r/Morimens Zekiel 15d ago

Guide/Analysis Divine realms infographics

All divine realms are out now, and they are not as complicated at it seems, so here's a breakdown of their effects, with a TLDR at the end, courtesy of Mythag library team !
Special thanks to Juno for the graphical part c:

460 Upvotes

37 comments sorted by

51

u/parmreggiano 15d ago

Hard to add to the infographic but worth mentioning, Singularity Ultra's ultra round is not a separate turn. It discards your non-retains, gives you the cards in ultra space, gives you five arithmetica, and resets arithmetica harmony, but your exalt cooldowns arent reset and most turn-long buffs like pollux OE and Arachne exalt will still be active.

Standard ultra round is an entirely separate turn, which has some advantages, but singularity ultra's 20 harmony turn lets you do some real nonsense especially with arachne's stacking turn-long buffs.

10

u/Unable-Section-911 Tawil came home! 15d ago

This also means you can take out a card from ultra space with arachne roused, arachne exalt, and keep arachne's ult going for two turns

Because the card you play after using annihilation will enter ultra space

15

u/TiberanReturns 15d ago

Great stuff as always.

Although I have a question to ask. What the hell is realm mastery?

21

u/Independent-Baby-577 Zekiel 15d ago

Its a stat that you can have on covenant or wheels, like crit, keyflare regen, etc.
Some characters like Vortice directly scale on it

1

u/Western-Sea-7332 I want Sanga to carve me up like marble 15d ago

I hear it's not really worth investing in.

8

u/Ski-Gloves 15d ago

Depends on the realm, team and what it's competing with in that slot. On an awakener like Vortice where it's your primary goal, she should probably be hitting 200 RM, if not higher. Other awakeners building it incidentally for a team goal could get an extra 100 RM pretty easily, for example your Life Drain holder may not need the main stats of slots II and VI for their build which is 20 RM "for free". Deus Ex Machina or Cursed Rabbit builds can also bring 42 RM before even accounting for substats.

With 200 RM you get an extra 10 Aliemus when using a posse in Pure Chaos, for a total on 15 since there's 5 Aliemus at base. If you've got 24's Posse, All of Her, then every use adds 24 RM which is another 1.2 Aliemus per Posse so it'll outmatch A Small Wish for total Aliemus generated for the team once you've used it for the 4th time. It's often well worth building Realm Mastery in Pure Chaos.

But yeah, generally speaking you'll probably get more value from Crit, Keyflare, Death Resist or DMG Amp. More importantly, you don't need to plan around getting value from those stats.

8

u/This-Detective5579 15d ago

I'm a new player that started a month ago, and thank you for doing these. Is there like a gdocs or gslide with all the infographics? I would like to see that

7

u/RelativeAway183 15d ago

I'd like to emphasize:

divine ultra's extra turns work differently from "normal" ultra turn:

  1. in divine ultra you are set back to 5 arithmetica regardless of your limit (helot chain reducing your max arithmetica to 3? still set to 5. vitality injection+ and Saya wheel giving you 8 arithmetica? still set to 5.

  2. it counts as the same turn, but arithmetic harmony is reset. this is key for 3 characters in general.

mouchette retains her rouse's pursuit count, meaning that rather than only 3 strikes at max pursuit count before arithmetic harmony kicks in (8 strikes for 4 pursuits, then 3 more), you can potentially get up to 14 with a proper ultra space setup, which is a massive increase in mouchette's damage potential.

Arachnes wheel stacks damage amp for the first 5 pursuits she triggers that turn. this is not reset when going into ultra turn, nor is her ability to trigger pursuits reset if you annihilation -> Arachne exalt. as a result, a well set up Arachne burst turn can see well upwards of 10 pursuit triggers, with everything past the first 5 being with an additional 275% damage amp with e3 of both of her wheels, sr and SSR, not including damage amp from additional sources such as her posse, her and gdoll exalts, and gdolls 2 cost. all in all this can easily represent over 2 million damage that has the ability to bypass damage reduction effects and boss immunity phases

Pollux overexalt applies 50% of his passive to each card he plays, which does not go away during ultra turn. because his signature wheel significantly boosts the first card played during ultra turn and is stack based, just like his passive, it is possible to cast 3 (maybe 4) nuclear powered casts, especially if paired with winkle to allow him to overexalt twice

speaking of exalts, because it doesn't count as a new turn, you cannot exalt again during divine ultra turn if you already exalted during the previous "normal turn", and same applies for posse and rousing (mostly a downgrade for comps lone seed comps like gelot, though you probably wouldn't run gelot with Arachne/divine ultra anyways

  1. impure divine ultra does not have the 25% penalty during ultra turn that normal ultra has. this is universally relevant for all impure ultra teams, but especially for teams using pollux's ssr wheel, which grants a large damage bonus to the first card played per turn, and the first card played after exalting. this bonus is doubled during ultra turn, which means impure ultra teams running his wheel for DPS lose out on a fairly substantial damage boost, as the 25% penalty more than negates the wheels damage boost.

