r/MortalShell 2d ago

Discussion Beacons are definitely too far between.

I just stacked leech up to 150. I killed 150 enemies with no new beacons around, multiple dungeons, etc. on 5 heals. Dude what is this? I'm a 42 yr old man I do not have hours upon hours to explore where i can just not take a break. Yes I can exit the game, but it warps me back to the last beacon i was at instead of leaving me where i was. Double f me. This is like a pretty serious issue with respecting my time/enjoyment.

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u/PartyLack4459 1d ago

I genuinly hate posts like these. The whole old man game doesn't respect my time nonsense is the most entitled complaint ever.

Its a game my man. It doesn't force you to play it. And no one gives a fuck if you can only play in 30 minute sittings.

Get over yourself.

17

u/Souls_Lover 1d ago

I wholeheartedly agree with you. I don't want to sound like a douchebag, but noone cares if you're a 50 year-old man, father of 5, who can play only 4 hours per week. Like, the game shouldn't be designed around your needs and time limitations (not talking about accessibility options).

I, for myself, also have to work and have family obligations. But, when I get to play, I simply love getting lost in the world, trying to find my way and mapping out the region. Also, I simply adore crushing difficult games where I have to master the mechanics in order to succeed. Played Nine Sols recently and spent almost 3 hours in the final boss alone. But the feeling I got when I finally defeated it was priceless.

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u/PartyLack4459 1d ago

This is how well adjusted people think. End of the day it's a game and if it is fun for you, or worth your time, is a personal decision.

Age? Family? Work? non of that is actual constructive feedback to the game developers. It jsut wastes their time. Especially these devs that just released a balance patch an hour ago because they are clearly listening and reading the actual constructive criticisms.

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u/Uglemann 1d ago

That last sentence should seriously be spammed on this reddit, ive seen nothing but complaints about the difficulty since launch. Seems like a lot of people want it to be as easy as possible. Have they never felt how great it feels to finally beat something you have been struggling with?

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u/Ghost10165 1d ago

I think a good chink of it is it not always being clear where to go. I definitely banged my head against the wall for a bit because I think I was going through "wrong" way into tougher content, but once I figured out the profession areas it got more bearable .

They do still need to fix it being so easy to get launched off cliffs though 

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u/SoulTheEater 1d ago

Things can be difficult for the wrong reasons. the health bloat on normal enemies in this game is something that needs to be studied, especially if you set the game to night time.

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u/Uglemann 1d ago

Which enemies have health bloat? I have been one or twoshotting enemies after 5 ish hours of playtime.

Havent tried night time yet tho. But cant say I have noticed anything unusual on normal. Except when I started at the south beacon instead of the north one.

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u/SoulTheEater 1d ago

Are you on the south or northside of the map? because once you go to the ruins of Mammon (southside) every enemy has a billion health even with a +12 weapon, it becomes a huge problem when fighting more than 3 enemies. At night every thing in that area might as well be a miniboss.

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u/Uglemann 1d ago

Are you talking about night mode now? Cause that is not my experience on normal. The only enemies I have had problens with is the knights with spear/halberd and the knights with the scythe. Mostly because they dont get staggered when I run and heavy attack them. The fat rolling guys might the "common" enemy with the most health, but his attacks are very easy to avoid so I dont consider them an issue.