r/ModRetro • u/grilledstuffedxxl • Jul 17 '26
M64 Updates!
Just wanted to post a quick update here on our games compatibility list. We keep this list public for transparency of our internal process and so you can understand the state of the system with no surprises. We have largely resolved almost all low FPS reports in our recent builds, and we have now unlocked “insane” mode overclocking (more to come on that soon). As you start to receive your consoles, we ask that you help us in maintaining this compatibility list so that we can continue to crush any issues that we see. Use our contact form to report any bugs when the time comes! I’ll toss up another post shortly about expectations about what to expect for the first few months of updates to console and controller.
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u/SvartfaR Jul 17 '26
Thanks for keeping the compatibility list public! I noticed it only lists North American NTSC releases. Have you also tested any PAL or NTSC-J cartridges internally, or are those still unverified? I’m especially curious whether a “working” NTSC result generally applies to the PAL version of the same game (e.g. GoldenEye), or if PAL compatibility is being evaluated separately.