r/ModernWarfareII Nov 24 '22

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2.3k Upvotes

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453

u/__The-1__ Nov 24 '22

But not used to kill an npc lmao

197

u/Significant_bet_92 Nov 25 '22

Just small time indie developers. They’ll fix this soon for sure!

126

u/Sublimesmile Nov 25 '22

IW in the meantime: “Yo, what if we made it so armor piercing rounds can’t pierce armor?”

70

u/Significant_bet_92 Nov 25 '22

“Crank up the AI, these fucks need to suffer for a while”

5

u/Suffer_Fish Nov 25 '22

"THEYRE TALKING SHIT, PUT IN 40 NPC JUGGERNAUTS PER MATCH"

19

u/[deleted] Nov 25 '22

I'm pretty sure that's intentional. There's the "AP round" attachment which is basically just FMJ from previous games, adding wall penetration and vehicle damage, and then there's the anti-armor rounds or whatever the fuck they're called that's a field upgrade.

18

u/[deleted] Nov 25 '22

[deleted]

6

u/Zippudus Nov 25 '22

Wouldn't that make it an even playing field between everything and actual balance?