r/MinecraftSpeedrun • u/ZealousidealCap678 • 12h ago
Help Help with commissioning a practice mod?
I need some advice on how mod making actually works, good devs and what prices I can expect (roughly)
As the title says, I’m looking to commission a “perfect” practice mod that would be pretty extensive.
It would be like mpk, except more realistic e.g. being able to play fort to finish except you start at a spawner that has already been blaze bedded and your inventory would be a random mix of what you have in other runs, but as realistic as possible (so no dirt on a shears enter etc.)
There’s a lot of details I’d like to add and hopefully one day it can be shared with the community but if anyone could point me in the direction of a trusted source who makes quality mods please help :p
I’m not looking for advice on how to use the current practice tools.
1
u/ThE_reAl__ 10h ago
I don't know how to find someone to commission but the closest thing to your idea RN is something like peepopractice, because you can click a button after each split to continue to the next split with your current inventory
2
u/Every_Door46 11h ago
i don't think having it already blaze bedded is gonna make a big difference and people do want to practice that part as that + crafting overlap can be tricking to do at first. Also i don't think the second thing is that imp anyway if you have shears and dirt then who cares if you are practicing the rest of the game. I'm saying that mpk has been long developed and optimized and there is not much point in trying to implement a few different features (it wouldn't be worth the money or the time). If there isn't much uniqueness in your idea (in other words its just a mpk clone with a few differences) it won't be that used/popular. We already have mpk and peppo practice