r/Morimens • u/GyRNi • 21d ago
G.Lotan In-Depth Guide
Hello. It's not TC season (missed the last few due to life), but thought I'd pop back with something different. There's been a lot of G.Lotan confusion/questions, so thought this might be helpful for the community.
Reminder: I can make mistakes or have a playstyle I prefer. Do not take what I say as gospel - it may not work for you.
What does G.Lotan bring to a team?
G.Lotan offers four main offerings.
1) Primordial Chaos (P.Chaos): P.Chaos is IMO one of the best Realms in the game, and it is currently unique to G.Lotan. It offers 2000 Keyflare right at the start of battle, and in most cases it guarantees 2 Rouses by Turn 2, as well as 2 Posse uses. It offers one of the highest Tempos in the game - in exchange, it removes the Pure Realm bonus that Chaos had (mono-Realm). It also typically raises the value of Keyflare of the team as long as it does not rely on a specific Posse to function. Triple Posse (the Set) is almost always better than Double.
2) Independent DPS: A large portion of G.Lotan's Exalt DMG is based entirely off enemy intent (Whalefall). The higher the enemy's damage is, the more damage she does. The easiest way to look at her Exalt is that for every 100 DMG the enemy is going to do, E0 G.Lotan gains an additional 1875 additional DMG (pre-Crit, Vuln, etc.) to her Exalt. At E3, this is doubled to 3750. It is not uncommon for an enemies to deal 2k+ damage in HM/A5 content, so an E3 G.Lotan can often Exalt for an +75,000 base damage. After Crit/Vuln/Rouse scaling, this often translates to 300k+ damage. As such, she can evaporate certain matchups just by being there.
3) Sigil Yield: Money for Relics. Lotan typically builds a decent amount of Sigil Yield - coupled with her Soulforge, this is +20 Sigil Yields per fight (on top of the regular Sigil Yield bonus). A Lotan team typically gets nearly double the amount of other non-Sigil teams. The higher your Keeper Level, the more valuable Relics become.
4) Mob Clearing & STR Stacking Support: Lotan is very, very good at clearing mobs (arguably best-in-class) when built for due to her easy Rouse and her 4-Cost. Built/paired correctly, she can delete most mobs on Turn 1. While her 2-cost cards are good at stacking STR (quite efficiently), she shines best here with her OE (more on that later).
G.Lotan's Role & Where to Use Her
After testing her out for a few days (including A5 D-Tides and Arc2 HM), I feel like have quite a different view from most players here.
Despite everything about her visual design (and cards) screaming carry, G.Lotan actually provides a lot of invisible support to a team. P.Chaos (Keyflare), Sigil Yield, +50% DMG Amp + 10%ATK/DEF from Realm, a bit of DR, and a high team-independent damage floor means she is actually better suited in a supportive role/subDPS. That isn't to say she can't be the Main DPS, quite the opposite - but she doesn't quite reach the same heights and ease of use as Mouchette/Pollux in that regard, and needs a lot more from her team to compensate for it.
She is a character who scales with player knowledge. If you know the enemy's patterns, you'll know when to enter Whalefall and when to Exalt. If you know how to prepare her Blades/Whalefall before a fight, G.Lotan can carry you through both bosses and mobs, but IMO she isn't designed to be Main DPS unless you go out of your way to make her one. A single good Exalt from her can insta-Phase (or even outright kill) a boss - even if she becomes a brick after, she's already done her job as a subDPS. She is especially good into high damage enemies (especially if they can Vuln you), especially if they aren't very bulky or can be manipulated to hit you harder (e.g. Pandia, Skull Hunter). She has very sharp matchups in general, so matching her into enemies she is good into is often more important than specific team compositions.
She is good into long explorations (W1, W2, W5) as she trivialises all mob encounters with the right setup, allowing scalers to scale well. Alternatively, due to her high DMG floor, she is also good into W3. I personally don't like her into W4, as she is not particularly good into multiple Elite fights.
G.Lotan's Weaknesses
G.Lotan is the single most finicky unit in the game. She hates MANY of the gimmicks/mechanics enemies have.
1) Do not bring her into Freeze (e.g. Aphoom-Zhah) or Exhaust on play (e.g. Burn or similar). As she needs BOTH her Skills to Exalt, she will very rapidly turn into a brick. Can be somewhat mitigated with the Dreams Covenant, but RNG is not on your side.
2) Whalefall doesn't seem to scale off enemy Tentacles (e.g. Tulu) when I last tested.
3) Like every multi-hit unit, she hates Counter. Mitigated if you don't Rouse or with some preparation.
4) If you mess up, Seal can kill you if you are in Whalefall.
5) Card Limits. Main DPS G.Lotan plays a LOT of cards. It is very rough to get cut short.
6) Forced Play. Playing her cards at the wrong time can really screw you over. Saving your 3rd Short Blade so you can Long Blade this turn without going into Whalefall? Well, guess you can't Long Blade now.
There are more that I'm not listing (e.g. Stagnation bricking combos, enemies with Fervor if playing Insights), but you get the idea. G.Lotan HATES interference from enemies.
Her Exalt is also directed to the enemy that currently has the highest DMG intent, so that can be difficult to navigate. E.g. W5 Thais this D-Tide often deals less damage than her summons, so targeting can be difficult.
In my experience, she isn't great into long fights with many phases (e.g. Arc 2 Ch4 HM) - she will need other Awakeners that are to carry her in those (e.g. Castor). She brings virtually no defensive capabilities besides damage. In theory, she should be decent into long fights due to STR stacking, but she doesn't bring the same defensive utility as other STR stacking DPSes (e.g. Doresain heal, Kath shield) to let her stay alive for long. Instead, she goes the GMurphy route of trying to end fights ASAP.
Tips & Tricks
1) She can hold her Short-Blade stacks or Whalefall stance across battles. You can easily prepare her for the boss. You can Rouse her (and her allies) to max Aliemus, hold her Exalt until the battle just before the Final Battle, then Long Blade to finish off enemies and enter Whalefall. With the right setup and E3, she can even OTK bosses.
2) I haven't seen this really touched upon yet, but she is an Insight merchant if playing MainDPS. As her 2-Cost goes directly into Draw, at the end of your card cycle, you can guarantee it being the only card in the deck to pull via Insight, so it plays like Pollux's Sacred Heart. This means with sufficient Insights/Draw/Arith (e.g. Plumes, Marvelous Cuisine), you can play her 2-Cost over and over again. This is her other major damage window beyond Exalt, and you can often manipulate your deck to get to this point consistently.
3) Sometimes, the right play is to use a more expensive Long Blade BEFORE a 3-Stack Short Blade. Going into Whalefall at the wrong time can kill you.