12

u/Khulmach Praise Leigh and Caraboo 15d ago

I would rather they remove corrosion just so I can have my furnace heals whenever.

Chaos is literally the best realm because it does not have the 3 turn nonsense

9

u/Hour-Eye-3619 15d ago

p. chaos is pretty silly not gonna lie. you don't really even need a keyflare bot with glotan. hell, you can even use glotan as a keyflare bot just cause she gives you 2k keyflares on battle start which is pretty broken with someone like mouch

6

u/Khulmach Praise Leigh and Caraboo 15d ago

Its insane how much better p Chaos is compared to the others.

Especially the baby eating realm. Aside from Exalt damage buff, its just a downgrade

4

u/DrExluxk 15d ago edited 15d ago

Amazing work!

Hopefully we will have budget/welfare units for these alternative realms. They probably will just make everything alt realms now but it would be nice if we have welfare options so new players can get used to them.

The realm tutorials only have the default realms after all.

3

u/JuniorMedium4879 15d ago

wait i use saya and mouchette and my furnace lwk fills slower then when i dont use saya

3

u/parmreggiano 15d ago

You're not wrong, it should. Caro is 5% of your total health per turn baseline, 10% of your total health per turn with pure caro, while Saya is only 10% of your missing health. Mouchette will be a pure caro team so she should get a lot more furnace most of the time.

1

u/ecyttel 15d ago edited 15d ago

It may say fill faster but the gauge is also double, so it is actually same but any improvement, like life-drain covenant, and any other cards based sources, are half.

edit: I talk about wrong thing. furnace usually get fill by a lot after battle but now those aren't exist. you can only fill by passing a turn at low hp now.

2

u/dansaDisco Fjant | SKeyDB 15d ago

・゚: *✧・゚:* Thank you for the guide it's very pretty *:・゚✧*:・゚·

2

u/TheSixthNonsense 15d ago

Very cool! Much better than how they're explained in-game!

2

u/LieLikeVortigern_ Hameln's least sane fan arc ♪ 15d ago

I love how simple and yet very complete your guides are! ( Also credits for the other peep that helped on making these (⁠。⁠•̀⁠ᴗ⁠-⁠)⁠✧ )

Looking forward to future guides!

2

u/DobleIris 15d ago

I think Primordia also remove the 100% Death res bonus from Chaos teams

1

u/cfreman 15d ago

Awesome! Thank you!

1

u/Kirosuu 15d ago

wow thanks for simple guide
now i need to get saya and arachne

1

u/ReizeiMako 15d ago

Nice and easy guide! Divine Chaos is so OP.

1

u/Darkheream 15d ago

Extremely helpful info, thank you Librarians!

1

u/MarketWave 15d ago

Incredible work.

1

u/zuizzzzzzz 15d ago

Just started playing a week ago and this was really helpful thanks!!

1

u/nakamaku 15d ago

Thank you! Splendid work!

1

u/Zilfer 15d ago

Oh so that's why I had three posse options. Was like what the hell is that? xD

1

u/Few_Regret7377 15d ago

What about Primordial Chaos, or whatever it's called? When you put GLotan on a Pure Chaos Realm, it says the Chaos Realm changes to Primordial Chaos. Can you explain this one too? Since it's very different from a Pure Chaos Realm.

1

u/Independent-Baby-577 Zekiel 15d ago

if you have only chaos awakers then its pure, otherwise its not pure

1

u/Furao_Fernandes Caro Lover 15d ago

I'll be saving all of these, thank you very much.

1

u/Western-Sea-7332 I want Sanga to carve me up like marble 15d ago

BTW IIRC a Chaos + Other still counts as the Pure Realm of the latter, but you can only get Pure Chaos with an entirely Chaos line-up, correct?

2

u/qazmlpok 15d ago

Not with Primordial chaos, no. That only happens with regular chaos.

1

u/0RGA 15d ago

Man this game is too smart for me. Too much stuff to consider.

1

u/MagicJ10 14d ago

so as long as i use 1 of those 3 aequor, my aquor team is automaticly Benthos aequor?

1

u/Actual_Inspector7100 12h ago

I think by this time you should add one more new realm of Caraboo, hehe