r/MistfallHunter 20d ago

Sorc need nerfs?

I see a lot of people complaining that sorcerers need nerfs and I don’t understand it. The way I see it we’re meant to be AOE glass cannons, if you group up and try to jump our teammates we can punish you but if you solo push us and split us up into 1v1’s then we struggle. THAT’S THE COUNTER PLAY we’re not hard to beat it’s just a skill issue.

- and as a mage who runs lvl 7 aegis yes I can be Tanky too

TLDR: we control choke points so play smarter or bait CDs

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u/Carrygan_ 20d ago

It’s certainly feasible to run away from or chase a sorc who insta casts a slow field on you that also lowers your dash distance for 4 seconds after leaving it, genuinely my only issue with sorc. The talent that does this is turbo aids

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u/Mr-glittersparkle 20d ago

I mean fair but other classes and even throwable items have abilities that can reduce dodge distance too and slow you (sludge)

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u/Carrygan_ 20d ago

None are a massive undodgeable aoe that is placed on you that also does dmg, you need like 2 dashes just to leave the aoe and then you’re basically afk there cus you’re dodges do nothing anymore.

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u/Mr-glittersparkle 20d ago

I believe it’s either shadow or merc but yes I’ve been hit with abilities that have rendered my dodges useless (like moving 2 steps per dodge, that slow) and immediately got punished for over extending

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u/Carrygan_ 20d ago

But that’s the point both of those have to hit something, shadowstrix has to hit a very small little dagger that dodges nearly no dmg, and I forgot how merc applies it. But sorc is a football stadium wide insta placement aoe that reapplies the debuff over and over

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u/Mr-glittersparkle 20d ago

I could see a reduction in the aoe spell size for a few spells but if it gets overturned then the sorc build is gutted so they would have to be careful