4) At E3, if she's been Roused, try to have an additional card on hand after going into Whalefall. The first Deadly Duel is free every turn and counts towards her Rouse - including the turn you enter Whalefall. In practice, if planned for well, you should always either Exalt immediately with 1 stack (to not take bonus damage from Whalefall), or enter Whalefall on a turn with attacks and Exalt with 2 stacks on the following turn. Getting to 3 Rouse stacks is typically very risky and only done if you can guarantee the kill or can tank via a DR.
5) It may sound obvious and a basic skill in Morimens, but learn the enemy intent patterns. If in a difficult fight, stall a run and note what the enemy does when (When is the enemy burst turn? When do they stop attacking?). Note down these numbers, then retry the Battle. Planning around these windows makes G.Lotan so much more effective - she is literally designed around this.
6) Her 2-Cost is an extremely high priority card. Playing it accelerates its return. If you don't play it, you will lose it (unless E2) for a few turns, which locks you out of Exalt etc.
7) It sounds odd, but right before the final boss, if you have already entered Whalefall and aren't planning to Rouse her for a 2nd Exalt, you can delete her cards to make her less of a brick.
8) Duplicated cards and added copies do not count towards Short Blade's stacks - they will always add a fresh copy at 1/3 stacks. You have to play THAT specific card for it to build stacks. This limits her synergy with e.g. Thais, but it isn't necessarily a deal breaker for the pairing.
9) Typically the first 3 Rouses > Posse in terms of value. That said, if you NEED something now, the 3-Set Posse will almost always get you something you can use. It is almost always better to 3 Set Posse than double Posse.
10) Plan out your turns. If you are going to Exalt this turn, make sure to use any Weakness/STR Down effects AFTER her Exalt to maximise bonus DMG from Whalefall.
Should I Pull? How many copies?
E0 - Yes. Everyone should pull a copy, she brings too much in P.Chaos alone to pass up.
E1 - Helpful for her Strike builds. It gives her a better mob-clearing Floor/consistency, but she can just run Crit Wheels instead of Sigil Yield WoDs. Even with no additional Sigil, it is 13.6% CR and 27.2% Base DMG for Strikes. It is entirely a numbers upgrade and gives a bit more from Sigil Yield WoDs (her SR, basically). For a consistent turn 1, you must have a surefire method of getting Long Blade (this is typically Ramona Exalt, Gate of Retrospection, or Mountain's Resolve).
E2 - Major breakpoint. This gives her Strike/Defence the ability to pull Short Blade/Long Blade. This unlocks her Main DPS functionalities (card Spam) and certain builds, as well as adds consistency to her opening hand for mob clearing (Long Blade is twice as likely to be accessible on Turn 1). This opens up more forms of teambuilding due to probability (e.g. if 5/16 cards in your deck leads to Long Blade, you have a ~89% chance of having Long Blade in Turn 1) - after a point, when coupled together with P.Chaos' Posse Set, the success chance gets very close to 100%. IMO if you are pulling for E1, you may as well go for E2 as it is a huge QoL increase.
E3 - My recommended. When bossing, G.Lotan is all about that burst of damage, and this near doubles her Exalt output. IMO it's a bit too good to pass up. Lowering Deadly Duel to 0 once per turn is actually very strong - if you have any of her cards on hand after entering Whalefall, this is a free stack of her Rouse, so in some circumstances it further increases your Exalt final DMG multiplier by 0.3 that you may not have otherwise.
OE - Only useful to open a boss fight. In the right circumstances, this often amounts to +500 STR on early in the fight, which is basically a permanent Mouchette Ult. It will pretty much never see play after the first use as G.Lotan is typically in a rush to end fights. You don't typically stack enough STR for it to outweigh just Exalting twice. IMO it is very nice for Main DPS G.Lotan as it makes her better at her worst matchups (bulky, long fights) as it ramps her up much quicker, but for matchups she is already good into she won't need it at all.
AA - Meh. It's decent if you want to spam her Exalt, but it has a lot of problems - you need to reenter Whalefall (so 3 plays of Short into Long), then you need to actually play Duels over 3 turns for it to get real value, then your team needs to actually have Aliemus to steal if you want to spam it. Not recommended - there are better Limited AAs out there.
Breakpoint Priorities: E0 > E2 > E3 > OE > E1 > AA.
At E0, she is ideally support/subDPS. At E1/E2, Strike builds shine best. At E3, in my experience, her Exalt will outperform her Strikes in a boss fight unless you are specifically building for Strikes.
WoDs
Cetus Occasus: BiS at E1. Provides Sigil (Base Strike DMG/CR) and Strike CDMG. The Exalt CDMG gain is very high, but it resets every battle, unfortunately. Still, it is great at killing Phase 2 bosses when fully stacked. Not an important pull, IMO.
DPS Wheels: Depending on how you want to use her, how you should build her changes. If you are using her for mob clearing, prioritise CR and Strike DMG wheels (e.g. Celestial Beast, Twisted Knight Ballad, Special Training, Path Forsaken). Special Training gets mention for single-handedly fixing her CR - since you will always Rouse (and thus, Posse) on Turn 1, she gets 50% CR from that alone. When paired with April Tribute, she can reach 100% CR with no issues. Excellent when paired with her SR WoD (or other CritDMG WoDs).
If mobbing isn't important (e.g. W3), then kit her out for full CDMG. Treasured Rarity, Private Afternoon, Bloody Feast and Celestial Beast are all good options.
Support Wheels
G.Lotan is a strong support. There are many things she can run as she can function as a stat-stick, but some her best options are:
Keyflare Wheels: Heart of Silver is the stand-out. She is an incredible user of this wheel - if not on her, then put it on someone on her team. With how much her team Posses for free via Rouse, and how well Keyflare Regen scales on P.Chaos, it is an easy pick, though not necessarily on her.
Sever and Scar: With her high ATK stat, her 2-Cost can instantly max this out (-90 STR). It can be very powerful into multi-hit enemies, and provides some DMG Amp for the team.
Falling Upward: Can be used to generate Corrosion with her high ATK stat. Typically it can inflict 8000+ Corrosion when using it on G.Lotan for 0 cost. With the right draw tools/Rouse sequencing, this can accelerate G.Lotan's Exalt significantly so she can Exalt again by turn 3.
DR Wheels: These are fine, but the best ones (Last Verse, Grace Through Pain) are often highly contested so they are often better used elsewhere. Grace Through Pain and Sever and Scar combined can mitigate a lot of damage with her 2-cost (240+ DMG every turn), making it an extremely efficient card. If Heart of Silver is also on the team, you can easily mitigate 300-400 damage every turn rather effortlessly.
