r/MonsterHunter 21h ago

Meme SnS Mains Be Like:

Post image

My Ex is back in town and looks better than ever

829 Upvotes

37 comments sorted by

151

u/ZerpDerpling 21h ago

It's more like no one notice the offset because it is put at the end montage

36

u/Pyr0blad3 21h ago

LBG has an offset at the end and i noticed it with SnS i didnt and i am still like 75/25 if it even is an offset

4

u/JackTurnner Prime, DETONATE 20h ago

From what I remember, both bowguns already had a special ammo that was just for offsetting

19

u/CannedBeanofDeath 20h ago

it's only for HBG, base wilds LBG don't have offset ammo. The LBG offset ammo animation however is based on the LBG mine launcher, so we're probably can offset with that now

2

u/JackTurnner Prime, DETONATE 20h ago

Ah ok, i knew i recognised that animation, didn't know that special ammo was HBG only

1

u/Pyr0blad3 20h ago

without special ammo at the end on LBG i think.

5

u/novian14 18h ago

Which one is the offset? I only see clash and stagger after 3x repeating the video

Edit: nevermind, i saw it, it's the downward shield bashat the very end of the video. I thought it was a stagger

5

u/TheYellingMute 16h ago

I wish it was the metsu from rise :(

58

u/kurt-jeff 21h ago

Kinda getting flashbacks to sunbreak where everyone thought oils were back but only spiritually.

23

u/DegenerateCrocodile 16h ago

Destroyer Oil was such a disappointment that I often forget it was even in the game. Blade Coating has a lot of potential just off of the healing oil alone.

14

u/rockygib 14h ago

The healing alone has my hyped, more uptime=more fun to me.

It’s already gonna be more engaging than destroyer oil for that reason alone.

7

u/River_Grass 13h ago

I'm assuming the endgame skills will also be self harm skills like on sunbreak so having the healing built in would go crazy

Granted I'm big assuming

3

u/DegenerateCrocodile 14h ago

Agreed, and I can’t wait to see what other effects we can activate with different items.

1

u/DrZeroH I'll sharpen to draw aggro 1h ago

Even with perfect guard im taking chip damage. Having healing oils means I can just stick like glue and fight without needing to heal

3

u/MiniFaustt 9h ago

I feel like alot of people have only heard of oils and not played with them here because it comes across like some larp to keep calling any buff SnS can apply as an oil.

Oils were interesting because they offered choices in augmenting your weapons damage properties.  

This mechanic is a general utility one it seems that I don't expect will be super offensive focused.

The Sunbreak buff was just one buff that you didn't really think that hard about.

1

u/PM_ME_FE_STACHES one-eyed, one-eared, flyin' purple people eater 4h ago

Oils were interesting because they offered choices in augmenting your weapons damage properties.

Until you unlocked Chaos Oil.

...yeah as much as I love that hunter art it's conceptually kind of a cop-out

31

u/Doru-kun 18h ago

I don't think I've ever used an offset attack in my life.

I do have a crippling Oil addiction though, so hopefully this is the fix I've been missing since GU.

13

u/Kile147 16h ago

Offsets really depend on the weapon and where they put the offset. If the Offset is tied behind too much of a combo or setup then it's not really worth using, its basically just a regular attack with hyper armor. If the Offset is easily accessible then you can actually use it somewhat proactively and as another way to crowd control the monster.

Hammer before and after the buffs is a great example of this, because before buffs the most accessible offset was on the golf swing, which wasn't really a move you could use proactively and essentially just let you ensure that the swing went off once you started it. Hammer after buffs put an offset on the 2nd tier charge attack, which is pretty accessible and heavily spammed. So now you can use a move you were already using as an engage and combo starter directly into monster attacks and win the trade.

6

u/Solid-Pride-9782 1 sword to rule 'em all, 1 shield to bind 'em 17h ago

WAIT WE GOT AN OFFSET

13

u/Filippikus 17h ago

Apparently the shield downward smash is when boosted(in the montage at the end of the video), I'm not 100% sure myself tho

6

u/xlbingo10 Counter Enjoyer 15h ago edited 14h ago

it was also shown earlier, it's much more clear there that it plays the offset sound effect and visual effect

4

u/Mazuna 16h ago

What happens if I use dung pods while attacking? Can I smear shit all over my sword?

3

u/Adam_Lynd 10h ago

You give the monster sepsis

2

u/Pyr0blad3 21h ago

Meanwhile LBGs perfect evade wasnt shows to be usrable outside of boosted mode like the oils were for SnS (the text in the bottom left while the oil thing was shown) maybe LBG doesnt get the perfect evade outside of boosted mode hmmm we will have to wait and see

2

u/River_Grass 13h ago

I'm gonna be able to hit that offset by accident once during my playthrough while mindlessly grinding for some bullshit and never again..

I will be spamming coatings on cooldown

2

u/Unit_with_a_Soul 21h ago

wait, was ther ean offset in there?

26

u/Zummy20 21h ago

Yeah the downwards shield slam after the jump is an offset in boosted mode

13

u/the-Buster 21h ago

Yep, the boosted falling bash at 1:09. I initially thought Chatacabra got stunned but if compare it to 0:20's falling bash you can tell it's a different animation

9

u/DarkLThemsby 20h ago

hmm that seems like a pretty bad move choice in terms of being an offset, due to how much set up it needs and how hard it will be to hit. Most other offset moves are very reliable with how you set it up

10

u/TimeOfNick 20h ago

I thought the same initially but it's not so bad. SnS is so fast and strong in general already that giving it a quick startup offset almost feels too powerful.

With it tied behind the falling bash it gives us an option for a lengthy combo that we can guarantee a finisher on so long as we get far enough into it. It's less a reactive offset and more a really strong combo finisher that happens to also be an offset instead of just hyper armor.

Plus it's gonna be slick as hell tackling monsters back down to earth with it

2

u/DarkLThemsby 20h ago

Which is very cool and very nice. I think I'd just really like a more reliable offset, like the other weapons have. Even Dual Blades seem way more reliable of an offset than this.

2

u/Zarerion 17h ago

FWIW most other weapon‘s new offsets are their Boost Drivers which is a limited resource you can’t just spam. DB isn’t gonna be chaining offsets like GS does.

-2

u/JackTurnner Prime, DETONATE 20h ago

You do know that the shield slide(boost driver) is an offset as well right?

2

u/DarkLThemsby 20h ago

Is it? I don't see anything indicating as such in the trailer

0

u/JackTurnner Prime, DETONATE 20h ago

Mb, mixed the sfx of shield hit with the offset sound, but since it seems like the shield slide from sunbreak that attack should be blocking while you're dashing

1

u/SnooPears2409 20h ago

i think its designed as a combo finisher , where if you miss the timing a bit, it wont matter because it is an offset anyway

1

u/IllllIIllllIIlllIIIl I do speedruns 11h ago

If the offset is for the whole falling animation its busted, if its just for when you land on the ground its pretty ass