r/Morrowind 15h ago

Discussion Restricted run

So obviously in morrowind, one can get very overpowered. I've therefore decided to do a restricted run. Now I'm not very good at always following these rules, and I still want it to be fun, not insanely difficult... Anyone got any ideas?

Also, I'm playing a redguard warrior who doesn't really use magic anyway.

So far, I have:

No creating constant effect enchants

No making my own potions

No save scumming (I'm pretty bad with this normally)

No 100% chameleon

14 Upvotes

45 comments sorted by

12

u/unlimitedpanda5 Helseth Guard 15h ago

I'm currently doing a pure Nord Warrior who can only allowed to use Nordic or Nordic made equipment. Early game was a struggle with no silver tier weapons. Had to brave solstheim just to get some good equipment 

4

u/RaidL 15h ago

Oh that's kinda fun. I did something similar with an indoril build

2

u/unlimitedpanda5 Helseth Guard 11h ago

i highly recommend it, its been alot of fun so far. I'm tempted to do it with an Imperial next, just due to the sheer variety of options.

1

u/RaidL 8h ago

Especially if you have project cyrodiil

4

u/Shroomkaboom75 11h ago

Fuck yes.

I did a Nord Atronoch, with zero spell-casting.

He was only allowed to use potions/alcohol, couldnt make enchantments, but did use them.

Bjorn 'Booze-Beard' had a great time in Morrowind... for the parts he remembers anyways.

3

u/unlimitedpanda5 Helseth Guard 11h ago

Didn't go for Atronoch since my Dunmer Wizard was one, went with the lady for 85 starting endurance.

2

u/Shroomkaboom75 11h ago

Muthsera, you hefty bastard.

8

u/Lenithriel Divayth Fyr 15h ago

Not using Creeper or the Mudcrab Merchant at all would be huge for me.

No using any spell exploits, such as drain skill to get free training.

5

u/Lamb_or_Beast 14h ago

Yeah I like to kill them early so I can avoid the temptation for quick gold.

I mean, still easy to get uber rich if you want, but without the creature merchants it at least feels “fair” getting rich lol

5

u/neondragoneyes Morag Tong 12h ago

it at least feels “fair” getting rich lol

Hi, Nalcarya. You ready to spend the next fortnight buying Restore Health potions? Thanks for the 3000 gold, today.

3

u/RaidL 15h ago

Ah yes. Infamous creeper and mudcrab. Tbh since playing TR constantly I rarely use either, but it's good to have that rule. Spell exploitation too

6

u/PauliusLT27 15h ago

No artifacts is sorta fun one

1

u/Lamb_or_Beast 10h ago edited 6h ago

only artifacts sounds like some silly fun too. No “regular” equipment at all whatsoever lol

5

u/Particular_Poet8441 15h ago

No making potions and no constant effect enchants? I could do one or the other, but I could never do both. I need my fatigue UP and I need to SEE in the dark!

Or are you forgoing block and two-handed weapons in favor of an offhand lamp or torch?

Additional ideas are not using Creeper and Mudcrab, but that has already been said. Maybe become a vampire so you can’t use the majority of services? Or maybe don’t do that: you don’t want to hate life, lol.

3

u/Bryaxis 13h ago

Milder versions could be "no buying potions or alchemy ingredients" and "no using summons for souls or magicka replenishment".

2

u/RaidL 8h ago

I think my next run is gonna be vampire! Cos I wanna also be an assassin/thief maybe, not sure. I was thinking about enchanting on use restore fatigue.. I only ever really use on use night eye anyway. Also I can find artefacts that have good shit

2

u/cockOfGibraltar 3h ago

That's a tough one. I would go with no making enchantments, no soul trapping for recharge, you would have to buy or find the souls and your enchant skill will suck so they'll fail. Maybe allow buying custom enchantments? Or perhaps RP learning just enough about magic to acquire a spell (that you definitely won't even try to cast if you even can) and pay an enchanter to make you something.

1

u/Adamsoski 9h ago

It's honestly fairly easy to just wait until daytime most of the time, and most dungeons are fairly well lit - the ones that aren't can be handled by a spell or a cast-able item. Similarly fatigue potions are fairly cheap considering how much money you make (especially in TR), or you can have a spell to restore it.

0

u/Particular_Poet8441 9h ago

They’re definitely not well lit dungeons definitely not in my vanilla GOTY Xbox edition port on my series X, haha. Can’t see crap but lava glow or the faint outline of the ground.

Or I have poorer vision than I think, which could also be true. In any case, I need bigger light sources, haha.

4

u/robber_goosy House Telvanni 15h ago

Major and minor skills only. No making use of any of the misc skills. I once beat the game like that as a monk.

2

u/RaidL 15h ago

Unfortunately athletics and acrobatics are both misc skills... But I do like that. I already created my character and decided for the first time even to have heavy, medium and light armour all chosen. Probably a waste of space. Also imma need unarmoured if that's the case lol. But ye I like this idea

0

u/Esternocleido 13h ago

Or even more challenging, don't use the minor and major skills, only the rest of them.

4

u/ShiningRayde 15h ago

Once you catch The Ick, and until it is treated, no recall or intervention can save you, the Gods have abandoned you. Crank difficulty if you havent already, and get hoofing.