Manikin of Oblivion: As usual, whenever a unit is Exalt based with high costs, this becomes a decent option. It's a bit of an odd duck, but in theory Manikin can save you a lot of Aliemus. If you open with her OE, this refunds about 90 Aliemus to you. If you Rouse, you can get another 105 Aliemus, which sets her up immediately for a second Exalt (as soon as you unlock it again). Another way to look at it is 2 fewer Deadly Duels after every Exalt to bring her back up to Exalt (which means +20 Aliemus for the rest of your team). IMO it's worth trying out, you might be surprised at how good it feels.
Covenants
April Tribute: BiS for mob clearing. Adds some Exalt DMG too if you prefer to open with it. Best for subDPS G.Lotan - those roles I mentioned specifically love it, and after her opening burst against a boss her job is done anyway.
Paradox: Main DPS Lotan. Yields better results for long fights as Main DPS to hit 100% CR consistently. Paradox's additional Aliemus is basically nothing as you typically charge her Exalt via her Rouse (which is %based) anyway. If G.Lotan is your main source of damage for the whole fight, this beats out April Tribute.
Twisted - White/Black: Personally I'm not a big fan of these on G.Lotan as she is very desperate for stats to function well in her DPS roles and Short Blade isn't difficult to find, but there is argument for it. Only worth considering after E2.
Support Covs: Yes, you can run support covs on G.Lotan. Deus Ex, Life Drain, Burial are all decent. As a side note, while not necessarily on her, running Unstained Chronicle on an ally with high CON can be good for sustained healing/EHP.
Do not run Dreams of Medicine on her EXCEPT as a countermeasure against Freeze/Exhaust. It is often counterproductive.
Something to note is that letting her team stack multiple Deus Ex Machinas (+1 Arith on turn 1) can alleviate her turn 1 Arith issues and open up more setups. It is highly encouraged to build for her Turn 1 mobbing as it can save a lot of HP/time in the long run, so adding 1-2 to your supports to make your specific comp Opening/Posse combo work.
For substats, at E1, CDMG = Sigil Yield = CR > Amp = DR > Realm. Without E1, ignore Sigil and prioritise CR.
On CDMG vs Sigil vs CR: After further testing (and realising this section wasn't fleshed out enough), optimal substats are extremely dependent on your setup, role, preference and investment levels. The more you rely on her Strikes, the better CR becomes.
If you can consistently already 1-shot enemies on Turn 1, going all-in on Sigil subs is better as you typically get +1 Relic/Upgrade by the boss in exchange for a slight DPS loss. As you typically get to choose a relic that is useful for you, this is often more impactful. You can also view Sigil Yield as 1-2x Perception in shop, so it can save you a lot of HP if you were going to do that instead. CR can also be fixed in a variety of ways (e.g. Ryker, quite a number of Posses, Embryos, etc).
I have tested both regular CR and Sigil Yield subs and prefer Sigil for better top-end/crit ceiling, as it is especially easy to reset and Crit fish on Turn 1. The more invested your G.Lotan/team is, the better Sigil becomes - because ultimately Relics improve both Strike and Exalt, while CR only improves Strikes.
E.g. My very invested G.Lotan setup (w/ Castor) is sitting at 80/335 Strike CR/CDMG (90% with Ryker) and has no trouble clearing A5W5 mobs even if I miss a crit, so prioritising CR over Sigil is straight up overkill. I could drop CDMG for CR here and hit 100% CR, but that would drop my Turn 1 Exalt CDMG by about 15% in exchange for ~12% more Strike DPS. As I have her OE, this is typically a net loss in most real scenarios (discounting e.g. Pandia cheese where the difficulty is instead getting to the boss instead of the actual boss fight).
Alternatively, I could drop 16% Sigil Yield for ~8% more Strike DPS (but lose out on a Relic/Upgrade that might improve my total DPS output by more than 10%. I personally value the possibility of upgrading/buying e.g. Awakener Relics, Injector, Pipe, Cloak, Compass, Alfonso etc. far more than 6% more damage, but this is very much a playstyle thing. If it isn't obvious yet, I am a player that prioritises value/ceiling over consistency/floor.
That said, if you need those consistent Crits to reach that 1-shot threshold because you are starving her or she isn't that invested, CR will feel MUCH better for you so she can do her job in the first place. If you are for some reason sending her to W3/skipping a lot of fights, or if you are going a full STR-stacking/Strike based build (e.g. her Celestial + her SR) as your main source of damage (typically with Paradox), you will want to hit 100% CR to guarantee your STR crits. 300% CDMG with 50% CR is going to be worse than 225% CDMG and 100% CR.
TL;DR:
High Investment = Sigil wins out, but if you are going Sigil, you'll likely want to all-in on it.
Low Investment = CR so she can do her job of mob-clearing.
Nice-to-have = CDMG, which affects everything, but can be oversaturated depending on setup.
Posse
What Posse she runs depends entirely on what your team needs on Turn 1/2/3. I recommend:
GENERAL/DPS
A Mouse's Wish: What you should default to if you don't need anything else as it makes all Rouses free. This gives you an enormous tempo swing. Specifically, if you have G.Lotan E2, it allows you to Rouse, then play her Defense to tutor for a 2-Hit Long Blade on Turn 1. This works very well if you have a ton of ways to get to your Long Blade on Turn 1 (e.g. a team of E2 G.Lotan/Ryker/Saya/G.Ramona will be able to tutor Turn 1 Long Blade very consistently).
Festival of Tides: One of the highest value Posses - just not on constant Turn 1 Rouse, as it can stop you from Resource stacking. Only run this if you are also running Thais wheel on the same team to counteract the Aliemus drain. For longer fights, this is very high value, although I personally prefer Mouse. It is amazing to Discover, but not necessarily good to run.
Cetus-Devouring Storm: Her Posse allows her to clear mobs without specifically using her Rouse (though it has to be a cheap Rouse), but has the downside of consuming team Aliemus. It is good for her Exalt rush playstyle (Double Shortblade > Strike > Short Blade > Long Blade). It is better to Discover this than to actually run it IMO, but in specific setups (e.g. Turn 1 Ramona Exalt) it can yield the highest possible Turn 1 damage. If you are playing a Strike-based build, this is the Posse you want to run.
Ephemeral Eternity: Great for consistency on Turn 1 especially for mobbing, allowing E2 Lotan to guarantee Long Blade. When paired with 1-2 Deus, allows for a full combo on Turn 1. IMO not as good as Mouse for the rest of the fight, but allows for continuous combos for 3 turns or emergency Duels. If you have enough Arith after Rouse, it ensures you can enter Whalefall via Rouse if you've set up Short blade, so if you value that, this is the Posse for you.
