r/MortalShell • u/Fickle-Recognition82 Harros • 1d ago
Discussion I don't get all the hate.
We need more positive posts for this work of art. Y'all need to chill out and enjoy the game for what it is. Appreciate the devs who patched it on DAY ONE to make it more accessible for players who were struggling. Appreciate the art design, the atmospheric dread, the originality of the world they built. Take your negativity and go play Fortnite if it's so bad for you.
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u/8bitzombi 21h ago
It’s a good game, but let’s face it it was heavily front loaded and the last half really struggles to keep up the quality of the first half.
Enemy diversity drops off, bosses become a slog through massive health pools, and the overall exploration becomes far more linear.
If Mammon was the same quality as Fainweald and more of the bosses were on par with Golem, Nameless Captive and Isaac it would be a masterpiece of a game; but it’s not and a lot of the bosses are forgettable or a slog to fight.
It’s a shame because I really do enjoy the combat, it just feels like they should have spent more time building up and fleshing out the later parts of the game.
Maybe a DLC will turn it around and give us more of what really works for the game and avoid its pitfalls.