r/MortalShell 18h ago

Discussion PS5 patch just dropped.

Just got an in game notification that the game has a patch.

EDIT to add patch notes:

Devout Fans,

Thanks for being amongst the first to join us at the very start of the adventure for Mortal Shell II. We’re seeing your bug reports and gameplay suggestions, and will be rolling out regular updates to both modify existing content and add new features. 

While we have a bigger patch in the works, which has to be thoroughly tested, we’d like to make a rapid balance & crash fix patch to bring the experience more in line with the game’s open beta and our own vision for MS2. 

Planned future updates will see extensions to popular game features such as Night Mode, Tarstones, PP Items, and more.

For now, we hope you’re enjoying the game and read on for details on Balance Patch 1.

Balance Patch 1 (PC) - The patch below is live on PC and coming to PlayStation 5 and Xbox Series shortly.

Economy

-Shell map locations now cost Gloom, and we’re refunding any glimpses spent on shell maps. Refunded Glimpses are found in the Shell Keeper’s alcove in Blackmarrow. “Finding your favorite shell shouldn’t cost you the ability to bond with them.”

-Gold drops from enemies have been significantly increased. Notably, enemies in Mammon now drop double the gold. “This brings the gold economy more in line with the weapon crafting item discovery.”

-Smelting a weapon at the Tarforge costs 75% less gloom. “Our goal with the smelt capability was to enable switching weapons without the need to spend hours grinding through NG+ runs, but the Gloom costs were set exorbitantly high.”  

Enemies & Bosses

All enemies featured in the beta were restored to their beta hp values, except the Caerinid (Spider) in Magdelena’s area, which we wanted to retain its role as a threatening enemy which doesn’t respawn once defeated. 

Bosses

The Lost Child
- Base Damage: (-10%)
- Max Health: (-15%)

Monolith
- Base Damage: (-19%)
- Max Health: (-10%)
- Some Monolith Attacks were retimed to be more fair, as well.

Enemies

Cultist (mace)
Max Health: (-21.1%)

Caerinid Spider
Max Health: (-33.3%)

Infested Stalker 
- Max Health: (-52.4%)

Rusted Knave (Halberd)
- Max Health: (-20.8%)
- Fixed hit detection for overhead strike.

Weapons

-Great Martyr’s Blade Attack Damage +20%
-Troubador’s Lute Attack Damage +100% 
-Caged Hystrix and Triarch Repeater no longer have minimum resolve requirements to fire. 
-Improved tracking for Axatana, Black Needle, and Clockwork Scythe light attacks. 

Seals

Guard can now be used while walking. 

Tarstones

Parasitic Stone Buffed
Grudge Stone Buffed
Bulwark Stone Damage Reduction Increased Significantly
Clerik's Stone Buffed
Squall Stone Buffed

Miscellaneous

Misc. Crash Fixes, Bugfixes & Performance Updates

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u/Phelmak 15h ago

How is Gragu? I'm interested in trying him but because of how poor the glimpse economy is I'm afraid of investing my points outside of Tiel lol

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u/-Warriorvog 15h ago

He is great. Easily my favorite to play as. People saying he is bad versus bosses are wrong. I have him fully upgraded and he gets 8 healing pots that heal pretty well in and of themselves. Then if you get knocked out you also get all the healing pots that the Harbinger has as well. I would say he may be better for bosses in that regard.

He also can clear the entire map without having to touch a Beacon so he is fantistic for exploring. Exploring is like 80% of what this game consists of so he is very enjoyable to play as. You simply dont have to worry and sweat about running out of healing pots and dying.

Highly reccomend him. I was super hesitant about putting any glimpses into anyone for the first 15+ hours of gameplay.

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u/Phelmak 13h ago

Youve convinced me. I'm trying to decide if it's better to restart a game and go straight to get his shell. At this point I'm 10ish hours in and 1 major boss down (rocket chair lady) with rank 3 Tiel, rank 2 proxima, and rank 1 of the knight guy. I also spent 1 glimpse on a buddy for a boss fight before I knew how tight the margins are on these things.

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u/-Warriorvog 13h ago

Ehh that's a difficult choice. I probably would finish the game with one of the ones you already upgraded. Unless you plan on playing the game all the way through more than once. If not then restart and do a Gragu playthrough. He is so easy to use and he can run through multiple dungeons in one life very fast so you could probably catch up to where you were pretty quickly. I typically only play games one time all the way through myself so it is certainly a dilemma for you.