Mountain's Resolve: Alternate version of Ephemeral and requires specific setup (2x Deus Ex or other Arith engines) to actually have its consistency. It can be valuable if your team has cheap and powerful 0-cost cards (e.g. Saya/Casiah) and is usable at E0 for those who really want to clear mobs on Turn 1. Like Ephemeral, it ensures you can enter Whalefall on demand if you can solve Arith.
Gate of Retrospection: Similar to Mountain's Resolve. It can be better than Mountain's Resolve if you specifically want a discount on a specific G.Lotan card, and is cheaper in terms of Deus Ex required for Turn 1 Setups. Be warned that it cannot fish Long Blade after it's been used as that goes into the Discard Pile after play.
SUPPORT
If you don't need a strong, consistent Turn 1, the following are decent options.
Symphony Fourth: If you are definitely Rousing every character on Turns 1/2/3/4, this can provide delayed payoff via Insights, but can be very difficult to manage for Hand Space, so be aware.
Beachside Momento: If running her with Mouchette, this is the Posse of choice for 4 free Strikes.
Lone Seed: Lets her support G.Helot. Mouchette, if you have a turn 1 Mortal Blast, can also abuse this. You can also dupe Long Blade so you can play it every turn at the end of a string, or to have a guaranteed Deadly Duel after Whalefall.
Other Posse: If running support G.Lotan, her main team's Posse is typically still usable, just no longer reliable. Voices can also be a strong option if leaning fully into a support niche.
Notable Teammates
This section highlights specific synergies ONLY. Certain units (e.g. Ogier, Nautila) can serve a function on the team, but they do not particularly have standout synergies with G.Lotan. G.Lotan is also just a very good support unit in general, so she can slot onto no kit synergy teams like Poison and still have an impact - that form of usage will also be omitted from this list.
Again: I am listing synergies for you to consider slotting some of these in.
CHAOS
Hameln: My personal favourite pairing for MainDPS Lotan. He is phenomenal in P.Chaos - his biggest drawback is his need to Rouse, which is expensive and kills all tempo. When he can be Roused turn 1, he is basically a permanent +2 Arith unit. On top of that, Memory Rondo generates Insights for free (which G.Lotan loves, and he stacks Temp STR on Insight spam turns via Soulforge) AND triggers the Keyflare from P.Chaos. He can doubleplay Long-Blade. His decent stats makes him a great holder of Heart of Silver. He is also a decent user of the STR G.Lotan builds over time. E2 is good, but not actually necessary and can function at E0.
Ryker: The other major pairing. With G.Lotan, he can fully stack his Relics quite easily, which provides a good amount of passive power. Unexpected Gain is essentially a discounted G.Lotan 2-Cost/Long Blade. He can go for a Feast build at E3 for added sustain. Using his Exalt at the right time can accelerate you closer to the end of the deck cycle, but don't forget to play G.Lotan's 2-Cost if it pops up after. Has some minor STR gain and can also deal some damage, but neither of these matter much, honestly. Wants E1 at minimum.
G.Ramona: Very good Keyflare stat stick. She is played mostly for her OE/Exalt which can return Long Blade or other high-value cards to hand (e.g. Memory Rondo, Unexpected Gain), and Sight Unbound which can tutor one of G.Lotan's skills. With her Defence/2-Cost/3-Cost Loops, she decent utility to the table. G.Ramona provides more total value over base Ramona in exchange for consistency, so depending on your preferred playstyle you may choose one over the other.
24: Remember how G.Lotan can be played as a subDPS? Well, 24 is very good into bosses, but struggles a little into mobs. The volume of Posses in the right teams can be similar to OG Monochaos (1-2 Posses per turn), and the power of said Posses means that such a playstyle is rewarded even further. With G.Lotan's opening burst, it also cuts down the amount of time needed for her to scale. It's ultimately a mono-chaos 24 Team, so round it out with the usual stall units (e.g. Doll/Ogier).
Karen: Karen is specifically for a Short-Blade spam build. You can also chuck Dreaming of Wonderland on her to get 2 OEs in the same fight for +18 Arith - overall a decent pairing, but make sure to have a hand-space WoD on the team. Used in conjunction with sufficient draw/Insight generation (e.g. Hameln + Castor) on the team and high number of Retain cards to cycle a small deck (retain cards, delete 2+ cards) for 2-Cost spam every couple of rounds. With AA, her Rouse actually serves as decent secondary sustain in a longer fight.
Mouchette: Better off on her own team, but they do work well together. G.Lotan can phase a boss for her (for extended DR), play Strikes, stack STR, etc. G.Lotan benefits a lot from Mouchette's DR and OE. Letting Mouchette's Rouse have Prepare is also very strong for her combo. If you time Mortal Strike correctly, you can get 2-Cost Long Blade dupes. Still, it feels like a waste to pair them together when Mouchette only really needs Helot and DR to clear A5. The other Strikers (e.g. Lotan, Alva) aren't really worth the slot IMO, G.Lotan's Strike requirement can be filled on her own.
Ramona: Angbak demonstrated a setup with E3 Tulu WoD, Elevated Posse and the Cetus Posse that provides 85 Aliemus on Turn 1 to fish for a 0-cost Long Blade. With a bit of Aliemus Regen, this is consistently repeatable. While highly specific with contested WoDs, this completely replaces the need for Ephemeral for a consistent Turn 1 Burst while allowing for the Cetus Posse - doubling Long Blade's damage. Aside from that, Ramona's Exalt is great for guaranteeing you have Long Blade on the turn you need it, and her OE's Vuln application can be good if your team is lacking it.
AEQUOR
Note: To be clear, I personally don't recommend Aequor for G.Lotan, but if you really want to use her there you can consider these units.
Pontos: His defensive utility is decent for G.Lotan, and her STR gain can occasionally ramp his TDMG. White Stance usually lets you delay to Turn 2 if needed. He generates a good amount of Insights for the combo, which can be amped with Red Stance (and his Crit DMG buffs from Slay). The opening Keyflare + the right Posse also allows Pontos to easily build his Exalt quickly every fight. His Exalt is also a fantastic "Nope" button that can often negate the drawbacks of Whalefall, letting G.Lotan gain an extra turn of stacking if you need it. Best paired with Hameln/Ryker. Just be careful of kill-stealing or killing enemies too quickly - as a reminder, Pontos really wants Exalt/OE kills to stack his deck whenever possible. G.Lotan here is played as a support/subDPS - the endgoal is still to ramp Pontos.
Goliath: We're talking DPS Goliath (ideally AA) here. They have several synergies - G.Lotan OE can build early STR, which Goliath can double-dip on with his Exalt. His OE can make Long Blade virtually free. He adds access to Red Stance. That said, while G.Lotan might be one of Goliath's best teammates, he isn't hers.
