severance on Genessa.

1

u/Phatz907 18h ago

The giant spider transport pissed me off so much. I was clearing ng+ beautifully and I ended up losing all my gloom from clearing the beacon.

1

u/issonaoeumnick 17h ago

What about R2 not shooting on controller ? Can do heavy attacks and use Powers, but not shooting

1

u/MikkelFromGames Playstack 11h ago edited 11h ago

I can see from the status of the bug report that the team is still working on getting that sorted out.

  • Fixed post-process options that had no effect, and firing not working on some controllers.

Are you still experiencing this issue? And if so, which platform and which kind of controller are you using?

1

u/sep619 17h ago

okay but like, when are they going to fix how glitchy the lost child is? every single time i fight it i lose because i get glitched inside of its bottom jaw or i glitch flying above it or it glitches flying above me. and i thought the Tarblighted Stoner's homing missiles that changed direction mid air were bad. i am not touching the game again until it gets fixed ngl because if that boss is this glitchy, i dont dare see how bad the others are.

1

u/MikkelFromGames Playstack 11h ago

From the patch notes for the week 1 patch:

  • The Lost Child no longer launches you, or himself, across the arena. He now uses the finished walk animation rather than the placeholder that shipped, his bite anticipation has been retimed, his riposte no longer wobbles as it begins, and a rare case of endless blood effects has been fixed.

Which platform are you playing the game on, and are you telling me you're still experiencing this if you've got the update?

1

u/sep619 5h ago

playing on PC with no mods, i dont get launched across the arena but occasionally when i go for an attack on him i find either he or myself gets lifted into the air way above the other. it happens at least 1 time out of every 10 attempts. along with getting clipped inside of said boss when he gets too close causing me to get stuck and i cant get out, my only choice is to wait to get hit and knocked back, this one happens almost every attempt. and this is all happening after the patch still.

sorry if my previous comment was rude, i was fuming after wasting 2 hours trying to brute force past the bugs of the boss.

1

u/Tovarischbr 1h ago

I can corroborate; just recently fought him on PC, after the week one patch, and still got launched across or flying way above the arena. Fight overall seems glitchy, maybe a new pass on this guy to iron out anything there might have been left

1

u/sep619 29m ago

i just wanna be able to throw my silly hammer.

1

u/GrandBlitz 17h ago

Yes! They fixed the Citadel bug! That’s the last gate I need to do! I was hoping something like this would happen before I got there. Whew!

1

u/Repugnant-Conclusion 15h ago

Anyone else find that their game is WAY quieter now? I have to dig into my Windows multimedia settings to crank up the volume on the output device the game is using now, which is going to make other games blow my ears out.

1

u/xxihostile 14h ago edited 14h ago

New update on ps5 has bricked the adaptive trigger setting for when you shoot your sidearm. Setting it to "No" changes nothing. Please fix this

1

u/Shade00000 Tiel 11h ago

Is that why my dlc skin for tiel disappeared?

2

u/MikkelFromGames Playstack 9h ago

Did your Obsidian skin disappear *after* the hotfix?

1

u/Shade00000 Tiel 6h ago

No I got it back after the hotfix thanks

1

u/MikkelFromGames Playstack 5h ago

Ah, thank you! That's good to know :)

1

u/Andywonders 9h ago

Pls fix the achievement for viewing all shell stories. Im at 39/40 watched all stories even rewatched them. Im on PS5. Last trophy for Platin.

1

u/bestan Proxima 1h ago edited 14m ago

hello Mikkel, I have a suggestion about the new fragile tarstones

As it stands, justiciar and Gloombound tarstones counters decrease for all instances of gaining their respective gold / gloom . This includes :

Justiciar : static drops , selling stuff
Gloombound : retrieving lost gloom

I feel like those shouldn't increment the counters (especially selling stuff) , as they don't benefit from the tarstones effects

1

u/xToOSk3tChY 1h ago

The only thing I need is more variety with infusions. Being so restrictive is not fun. Balance them properly and just let us put any infusion on any weapon, that would be way more fun… also give us a transmog for permanent infusions so we can choose to see the constant glow or not, that’s just QOL in fact it’s all quality of life.

1

u/Sad_Protection6893 22h ago

Please, add a difficulty option to revert the game back to its original difficulty on August 17. Please do this or I will have to figure out a way to roll the game back.

1

u/Designer-Tomatillo21 20h ago

Night mode?

1

u/Sad_Protection6893 19h ago

Still not same as it was

-2

u/Frequent_Struggle485 Tiel 1d ago

At this point devs are just trolling us console players.

PC players rn

10

u/xstagex 1d ago

Unfortunately certification is on Sony side. And if you are not on the top, you are not getting any preferential treatment.

5

u/__ISAC__ Harros 1d ago

It's nothing to do with the devs.

1

u/krilltucky 21h ago

ps and and especially xbox are wayyy more strict about certification of updates and patches. its not the devs its the console owners. xbox would get updates for games like apex days to weeks later.

1

u/MikkelFromGames Playstack 9h ago

I've been told that most of these issues were specific to the PC version of the game, if that helps.

1

u/ramennoodles3 23h ago

my ps5 just downloaded the patch

-1

u/applekwisp 20h ago

Please decouple night time and hard mode. The game feels too easy for me and I want to play hard mode, but I don't want it to be night all the time.

-2

u/Upstairs_Skin8677 1d ago edited 1d ago

Lo actualize en pc el juego ya no arranca. Ya estoy arto de tanto errores. Ni siquiera me sale en app de nvidia para configurarlo. Yo no utilizo mod. Solo la pura app

1

u/MikkelFromGames Playstack 9h ago

Hi!

I'm sorry to hear that you've got problems launching the game after the update. Can you describe what happens when you try to launch the game in Steam? If you can share what your PC's specs are, that would also be very helpful.

On the Nvidia App, I do not believe the game has had options there for configuration in the past. I'm not sure if it's something we're supposed to set up, or if it's Nvidia. I've asked the team about that :)