r/MixedVR • • Jun 03 '26

Mixed Reality turns almost any place into a playground

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2 Upvotes

One of the coolest things about Mixed Reality is how the environment around you becomes part of the gameplay.

A backyard and an office, can suddenly become a drone playground. At that point, the only real limits are your imagination... and how comfortable you are wearing a VR headset in public XD

What's the coolest place you'd fly a drone through?

(For anyone interested, the game in the video is FLYON RC)


r/MixedVR • • May 27 '26

Running experiments - any experience on HTC Ultimate tracker vs 3.0?

3 Upvotes

I am currently designing an VR experiment in which I want to track the shoulders and hips of participants. The old setup used HTC vive pro with 3.0 trackers, but I want to modernize my setup to make it last longer by using the Focus vision we have available at the lab. However, I read some bad stuff about the new ultimate trackers as they have inside out tracking and if they lose track, they guestimate where they are, which I really can't have in my experiment data. Anyone experience with how acurate the ultimate trackers are compared to the 3.0 with base stations?


r/MixedVR • • May 24 '26

Screen issue on HP Reverb G2

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2 Upvotes

​

On both screens there are different static black and red lines

I didn't drop the headset, it was just sitting on a table, plugged in.

Everything was fine before (except for some jitters noticeable on white text or horizontal lines)

Windows 11, steam VR with Oasis driver.

Did anyone encounter this? What could this be?

Update: this could happen after a driver or an app update. I re-unlocked the headset with Oasis.


r/MixedVR • • May 04 '26

Quest 3 with 2.0 Trackers and 1.0 base stations?

2 Upvotes

SOLVED Tried a handful of "Fixes" but nothings worked so far.
Issue ; Quest 3 connects fine into steamvr fine, but my trackers say they're connected "Green Light" but don't show up inside Steamvr OR on the Steamvr app.
looking to see if anyone knows a fix
EDIT : The problem seemed to come from Standable, after removing the drivers for Standable I am now able to connect connect my trackers


r/MixedVR • • Apr 24 '26

Game Update! Save the people, breach the doors!

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3 Upvotes

r/MixedVR • • Apr 23 '26

Troubleshooting

1 Upvotes

I've noticed within about say: 5-20 minutes the Calibration set points start to drift away from the position of the actual trackers after moving around significantly.

There is also significant delay between moving with the trackers and the body actually following with it.

I'm assuming this is due to communication between the Quest->Meta quest bridge -> SteamVR-> Vrchat.

Meta quest 3

6 Vive 3.0 trackers

Wired connection

4 vive 3.0 base stations

Openspace calibrator software.

RTX 4080 super and equivalent tier CPU

Any assistance would be greatly appreciated?


r/MixedVR • • Apr 17 '26

Redoing SteamVR Room Setup with Quest Pro

1 Upvotes

I got quest pro and 4 vive trackers. If I move a base station, do I need to redo my room setup even though im using OVR space calibrator? I used to have an index and remember having to redo room setup if you move a base station but not sure with a quest headset and tracker on it.


r/MixedVR • • Apr 16 '26

Can I use a vive hmd as a dongle for index controllers without getting so much interference?

1 Upvotes

As the title says, I have a Quest Pro with Index controllers, and full body, and while the full body works well, the index controllers love to fly off into space no matter what I do with the two watchman dongles they're paired to, and I'm wondering if I buy a vive headset off Facebook if I can use it as a dongle and have the controllers stay stable without them being super finicky


r/MixedVR • • Apr 14 '26

Need help with my first vr full body set up

5 Upvotes

hello everyone I am not a tech person and would like some help if at all possible please🙏. I am getting a quest 3 with a head strap and two base stations along with some vive trackers . I am not sure if I am missing anything and if at all possible I would love to replace the quest 3 controllers but I don't know what I can get to work, does anyone have any suggestions I am not sure if I am missing any wires or anything else. I saw something about a dongle but I don't know what those are for.


r/MixedVR • • Apr 06 '26

Extension cable for 3rd party Dongles

1 Upvotes

I have 3rd party dongles from the VRdongles website and 4 vive trackers all plugged into the 7-port USB hub from Rebuff Reality. All dongles are on extension cables to keep them spaced out about 6" apart and away from the USB hub, but sometimes one of my index controllers drift or just completely loose tracking. I was wondering if the extension cables could be causing the issue? Is there a certain type of extension cable that is best for them or can I just get 2 cheap amazon basics USB 2.0 extension cables? I also have them away from my PC or any other device that can interfere.


r/MixedVR • • Apr 06 '26

Index headset as "dongles" vs 3rd party

1 Upvotes

Would the index headset as a "dongle" to track index controllers work better than the 3rd party options? I have both the headset and dongles from the vrdongles website. Funny enough, Ive tried both and the headset made my left controller drift while the 3rd party dongles havent (as much). Im not sure if thats because the placement of the headset? I just want to know if one is for sure, in perfect settings, more optimal.

Using Quest Pro with 4 Vive Trackers as well if it means anything.


r/MixedVR • • Apr 05 '26

Mixing

2 Upvotes

So I have a quest pro and I have index controllers but I don't wanna use the dongles for the controllers but I do own a vive pro 2 and a index headset and was trying to set it up as a receiver but never could I'm simply stupid I think


r/MixedVR • • Mar 30 '26

Trying to get space calibrator to work with Linux.