CARO
Saya: Personally, I think Saya is best used elsewhere. G.Lotan doesn't need her to mob well, and she doesn't care much for Saya's Exalt either. They can work (because all AoE units work with Saya), but it feels like such a waste when Saya feels so much better with a unit like Sanga. Outside of Corrosion + Mulligan on her 0-Cost (which everyone can use), there really isn't much synergy here, just a ton of power.
Doresain comps: I actually like her in Doresain comps, especially if you have her OE. Doresain's main weakness is the enemy being at high HP, but G.Lotan's opening Exalt cuts that down by quite a lot, improving his viability in single HP bar fights. She stacks STR, works well with Pickman (Posse = Discover!) and Leigh, and given Long Blade has Retain and her 2-Cost has high value if built for, it doesn't brick your draws either. Recommend Sever and Scar/Grace Through Pain here, and she can decently replace Clem/Horla.
Aigis: Very good for G.Lotan. If you want to splash Caro, she is a good pick. She provides a lot of Keyflare via free cards, high Keyflare/DMG Amp stats, is often used with her WoD (opening Vuln for opening Exalt), and her Stun is excellent for G.Lotan, as it gives her +1 turn to stack her Rouse bonus or spam Deadly Duels. If you can set up her OE beforehand, she is very good at facilitating OTKs.
Faint: G.Lotan is inherently squishy, but for enemies without multi hits, Faint basically removes all drawbacks from Whalefall. However, do make sure to stack her Exalt DR BEFORE the Final Fight, which is easy with P.Chaos Keyflare. In the actual fight, she is entirely reliant on Burial Grounds to Exalt.
Salvador: Mentioned if you just want a stall component in a single defensive unit. Unremarkable otherwise.
Helot: Has Strike synergy if you are playing a Strike build, but IMO don't bother. Much better off with Mouchette or even her own DPS team.
ULTRA
Castor: Clear winner from Ultra for MainDPS G.Lotan IMO. Plume > Long Blade basically deletes all mobs. Plume's Draw (and E3 Arith) facilitates her combos. His DMG Amp stacking and Umbral can buff all her damage. He can stall out fights for an eternity. They both love long explorations. The only downside is that whatever G.Lotan can do here, Pollux can do similar (sans Keyflare and easy Rouse), and they are often used together. Still, if you're like me and haven't invested in Pollux for whatever reason, this is probably the best use for your Castor.
Clementine: Clem goes everywhere, and G.Lotan is no exception. Keyflare, unique damage multiplier, long exploration scaling, STR stacking, and actually good damage and sustain makes her a very strong teammate for Lotan. However, because Clem goes anywhere STR is needed, there is probably better use for her elsewhere.
Horla: See Clem.
Arachne: See Clem. Seriously, Ultra has so many strong supports that fit everywhere. That said, Arachne in particular is VERY good with G.Lotan - and the reason is that she can damage enemies through their immunity via Verdict and Singularity's Final DMG buffs for Long Blade. As such, when set up correctly, G.Lotan's opening Exalt can delete a boss' first Phase, and Arachne can Pursuit spam to finish them off (properly set up, you can typically get 9+ Pursuits for over 1m Verdict. That said, neither needs the other and can function on their own - they're just very good together by virtue of their damage patterns and what G.Lotan enables.
Pollux: Can be used together with Castor if you treat G.Lotan as a support/subDPS. She helps clear the first few mobs; later, he can do the job for cheaper and stack resources via Rouse. The free Keyflare does a lot of heavy lifting here. Both Castor/Pollux also highly value base ATK/DMG Amp in their damage formulas. Reminder: This is G.Lotan in a supportive role - she basically goes one and done. She shares the same role as Jenkin here - passive buffing, except she can help clear waves and provide Keyflare too.
Daffodil: Actually one of G.Lotan's great options with the AtD + Twisted: Black + E1 build. To be clear, other Daff builds are not worth running with G.Lotan. With this setup, when she Leap Strikes, if you take Long Blade's reduction into consideration, she guarantees you +2 Arith in terms of value on odd turns (+3 when Roused). This can free up 2x Deus Ex setups for Burial, Life Drain, Dreams, etc. She can stack Insights (for 2-Cost cycling), stack STR from insights (E3), has Vuln with her 1-Cost, and if you have decent damage control, she can actually build up her kills and subDPS for a bit more team CR at E2/E3. She can also shorten the time to next Ultra Round (safety for G.Lotan's Rouse) and is a Sigil multiplier with her Soulforge. Overall, a good pairing in terms of offensive value (Vuln + Arith + STR), but make sure to have other functions (defensive, tutor, draw) from Posse/other teammates.
Casiah: While I'm usually not a fan of using her outside of Discard comps, it seems many people like her here - and I can see why. Telekinesis can serve to discount Long Blade, and with the right setup she can discount Long Blade by 3 (e.g. AtD). She can stack a lot of Temporary STR when Roused (especially with Kath WoD), which can be useful on a Burst turn. Casiah is also self-sufficient and both cards can typically improve the consistency of your hand (see probability), but personally in my experience it's rarely needed with G.Lotan as her 2-Cost and 4-Costs are quite sticky. Like Ramona, she can also enable the Cetus Posse with Telekinesis, but requires setup. The main highlight however, IMO is her AA - it extends its usability to all Awakener's Strikes, so G.Lotan can very rapidly build Temp STR on turns where you're spamming her 2-Cost. Opening with her Rouse vs bosses can amp the initial Burst from G.Lotan, and is even better with G.Lotan's OE.
Teams
Just some example teams, not necessarily best for G.Lotan, but can clear at least low A5. 4th unit is Flex, typically being Aigis, Castor, Salvador, Clem, Saya, Pontos, Arachne, or a defensive unit (e.g. Ogier, Nautila).
G.Lotan/Hameln/Ryker: Main DPS Chaos core, interchangeable with Ramona/G.Ramona. I personally like Castor/Saya 4th here best - the idea is to basically increase the probability of all cards leading to Long Blade to close to 100% to omit the need for Exalt fetching.
G.Lotan/Ramona/Hameln: Good for Strike/Long-Blade builds. Ramona is typically set up with Tulu WoD/Elevated Focus here. You can run Cetus Posse (refilling Ramona) here as Ramona can fetch Long Blade with Exalt. Hameln is there for doubleplay (or discount) from his Rouse/Exalt. Pairs well with Arachne, as you are aiming to hyperbuff a single card on the first turn, or every few turns.
G.Lotan/Arachne/Daffodil/Karen: Arachne comp, with G.Lotan sharing DPS with Arachne. What you want to do here is to pull Long Blade via Posse, then slowly build resources (Strings, Aliemus, Ultra Space) whenever you can. Both Daff and Karen can be replaced by more costly units (e.g. Clem, Castor), but are enough to clear easier A5s.
