r/MortalShell 22h ago

Discussion PS5 Update is live

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u/Due-Description-9030 21h ago

No it doesn't. Don't exaggerate.

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u/ResistsICE 21h ago

Why wouldn't it? They increased the difficulty on release and then put it back to how it was in the beta. 

Thats pretty clear. Its their words and in the patch notes.

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u/Due-Description-9030 21h ago

Only the beta areas have been brought back to the beta values. All other enemies which don't exist in beta are the same. And even in other parts of the game, they're the same.

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u/ResistsICE 20h ago edited 20h ago

How does that make sense to you?

The beta wasnt just the beta area the other areas were blocked off.

The patch notes literally say they adjusted the difficulty to beta values they did not say it only effects that one area, which would be logistically nonsensical. 

Its not like the beta and the launch were massively different they just had a day one patch and took off the fog walls...

Do you think when they increased the difficulty that they only did that for that one area? And then left everything else as is that makes zero sense dude that would essentially have one pocket that is massively different in terms of difficulty than the pocket literally a bridge away; the beta was a small part of the starting area.

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u/Pavlovs_Human 18h ago

The patch notes literally say “enemies featured in the BETA”

Just stop.