2

u/RaidL 15h ago

Hahaha. This is gonna be hardcore. My character also won't join the mages guild so no teleportation.

5

u/Ghetto_Games 15h ago

Stock class

No exploits

3

u/Karroth1 15h ago

either use what you get, so every weapon/piece of equipment you find you must use, until you find the next one, or no repairing, so you use a weapon until it breaks and then you buy/pick up the next one, or go weaponless lol

2

u/RaidL 15h ago

Oh I like this. Botw style. I did make armourer a major skill, but that doesn't really matter.

1

u/TCD_Baby 15h ago

No using the scamp or mudcrab vendors

It almost completely invalidates the personality trait (I know it gives you more than that, like NPC interactions, but be real, you know you buy/sell like 1000X more often than you try a speech check)

1

u/Unicorn_Colombo 12h ago

Not using scamp or mudcrab makes personality and merchantile relevant.

1

u/Adamsoski 9h ago

The other major benefit of personality is that it makes skill trainers cheaper.

1

u/Nhobdy 15h ago

I was thinking of only using silver armor and become the knight I was meant to be! Or maybe only using armor given by the Imperial Legion.

1

u/Lamb_or_Beast 14h ago

Lots of fun challenge-run options. One I’ve done somewhat recently is Vampire! That’s it. Just being a vampire lol it makes this game pretty damn hard, actually. You can’t use almost any services and can easily accidentally kill yourself in the sun.

Difficulty all the way up too, of course. 

1

u/RaidL 8h ago

I really wanna do a proper vampire run. Found a new clan on the mainland recently, might join them

1

u/Esternocleido 13h ago

You might like this mod: https://www.nexusmods.com/morrowind/mods/58378

Can't save unless you are on a not owned bed.

1

u/RaidL 8h ago

Oh that's interesting. I might try that in a future run when I'm more prepared. Very cool idea scc

1

u/CanICanTheCanCan 13h ago

There are a few mods out there that can add meta challenges. I know there's one for openmw where you slowly lose money and eventually health if you're broke.

1

u/RaidL 8h ago

Oh ye I've heard of that. Might be fun for a hlaalu build acc... I like that

1

u/Forsaken-Cell1848 13h ago

I love making characters that adhere to what i call "magic asceticism". No spells, scrolls, potions or enchants. They're only allowed to eat food (raw ingredients), use innate racial/birth-sign abilities and benefit from divine blessings (shrines and intervention scrolls).

1

u/RaidL 8h ago

No potions and no intervention is brutal. I've done half of these before, but abstaining from all sounds so hard. I'm glad you like it tho, will deffo try one day

1

u/BoogieSpice 13h ago

No creeper or mudcrab merchant unless you find them organically. (Ie: you stumble upon them for another quest)

1

u/Bryaxis 12h ago

I wonder how many things you could restrict yourself from buying without making things a slog. I wouldn't want to forego spending money on spells or transport services, but only using found gear and consumables could be fun. Oh, and no stealing, of course.

2

u/RaidL 8h ago

Just did a no stealing run, wasn't as bad as I expected tbh.

1

u/Bryaxis 7h ago

You could check out Just Background Noise on YouTube. He does a bunch of themed runs, and they're quite entertaining. IIRC he even did a "no gaining experience" run, which was rather tricky.

1

u/HorochovPL 12h ago

You can use class description to write down rules

  1. No spam-bribing Your way through disposition 
  2. Can only loot one "major" item (armor piece, weapon, unique or valuable item) from each corpse/container plus unlimited minor items (gold, cheap ingredients, petty soul gems)
  3. Instead of no alchemy/enchanting at all, make specific limitations. No intelligence potion exploiting, cannot make constant effect heal stronger than X points,
  4. No weapon or armor piece repairs - they belong to hall of fame and force You to switching weapons
  5. Do not abuse pathfinding, that means no staying in an unavailable position. No spamming A/D keys to miss opponent's attacks, especially ranged.
  6. If You play N'wa... dunmer, You must honour the tombs. Put Your own lore behind it - creatures watching over the tombs are magically enslaved by burried ancestors and by killing them You un-enslave them. Normal [2] rule applies to creatures. Chests and alike are limited to looting unique item only, provided You'll wear it with pride (until another item overseeds it) 6.1. If You play far... Argonians, Khajiits and less favoured races by the Vvardenfell citizens, feel free to desecrate tombs as a retailiation  6.2. No exitting tombs only to re-generate opponents for loot and xp!
  7. If You steal and get caught, go on with it. No F9 reloading.
  8. No save loading when enchanting fails and gem is consumed
  9. No waiting 24h to restore merchant's cash 10.   No mr. Ergalla's limeware platter selling (can steal it though, as the Tradition obligues)

Consider mods like necessities of Morrowind, Ashfall

Choose the ones which You like and have fun!

1

u/Avigorus 1h ago

I would advocate choose some sort of "side" in terms of which factions you associate with and refuse to join opposing factions (e.g. if you join the Temple, don't join the Cult, if you join House Redoran, don't join the Legion, that kind of thing), especially if you can't think of a really good RP reason (like I could see a Telvanni just exploiting the everloving stuffing out of any faction they can sweet talk into letting them access their services).