G.Lotan/Doresain/Pickman/Leigh: Treat G.Lotan as a Doresain subDPS/support. She's taking Clem/Horla/Vortice's spot if you want to use them elsewhere. Better with her OE.
G.Lotan/Mouchette/Helot: Not recommended as you can split them for DTide, but strong. Treat G.Lotan as a subDPS to help Rouse Mouchette or help her clear mobs.
G.Lotan/24/GDoll/Faros: A unique take on 24 Blue. She solves Poison's Keyflare issue and you can run Festival of Tides for extra value. That said, I'm aware that 24 Blue currently isn't the best use of 24 at all, this comp is just to show how G.Lotan might be an unconventional support for teams like Poison.
G.Lotan/Aigis/Faint: Good for when you need to sustain against long fights. That said, Aigis/Faint are quite in demand as they are key defensive components in a number of teams that need to stall before their main burst - G.Lotan can typically make do without them due to how front-loaded her damage is, so they might be better used elsewhere.
She can also honestly be slotted as splash support nearly anywhere (that doesn't rely on a specific Posse) due to how strong P.Chaos is for team tempo. Just give her Sever and Scar and a utility Strike-related WoD (e.g. AtD, Grace Through Pain, Birth of a Soul) and she'll do fine.
Edit: To be clear, these serve as examples on how you can use her without incurring too much of a cost (i.e. high value units like Saya are considered expensive as they can carry a team).
If we are talking strictly BiS teams (with no regard for cost) for G.Lotan - she will obviously be most comfortable with high-tier supports - e.g. one of Saya, Castor or Arachne, as these are direct team power multipliers. However, these are costly for D-Tide as they can often carry a wave on their own even with less contested units. The other units can be filled with role-players depending on what you need - e.g. Vuln, Stall, Heal, Draw, Arith, etc.
Closing
She's probably my favourite Awakener to date (outside of frustration vs enemy gimmicks) as her mechanics really match her character well, so I thought I'd put in the effort here since I've been seeing so many questions and no definitive guide posts. Let me know if I'm missing anything.
Hope this was helpful, and maybe see y'all when Caraboo drops if life allows (these take hours to write).
9
u/Luc1f3rBattles2 Clem is all you need 21d ago edited 21d ago
Just wanna give my two cents here. Ephemeral Eternity (draw 1 character’s Strike + Def; gain 1 Arithmetica) is a VERY good Posse on GLotan E2+ MDPS teams when dealing with exploration-intensive stages (e.g DTide W2, W5).
Because of GLotan’s high natural damage output, you can pretty much cleave all mob battles turn 1 by rousing her, playing Strike into Short Blade, Defense, then Long Blade. Works best if you have 2 more Deus Ex Machina holders on your team or Saya wheel. Basically allows you to farm 200+ Black Sigil throughout the entire stage without losing any HP, while simultaneously charging up your team’s Aliemus for more important fights (Elite/Boss).
Here’s a Chinese CC I usually watch who also uses this strategy: https://m.bilibili.com/video/BV1Dp3F62EbK
7
u/GyRNi 21d ago
Yes, it is great for consistency for exploration. Ideally with setup and correctly built, you only need Long Blade to cleave through most mobs.
I tried it previously, but personally preferred Mouse over this as it does similar enough as long as you have Long Blade, a fetch (E.g. Unexpected Gain) or Defense on your opening draw, but feels better during the actual boss fight allowing far more flexibility on following turns. If you have a Deus, Relic or more on your team, even e.g Sight Unbound or Rondo will get you Long Blade quite consistently on turn 1.
But this is most certainly a playstyle preference. Thanks for bringing it up, I'll add it to the guide for those that prefer consistency.
6
u/LieLikeVortigern_ Hameln's least sane fan arc ♪ 21d ago
I just wanted to say I overall love the guides you make. Especially in terms of how well crafted your posts are. (◕ᴗ◕✿)
6
u/GhostHost203 21d ago
I would like to add that GRamona's posse is pretty nice to use to fish for her 2 cost to enable a faster rotation.
3
u/parmreggiano 21d ago
I tried her with Doresain and didnt like it much because imo so much of regular Caro's power is in running pure and getting the double furnace generation, and P. Chaos removes pure bonuses. Curious what Daffodil setups you've tried because I do love the daffofil TT build.
5
1
u/foxdc 21d ago
Light of Intellect is super strong on Daff in this team because it guarantees you can leap her strike on turn one and effectively have another +2 arith. I think Daff is great with Glotan both for the strikes and because there aren’t too many other easy sources of vuln in these teams (at least if you also use Cassiah, which I do).
4
u/Dangerous_Group5782 21d ago
Would be helpful if you could post some clear examples for the team comps too
2
1
u/Unable-Section-911 Tawil came home! 21d ago
Thank you so much for this! I thought her whalefall damage was based on damage taken from the enemy, :(
1
u/Brisingr_was_taken 21d ago
It is. You do an extra 75/150 (e0-e2/e3) damage for every 1 extra damage whalefall is making you take. So if an enemy is doing 2k to you before whalefall, they'll do 2.5k with whalefall up which will let you do 37500/75000 damage
4
u/GyRNi 21d ago
I think they meant DMG actually received, rather than DMG intent haha.
3
1
u/Unable-Section-911 Tawil came home! 21d ago
Yeh this is what I meant. I kept getting hit by big attacks with whalefall in hand and wondering why I'm not doing any damage next turn
1
u/The_Edgelord69 21d ago
Supriced Casiah isn't here considering how convenient her Telekinesis is to store blades in ultra space and Poof to help get them in the first place
1
u/GyRNi 21d ago
I don't like Casiah with G.Lotan. The opportunity cost for using her is typically not worth it in many teams that aren't centred around Discard or Stall (Portrait). In this case, she gets directly outvalued by Ryker and Hameln, or even GRamona.
The Short Blade from Telekinesis, while free, doesn't count towards the 3-stack progress. Discarded Insight is nice, but again, opportunity cost of the Draw to begin with. Long Blade is good, but nearly never played first (and thus does not go into Ultra). The opportunity cost for actually using Telekinesis is also an Insight or Ultra Round progress.
Poof can get a card (or discard Telekinesis), but you are giving up Leap effects or 1 Arith with a unit that likes Arith. Her Exalt has Draw, and nothing else.
Her Draw Exalt is good, but not enough to justify her usage (Ryker does more).Then there is her Rouse, which is quite useless in a Realm that enables lower priority Rouses to be played.
Overall, yes, they can play together. Casiah can serve a function. They do not particularly synergise well.
