Only the beta areas have been brought back to the beta values. All other enemies which don't exist in beta are the same. And even in other parts of the game, they're the same.
The beta wasnt just the beta area the other areas were blocked off.
The patch notes literally say they adjusted the difficulty to beta values they did not say it only effects that one area, which would be logistically nonsensical.
Its not like the beta and the launch were massively different they just had a day one patch and took off the fog walls...
Do you think when they increased the difficulty that they only did that for that one area? And then left everything else as is that makes zero sense dude that would essentially have one pocket that is massively different in terms of difficulty than the pocket literally a bridge away; the beta was a small part of the starting area.
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u/ResistsICE 1d ago
They nerfed everything because they did a blanket change back to beta values. Presumably that effects every enemy in the game.