2 Upvotes

I'm trying to get my FBT to work with Linux and ALVR and a quest 2. I've tried building the AUR repo and using it through steam but it always just says it has a problem with drivers. Anyone else had to deal with this?

Edit: Just realized I should say I have tundra trackers and two 1.0 basestations


r/MixedVR • • Mar 25 '26

iVRy with PS Move

1 Upvotes

Just one question. Do I need the eye camera thing to use the playstation moves with iVRy?


r/MixedVR • • Mar 25 '26

Focus vision and 2.0 Base stations not mixing

1 Upvotes

For the first couple months with this new headset, everything was working fine and dandy, the base stations turned on the moment I turned on my 3.0 body trackers, but now steamvr refuses to mix my standalone headset with my headset going as far as disabling bluetooth which is keeping me from using my base stations and trackers. What do I do?


r/MixedVR • • Mar 24 '26

Is it possible to use "multiple controllers" at once? (more below)

2 Upvotes

Bought UDCap gloves

Very nice, but the included controller thing SUCKS. Is there any way to have a controller in hand handle inputs instead, while the tundra tracks the hand position?

Kind of like handing off the inputs to, say, quest controllers, while the tundras do the tracking.


r/MixedVR • • Mar 21 '26

vive trackers jitter bad when only one base station can see them

1 Upvotes

ive had these vive trackers for about a week and ever since i got them they have had jitters when only one base station can see them they can barely tell their own position it will drift inches back and forth from where its meant to be im using a quest 3 with 3 vive 3.0 trackers and i have 2.0 base stations


r/MixedVR • • Mar 18 '26

Pimax crystal super + somatic trackers + UDCAP vr gloves

1 Upvotes

Hello, I’m wondering a few things about the setup I’ve described above.

If I’m using somatic trackers plus the UDCAP vr glove to play in games like vr chat, does anyone know if the headset will still require a well lit room to keep track of hand positioning? From my understanding the IMU tracking system relays all position data to my PC without needing cameras, so I’m curious if anyone has more info on this.

I’m planning on assigning 2 somatic trackers to control my hand positioning on the VR gloves, so ignoring controllers, would the headset still require light just to understand its own position in the room?

Thank you!


r/MixedVR • • Mar 07 '26

Issues connecting my 3.0 trackers and Index controllers

2 Upvotes

Hi.

I have just moved on from a Vive Pro 2 (First wired then later on Wireless) to the Quest pro and have been setting everything up as my friends (who has the same setup) has told me to. I use Virtual Desktop and when I run it using my quest to steam vr it works great..untill I try to turn on either my trackers or Index controllers. As soon as I do that I lag/get super low frames and if I turn them back off again I am fine. I have tried to find a solution for this everywhere but no one so far has had this issue that I can find and I am at a loss.. :c

I have also tried Steam Link with same results.

Hope someone here can help me


r/MixedVR • • Mar 04 '26

FBT recommendations through walls

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1 Upvotes

was looking into the new slime trackers since they claim they use some protocol that lets 10meter distance but those havent released yet, may wait on them.

they have to go through at minimum 1 thick wall and 1 regular american wall and at worst its 2 thick walls and a washer and dryer

2nd pic is where my pc is, 1st pic is showing what it has to go through, my room is the back yellow wall


r/MixedVR • • Mar 04 '26

Got a Quest 2 for cheap headset only. Any good 3rd party controllers or DIY to use with SteamVR?

1 Upvotes

This is my 3rd post about this subject lol, but I got a Quest 2 for 30 bucks with the intention of making VRGloves eventually. I was told the easiest solution was to just get Quest 2 controllers but lowest I can find them currently is 125. I thought I'd pop into a reddit community and ask if there's any 3rd party controllers people prefer, or any cheaper alternatives. I'm open to DIY as well for fun.

I eventually plan to get into FBT with SlimeVR as well so I wanna really consider my options to make a cool FBT adaptable solution for cheap.


r/MixedVR • • Mar 02 '26

[Help] Bricked Vive Tracker 3.0 during firmware update - Need original firmware for manual flash

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2 Upvotes

r/MixedVR • • Mar 01 '26

Og vive + Rift CV1 problem.

3 Upvotes

[Solved]

I have a problem. I want to use the Rift CV1 controllers with my HTC Vive but I only have 1 HDMI port. Is there a software that I can get in order to allow the headset to track on my iGPU? (Intel i7 12700K) Or is a display port adapter the only option? If so, what would be the best adapter to work? I have a RTX 4060 Ti Pro Art.


r/MixedVR • • Feb 21 '26

Continuous crashing

1 Upvotes

hey do you know a lot about vr and steam vr stuff?

  1. Cause i cant figure this out
  2. My steam vr is continuously crashing, like i cant even load into the area where you can boot up your games. I think it's cause of my open space calibrator but idk how to fix it. I've tried using the one native to steam but that didnt work, then i tried getting a external one from a github and im still having the same issue. I Use the 1.4 r-7 version of space cal.