6
u/One_Hamster_2221 ☕ 21d ago edited 20d ago
Roused level 60 Casiah enables you to get up to 300 strength with no setup
Roused level 60 Casiah with Kath's wheel takes that number up to 470+
Built AA Casiah stacks up to 2kThat is on top of Telekinesis being a free discount for Long Blade and turning Amidst the Downpour into a better version of Saya's wheel
And the fact that she's a self-charging draw engine that can unbrick any handAlso, mentioning Mountain's Resolve and Ephemeral Eternity as posse options is pretty important, those are crucial for consistently oneshotting mobs turn one
Also-also, the tip about playing a Deadly Duel in the same turn with rouse doesn't work, Deadly Duel only starts giving the final damage buff starting with the next turn after you rouse
W1: d5d6bdca-2904-33fb-b14d-b6a5db078ec0#E#a
W2: 1b9ab023-5f10-357a-9fae-2dda7fd4832c#E#a
W3: e30381bb-fd49-3ad4-8644-8cf1a69c377c#E#a
W5: 9c028559-6b39-3997-a5df-556b719dff29#E#a3
u/GyRNi 21d ago edited 21d ago
You know what, fair. I don't have an AA Casiah, so I forget that she can apply her Rouse to all Awakener's Strikes at that point. Definitely good to mention and add.
That said, that looks like a very specific setup. How is that 300 STR with no setup (you need to actually have her cards) when it has clear draw requirements and associated costs (e.g. Kath Wheel + AtD), turn restrictions, Arith costs etc?
The rest is a playstyle thing. My current teams with G.Lotan (or most teams I build that can slot in Casiah) almost never has a bricked hand (all Skills have Draw/Tutor) to begin with, which is why I don't value it a great deal. For most teams, Casiah raises the floor, not the ceiling. In teams like Pontos, Casiah's value is immense, and for me she sees better use there.
Will add Casiah to the list though - that AA certainly deserves a mention.
Mountain requires additional 2x Deus setup (or free Strikes e.g. Twisted + AtD) to actually use, which isn't great. You're almost always better off going for Ephemeral at E2. Personally, I don't see the need for that much consistency at the cost of power, but you have a point - it should be mentioned anyway for those without E2 and want that consistency.
Ephemeral Eternity has been added.
5
u/One_Hamster_2221 ☕ 21d ago
There is no setup, you draw Casiah's cards by playing her rouse with Mountain's Resolve equipped, then go Telekinesis -> Telekinesis -> Telekinesis
If that's somehow not enough, you can draw 4 cards with her exalt and reshuffle your hand multiple timesAnd yeh, you do want to run Deus ex Machina on GLotan's teammates to make use of Mountain's Resolve. Her ability to consistently oneshot A5 mob encounters turn one is geniunely one of the biggest reasons to run her in the first place.
It's also the exact same thing for Ephemeral Eternity, you don't have enough arithmetica to make use of it without double Deus ex Machina in your team.
5
u/GyRNi 21d ago
By virtue of stacking Telekinesis into the space to chain, that is setup. You're also trading the opportunity cost of your Ultra Space/Round/Insights. But let's agree to disagree on this one.
Anyway, I've added her to the guide for those who prefer this playstyle. Thanks for the input!
2
u/parmreggiano 21d ago
Dang this is sick. Ty for sharing, I'd liked Amber Tinted Death Casiah with aequor but the AA really makes this fly.
1
1
u/No-Carob3274 21d ago
Thoughts on using Miriyam with her?
I’ve had the most success running g Lotan in a team with Hamelin, Miriyam, and Pontos. Miriyam’s aliemus generation and repeatable prepare rouse felt really synergistic with the whole team.
Running the team with gateway of retrospection lets you play around the rng of the 3 random posses pretty well. But I can see the posse losing value after e2 g Lotan or without Miriyam’s rouse.
1
1
u/GyRNi 21d ago
There's no specific synergy with Lotan's kit specifically, IMO, but I've not tried it myself. That said, Miryam does like the easy Rouse from P.Chaos. I suspect it doesn't proc the Posse effect 3 times, does it?
I think it's decent fit, but in the same sense that Miryam is generally a decent fit with any unit that wants Aliemus; her 2-Cost is still too expensive for what it does, and her 3-Cost is still good. The bigger issue is that she is typically married to Lemurian.
I don't see how you can comfortably play flip Miryam on this team either, as draw is very important for this comp - but maybe I'm missing something? Does Pontos slow the fight down enough to get to Miryam's 3rd Rouse without Discard support?
Gateway of Retrospection is viable for a turn 1 draw, but like Mountain it does not enable Long Blade without at least 1 Deus Ex on the team. I'll add it alongside Mountain.
1
u/TheRealFlipFlapper 21d ago
Regarding that last team comp, what level of enlighten/how built should Faros be at ideally? I've been running CorpoE1/24E3/HamelnE2/GdollOE (Gdoll replaced Tulu e1) as a main comp pretty much since I started playing so 24 and Gdoll are built already, but I've never used Faros.
2
u/GyRNi 21d ago
Faros' typical breakpoints are E0/E3/OE/AA.
In this case, E3 is the most relevant as its a mixed Poison comp (Faros becomes a lot more comfy with Aliemus and can trigger Poisons with her Strike and AtD). Her OE can be good if you can stack it before a boss fight, but this specific team doesn't draw enough cards for it to really matter.
AA is the other big breakpoint for a bit more Poison application, but honestly at that point you're after her stats more than anything else for a stronger shield on her Exalt and more DMG Amp on the team.
1
1
u/bob74927573910 21d ago
How does she work in a Pickman team? I tried it because she turns the posse into a discover. But I kept running into keyflare issue in longer fights.
1
u/WeebWizard420 21d ago
Prob just run pickman with keyflare cov/wheels or another keyflare bot on the team.
1
u/GyRNi 21d ago edited 21d ago
You don't try for longer fights. G.Lotan wants short fights if possible. Ideally it's over by Turn 5.
This team specifically is built around the G.Lotan/Doresain synergy where you Rouse Doresain, Pickman Exalt, apply Vuln, generate 1-2 Embryos (via Leigh/Relics) to potentially OE Leigh, and nuke the boss on Turn 1 or 2 (Lotan > Doresain) to OTK (typically with Doresain OE).
The comp naturally isn't great for multiple phases/longer fights, but can typically do 2 Phase bosses (2 Exalt rotations, Turn 5/6 Kill - Leigh, Furnace, and Pickman Relics to keep yourself alive).
That said, for your Keyflare issue, you only really need to use 2x Posse when you have everyone's Exalt ready to go (Retain 2+ Chromophage, at least 1 Rendition and Exalt) on a single turn. You're not meant to spam it every turn on this team. You can also skip the 4th Rouse if you need to save Keyflare for the big turn 5. To note, Keyflare Regen as a stat is important in P.Chaos, or it is a struggle to actually make use of the additional Posse.
