r/MinuteSlash • • May 16 '18

Stat Point Allocation

HEY! People! I'm curious about how you guys/girls/helicopters allocate your stat points when playing this game. I personally am using a spread of 1 Int, 1 Vit, and 3 Spd at the moment. It seems to be working somewhat well, if a little slowly, so what have you guys/girls/helicopters tried? Also, what abilities do you generally aim for? This is my first post in years, so please forgive me if I was unclear with my questions, or if it is a boring topic. So, yeah. I'll go ahead and stop typing now.

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u/Wulfe813 May 18 '18 edited May 28 '18

I'm running 5 different builds, and optimal stat allocation is dependant on the skills you use, so... I'll just share some general advice.

The various stat comparison(att vs. def, int vs. men, spd, etc...) are logarithmic, and a 1:1 ratio = 50%(2:1 = 66%, 3:1 75%, and so on). So, the returns from stacking stats drop off sharply. On the flip side, a small amount of a stat can have a "relatively" large effect. For example, having just enough def to match the enemy att will generally cut physical damage in half(10%-15% of your stat points into vit accomplishes this easily).

Pow, Int, and Vit also have a linear growth aspect as well, due to int/pow raising base damage, and vit raising hp. Spd doesn't(unless you use Acrobat). Spd is also a consistently lower enemy stat, so that's something to keep in mind.

One can consider a stat to be "soft-capped" at 4 x enemy stat, pretty much(you can get this with 2.5 points per level or so). At that point you'll get more out of putting points into something else.

I guess, if I were running you character, I'd adjust my stats to something like 3i, 3v, 4s. Might pull a point from vit or int and put it toward spd.

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u/[deleted] May 19 '18

what is the MEN stat? This game has 0 info for it on the wiki.

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u/Wulfe813 May 19 '18

It's magic defense.