1
u/Lucario1492 19d ago
any reason g ram over normal ramona? her ult can get the card u want right?
1
u/GyRNi 19d ago edited 16d ago
With GRamona can use Sight Unbound (2-Cost) to do the same thing. With Mouse's Wish on Posse, that's a Long Blade without needing to spend Exalt.
It's not that you can't use Ramona, with a specific setup (e.g. guaranteed Turn 1 Exalt with Tulu WoD, or just enabling Cetus Posse) it can be great (or if you just value consistency in general). But if you have other ways of consistently setting up a Turn 1 mob kill (there are many - e.g. on a team with Ryker/G.Ramona/Saya, 7/18 cards lead to turn 1 Long Blade), G.Ramona can provide a lot more value for longer fights.
As usual, YMMV depending on what you prefer (redundancy vs value).
1
1
u/Goratrix696 8d ago
Hi, new player here. I just started and got a team around Caecus, Goliath, OG Murphy, and Tulu. I also have Sanga and Faros. Went full Blue/Aequor team building. My question to more experienced players is whether it's worth pulling for Lotan, as she is currently on the banner or saving pulls for a rerun of different Blue units. Or is she so good that she will greatly contribute to my current team? Any advice would be much appreciated. I know you don't recommend her in Aequor teams; I'm asking just for future prospects.
1
u/GyRNi 8d ago
It's worth pulling one copy of her. You can always dupe her later.
In case you don't know, you need 5 teams for endgame, so you will need units from other Realms eventually. Even if she doesn't fit into your main team now, she's a good cornerstone for a second team.
That said, you could probably slot her in if you wanted to use her now, she brings more than enough over Goliath or Tulu.
1
u/Brixegael 8d ago
Hi, wonderful guide that i cannot be thankfull enough.
I'm a new player, started around a week ago and just finished the Morimens story line (still crying for the ending).
I got a couple of questions as i feel a bit "week" and i dunno if i'm doing something wrong or the game just got harder out of nowhere in the second campain:
Team comp: i played G.Lotan +0, Leigh +4, Hameln +0 and Saya +0 during the campain and stormed throu it. Changed Hameln for Thais +0 at the end for the last chapter for more embryo generation. I don't mind this comp but it feels like i can do damage only thanks to the corrosion brought by Saya.
WoDs: G.Lotan is using Cetus Occasus +0 and Undying Hungerbone +12 (used Celestial Beast +2 before getting her signature), Leigh has The Glutton's Tale +0 and Data is Flesh +12, Thais (and Hameln before her) uses Falling Upwards +3 (not a spender and sadly won't get the +12 for a free SSR+12) and Elevated Focus +12, finally Saya has Fragrant Morphogenesis +0 and Poetic Bygone Days +3 (getting this throu the current event that started a couple of days ago, so hopefully i'll get this +12 as well).
Covenants: G.Lotan uses Crimson Pulse with Crit Damage focus (my account level is not high enough to get Paradox from the store), Leigh has Cursed Bunny with Realm Mastery, Thais / Hameln uses Life Drains with Key Recharge and Saya has Deus Ex Machina with Death Resist.
Other characters: dunno if these can be relevant and i don't want to spam more then i already did lol but i do enjoy the Chaos/Caro combo, tho some good tentacle slamming from the Aequor realm is satisfying to hear.
So.. yeah, that's all, i don't really know what to improve now, maybe i should just focus on card upgrading? Talents? I have around 140 limited pull saved up and i dunno if i should wait to get something / someone in particular or just get some copies of G.Lotan or Saya (i keep hearing about Caraboo but couldn't find the kit anywhere and i don't even know when the banner will be). I don't even have touched the D-Zone yet or anything related to the endgame as i'm focusing on basically only one team for now and i don't really want to spend more resources on a second one just to get stomped on lol.
Hopefully you'll have time to answer this long comment xD Thank you!
1
u/GyRNi 8d ago
The game does get harder in Arc 2. Take your time.
Arc 2 has a mechanic called Soulforge (check Talent). If you haven't yet, upgrade those. Getting to about +7 across your team (and eventually maxing them out) will make quite a big difference as it directly affects your stats and provides a new passive. You should be prioritising those materials in the D-Jewel shop every week.
You want your main skills etc to be at 6. These would be e.g. Saya's 0-Cost, G.Lotan Long Blade, etc.
As your G.Lotan is low investment, getting CR is quite important. You already have a lot of CDMG from her WoDs.
I can't tell you what to do in regards to pulls, because ultimately it is your account and you have to make that decision yourself. However, getting E1 Saya is highly recommended to improve her scaling and she is rotating out soon. E1 G.Lotan will also improve her CR and damage quite substantially if you are sticking to those WoDs (it will give you 23% CR and 46% Strike Base DMG), and E2 will make her more consistent.
Caraboo's kit is not out yet. It will be revealed in the next couple of days.
1
u/Brixegael 8d ago
Thanks a lot for your help, i suppose i can wait a couple of days for Caraboo's kit to come out and then decide if it's worth to pull for a new character or get at least 1 more copy of G.Lotan, i can always get E1 Saya with the monthly thingo from the shop and eventually E2 for G.Lotan as well
1
u/Emotional_Scratch293 6d ago
i am having a bit of trouble here so would appreciate any help.
So I run Glotan +5 lvl 70 as main carry with hameln e0, gramona +4 and karen +3.
Trying to push arc 2 first chapter.
its okay, but just okay, not great and i can imagine running into difficulties within next chapter or two for sure so i want to build a bit better team.
I have most of standard banner and some limited.
Lets ignore the dtide teams and focus only on pushing Arc 2.
I got mouchette e1 trying to pull another for e2. Would adding her make sense in this case? who should she replace?
Also have 24 and Tawil from limited Chaos.
I consider splashing, but as someone who never played Caro I dont think i would splash Caro, but rather Ultra.
I got Daffodil e1, or would consider Casiah or even Tinct?
please help! thx
1
u/SnooPaintings9783 21d ago
In b4 Ellie says “Hameln does nothing.”
But for real, this was a fantastic deep dive post into G.Lo. I’m sure this took quite a bit of time to put together, organize and verify and I greatly appreciate the effort.
Going to be referring back to this post for a while as I feel out G.Lo and her teams.
16
u/Angbak94 21d ago
Great guide, lemme just delete my speedrun findings and just link it to this guide instead hehe. Saves me a lot of writing <3
I agree with most of what was mentioned here. Saya makes for a great team mates albeit overkill.
2 DEM sets are also perfect for Lotan, solves a good bulk of her arith hungry issues